Player Matchup

Achilles
Achilles
 
Achilles
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
EZ_Jr101-_-
Freya
Level 17
God Stats
4W - 11L
1,404 SR
Queue Stats
26W - 46L
1,392 Elo+
Party 2
Nemesis
Nemesis
ShadowLord240
Nemesis
Level 17
God Stats
3W - 3L
1,459 SR
Queue Stats
4W - 15L
1,179 Elo+
Party 2
Neith
Neith
Tatuz-_-
Neith
Level 25
God Stats
3W - 7L
1,323 SR
Queue Stats
42W - 65L
1,301 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Wichi2 MX
Kumbhakarna
Level 141
God Stats
13W - 14L
1,516 SR
Queue Stats
146W - 167L
1,545 Elo+
Solo
Team Averages
Level 59
1,440 SR
1,383 Elo+

VS

Team Averages
Level 98
1,469 SR
1,486 Elo+
Merlin
Merlin
 
Merlin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChikenLips
Anubis
Level 141
God Stats
11W - 7L
1,705 SR
Queue Stats
375W - 266L
1,672 Elo+
Solo
Xing Tian
Xing Tian
Mishutka265
Xing Tian
Level 149
God Stats
17W - 21L
1,494 SR
Queue Stats
528W - 597L
1,481 Elo+
Party 1
Medusa
Medusa
MrBeefy1121
Medusa
Level 89
God Stats
7W - 10L
1,177 SR
Queue Stats
70W - 96L
1,366 Elo+
Party 1
Chaac
Chaac
T1bbies
Chaac
Level 67
God Stats
28W - 46L
1,470 SR
Queue Stats
72W - 111L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 2 / 1
6,341
634
4,296
9,928
10,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 0 / 1
6,420
642
3,610
6,977
2,894
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
12
0 / 2 / 1
6,187
619
2,303
7,267
3,188
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Tatuz-_-
Neith
13
1 / 0 / 0
6,563
656
4,908
4,177
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
Wichi2 MX
Kumbhakarna
13
0 / 3 / 0
6,584
658
2,076
13,207
10,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 0 / 5
7,499
750
8,663
4,649
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ChikenLips
Anubis
14
4 / 1 / 2
7,787
779
8,811
5,711
3,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Mishutka265
Xing Tian
12
0 / 0 / 5
7,070
707
3,258
5,353
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
14
1 / 0 / 3
7,218
722
7,625
4,777
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
T1bbies
Chaac
14
1 / 0 / 3
7,345
735
4,234
5,308
4,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
1
Kills
7
7
Deaths
1
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
1
0.25
W
Merlin
 
Merlin
1
0
5
3.5
W
Anubis
ChikenLips
Anubis
4
1
2
5
L
0
0
1
0.5
W
Xing Tian
Mishutka265
Xing Tian
0
0
5
2.5
W
Medusa
1
0
3
2.5
L
Nemesis
0
2
1
0.25
W
Chaac
T1bbies
Chaac
1
0
3
2.5
L
Neith
Tatuz-_-
Neith
1
0
0
1
L
Kumbhakarna
Wichi2 MX
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,193
Damage
32,591
41,556
Taken
25,798
29,410
Mitigated
17,039
2,843
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,296
1,160
0
812
9,928
10,778
0
4,940
4,988
0
14,524
W
Merlin
 
Merlin
8,663
539
0
615
4,649
2,022
565
911
3,629
28,348
0
W
Anubis
ChikenLips
Anubis
8,811
1,068
0
2,704
5,711
3,153
897
1,429
4,179
25,113
0
L
3,610
1,246
0
1,071
6,977
2,894
0
4,109
2,868
18,839
0
W
Xing Tian
Mishutka265
Xing Tian
3,258
248
0
644
5,353
5,014
208
1,287
4,043
8,252
0
W
Medusa
7,625
3,189
0
1,017
4,777
2,192
1,942
789
3,901
0
25,910
L
Nemesis
2,303
517
0
30
7,267
3,188
0
2,138
5,129
0
8,832
W
Chaac
T1bbies
Chaac
4,234
702
0
2,714
5,308
4,658
94
1,270
3,927
0
28,907
L
Neith
Tatuz-_-
Neith
4,908
1,530
0
862
4,177
1,736
0
2,912
1,265
0
18,150
L
Kumbhakarna
Wichi2 MX
Kumbhakarna
2,076
21
30
38
13,207
10,814
0
6,633
6,574
14,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,095
Gold Earned
36,919
131
Minions Killed
215
0
Camps Cleared
0
992,576
Distance Traveled
1,010,428
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,341
634
17
2
0
205,371
2
W
Merlin
7,499
750
64
6
0
199,769
1
W
Anubis
7,787
779
38
4
0
158,515
0
L
Freya
6,420
642
42
4
0
204,183
0
W
Xing Tian
7,070
707
10
1
0
217,678
2
W
Medusa
7,218
722
58
6
0
209,263
1
L
Nemesis
6,187
619
19
2
0
193,088
2
W
Chaac
7,345
735
45
5
0
225,203
3
L
Neith
6,563
656
26
3
0
195,378
1
L
Kumbhakarna
6,584
658
27
3
0
194,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role