Player Matchup

Osiris
Osiris
DantheManx33
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 42L
1,603 Elo+
Solo
Nu Wa
Nu Wa
MillsBBSwag
Nu Wa
Level 64
God Stats
0W - 4L
1,605 SR
Queue Stats
79W - 108L
1,446 Elo+
Party 2
Kuzenbo
Kuzenbo
MoistHapy
Kuzenbo
Level 57
God Stats
0W - 3L
1,465 SR
Queue Stats
9W - 18L
1,328 Elo+
Party 2
Serqet
Serqet
Rolex1423
Serqet
Level 146
God Stats
17W - 21L
1,593 SR
Queue Stats
86W - 109L
1,467 Elo+
Solo
Tiamat
Tiamat
SpicyDaddyRyan
Tiamat
Level 100
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 5L
1,332 Elo+
Party 2
Team Averages
Level 83
1,492 SR
1,435 Elo+

VS

Team Averages
Level 73
1,633 SR
1,453 Elo+
Atlas
Atlas
GoT_MiLk_PoW
Atlas
Level 144
God Stats
26W - 27L
1,657 SR
Queue Stats
283W - 267L
1,624 Elo+
Party 1
Cupid
Cupid
JackNasty619
Cupid
Level 85
God Stats
4W - 4L
1,952 SR
Queue Stats
139W - 138L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
Slump-_-Out
Gilgamesh
Level 69
God Stats
15W - 11L
1,593 SR
Queue Stats
17W - 19L
1,390 Elo+
Party 1
Aphrodite
Aphrodite
XAlmighty_Push_X
Aphrodite
Level 57
God Stats
2W - 13L
1,539 SR
Queue Stats
14W - 23L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
xScarface916x
Baron Samedi
Level 8
God Stats
6W - 2L
1,424 SR
Queue Stats
7W - 6L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 7 / 4
6,710
671
5,997
13,212
10,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 6 / 0
7,199
720
11,696
9,239
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kuzenbo
MoistHapy
Kuzenbo
13
1 / 3 / 1
7,196
720
5,196
13,500
13,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Rolex1423
Serqet
13
2 / 2 / 3
7,080
708
4,879
7,479
5,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 4
7,369
737
8,922
9,087
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 13
8,161
816
10,870
16,251
16,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 2 / 7
7,817
782
6,992
6,661
3,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Slump-_-Out
Gilgamesh
13
2 / 1 / 11
7,761
776
7,324
12,255
9,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
14
1 / 0 / 10
7,357
736
5,046
4,390
3,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
xScarface916x
Baron Samedi
16
13 / 1 / 4
9,053
905
11,673
8,950
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
6
Kills
20
20
Deaths
6
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
7
4
0.29
W
3
2
13
4.75
W
1
2
7
2.25
L
2
6
0
0.33
L
Kuzenbo
MoistHapy
Kuzenbo
1
3
1
0.5
L
Serqet
Rolex1423
Serqet
2
2
3
1.75
W
Gilgamesh
Slump-_-Out
Gilgamesh
2
1
11
7.5
L
1
2
4
1.5
W
Aphrodite
1
0
10
6
W
Baron Samedi
xScarface916x
Baron Samedi
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,690
Damage
41,905
52,517
Taken
48,507
39,123
Mitigated
36,432
7,787
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,997
2,214
227
1,682
13,212
10,184
0
7,880
5,332
0
15,193
W
10,870
3,794
0
3,038
16,251
16,115
0
7,329
8,718
28,140
0
W
6,992
5,152
285
950
6,661
3,269
1,148
3,146
3,380
0
33,843
L
11,696
5,948
0
690
9,239
4,094
1,185
6,918
2,321
26,971
0
L
Kuzenbo
MoistHapy
Kuzenbo
5,196
1,787
352
1,190
13,500
13,162
42
4,799
8,701
20,041
0
L
Serqet
Rolex1423
Serqet
4,879
744
0
1,902
7,479
5,050
0
3,203
4,276
0
10,251
W
Gilgamesh
Slump-_-Out
Gilgamesh
7,324
942
1,651
1,464
12,255
9,687
114
5,778
6,345
0
16,247
L
8,922
959
70
1,674
9,087
6,633
118
4,789
4,298
25,699
0
W
Aphrodite
5,046
1,604
5,519
2,544
4,390
3,564
340
2,981
1,409
23,680
0
W
Baron Samedi
xScarface916x
Baron Samedi
11,673
675
2,862
2,690
8,950
3,797
0
6,580
2,370
28,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,554
Gold Earned
40,149
161
Minions Killed
220
0
Camps Cleared
0
958,255
Distance Traveled
1,001,959
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,710
671
15
2
0
180,964
0
W
Atlas
8,161
816
29
3
0
207,282
3
W
Cupid
7,817
782
83
8
0
182,296
2
L
Nu Wa
7,199
720
38
4
0
168,115
3
L
Kuzenbo
7,196
720
31
3
0
194,138
1
L
Serqet
7,080
708
16
2
0
219,847
0
W
Gilgamesh
7,761
776
22
2
0
218,413
1
L
Tiamat
7,369
737
61
6
0
195,191
1
W
Aphrodite
7,357
736
44
4
0
185,093
0
W
Baron Samedi
9,053
905
42
4
0
208,875
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role