Player Matchup

Bastet
Bastet
Silver IV
BryxMax
Bastet
Silver IV
Level 142
God Stats
9W - 3L
1,807 SR
Queue Stats
205W - 228L
810 MMR
Solo
Chang'e
Chang'e
Silver V
CapExcremento4
Chang'e
Silver V
Level 128
God Stats
4W - 5L
1,793 SR
Queue Stats
150W - 162L
684 MMR
Solo
Jing Wei
Jing Wei
Silver IV
Galxci
Jing Wei
Silver IV
Level 98
God Stats
0W - 1L
1,672 SR
Queue Stats
91W - 111L
770 MMR
Solo
Cerberus
Cerberus
Silver IV
romanx011
Cerberus
Silver IV
Level 69
God Stats
5W - 7L
1,452 SR
Queue Stats
154W - 168L
807 MMR
Solo
Aphrodite
Aphrodite
Silver IV
xPoisonBlack
Aphrodite
Silver IV
Level 132
God Stats
2W - 5L
1,394 SR
Queue Stats
307W - 321L
834 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,623 SR
781 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,459 SR
885 MMR
Hel
Hel
Silver III
 
Hel
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver IV
Brandonalvarezz
Sol
Silver IV
Level 69
God Stats
3W - 0L
1,503 SR
Queue Stats
50W - 56L
854 MMR
Party 1
Osiris
Osiris
Silver IV
FoundMarioJudah
Osiris
Silver IV
Level 68
God Stats
1W - 2L
1,249 SR
Queue Stats
54W - 65L
791 MMR
Party 1
Thanatos
Thanatos
Silver V
L3MANRUSS
Thanatos
Silver V
Level 119
God Stats
19W - 16L
1,529 SR
Queue Stats
68W - 87L
537 MMR
Party 2
Atlas
Atlas
Silver IV
XtraFilthy
Atlas
Silver IV
Level 124
God Stats
2W - 1L
1,512 SR
Queue Stats
49W - 67L
742 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BryxMax
Bastet
13
5 / 1 / 4
8,130
542
8,524
12,126
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 5
6,419
428
6,924
12,296
8,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Galxci
Jing Wei
13
1 / 3 / 1
7,496
500
3,922
10,607
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
romanx011
Cerberus
14
1 / 3 / 2
8,510
567
8,128
13,443
10,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
xPoisonBlack
Aphrodite
11
2 / 4 / 4
7,168
478
11,986
13,876
7,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneYu HuangKing ArthurRavana

VS

Bans
KaliUllrNe ZhaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 3 / 8
7,414
494
8,407
15,348
7,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 9
8,107
540
11,746
9,493
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 2 / 4
9,120
608
9,741
17,242
13,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
L3MANRUSS
Thanatos
13
3 / 2 / 4
7,714
514
6,925
11,998
6,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
12
5 / 1 / 6
8,483
566
7,764
13,437
12,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
9
Kills
15
15
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
3
8
1.67
W
2
1
9
6.5
L
Bastet
BryxMax
Bastet
5
1
4
7
L
0
4
5
0.63
W
4
2
4
3
L
Jing Wei
Galxci
Jing Wei
1
3
1
0.5
W
Thanatos
L3MANRUSS
Thanatos
3
2
4
2.5
W
Atlas
5
1
6
8
L
Cerberus
romanx011
Cerberus
1
3
2
0.67
L
Aphrodite
xPoisonBlack
Aphrodite
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,484
Damage
44,583
62,348
Taken
67,518
34,512
Mitigated
43,477
26,926
Healing
37,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,407
263
4,280
8,431
15,348
7,174
180
8,030
7,275
49,003
0
W
11,746
4,687
0
4,888
9,493
4,295
286
2,867
6,602
56,110
9,059
L
Bastet
BryxMax
Bastet
8,524
2,127
0
5,471
12,126
4,956
0
4,228
7,898
0
54,559
L
6,924
387
1,329
2,479
12,296
8,428
0
8,214
4,082
35,072
0
W
9,741
5,612
0
6,734
17,242
13,780
0
6,595
10,126
0
65,948
L
Jing Wei
Galxci
Jing Wei
3,922
2,893
0
2,910
10,607
3,816
0
3,836
6,771
0
63,733
W
Thanatos
L3MANRUSS
Thanatos
6,925
1,548
0
10,484
11,998
6,087
260
1,501
10,497
0
60,082
W
Atlas
7,764
3,079
514
1,715
13,437
12,141
0
7,370
5,980
36,050
0
L
Cerberus
romanx011
Cerberus
8,128
1,594
0
4,082
13,443
10,065
0
1,827
11,616
58,105
0
L
Aphrodite
xPoisonBlack
Aphrodite
11,986
2,219
3,544
7,111
13,876
7,247
0
8,805
5,071
49,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,723
Gold Earned
40,838
440
Minions Killed
480
0
Camps Cleared
0
1,440,558
Distance Traveled
1,440,628
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,414
494
90
6
0
307,202
4
W
Sol
8,107
540
122
8
0
281,611
3
L
Bastet
8,130
542
69
5
0
349,427
5
L
Chang'e
6,419
428
43
3
0
297,479
2
W
Osiris
9,120
608
137
9
0
265,823
4
L
Jing Wei
7,496
500
91
6
0
268,267
5
W
Thanatos
7,714
514
93
6
0
303,754
2
W
Atlas
8,483
566
38
3
0
282,238
4
L
Cerberus
8,510
567
163
11
0
262,521
6
L
Aphrodite
7,168
478
74
5
0
262,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role