Player Matchup

Yu Huang
Yu Huang
Furidiam
Yu Huang
Level 47
God Stats
2W - 5L
1,472 SR
Queue Stats
119W - 136L
1,371 Elo+
Solo
Horus
Horus
Huggitout
Horus
Level 143
God Stats
0W - 2L
1,667 SR
Queue Stats
80W - 87L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
RabidRabs
Cthulhu
Level 125
God Stats
0W - 2L
1,304 SR
Queue Stats
97W - 125L
1,357 Elo+
Party 1
Fenrir
Fenrir
SSTenshiUchiha
Fenrir
Level 153
God Stats
1W - 4L
1,587 SR
Queue Stats
162W - 179L
1,417 Elo+
Solo
Freya
Freya
ShotgunHuntsMan
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,258 Elo+
Party 1
Team Averages
Level 99
1,506 SR
1,380 Elo+

VS

Team Averages
Level 113
1,502 SR
1,464 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dizzy Wright X
Ah Muzen Cab
Level 68
God Stats
7W - 3L
1,601 SR
Queue Stats
132W - 121L
1,452 Elo+
Party 3
Yu Huang
Yu Huang
OldSgtGhost
Yu Huang
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
520W - 538L
1,412 Elo+
Party 2
Guan Yu
Guan Yu
P3RFIC PO1SON
Guan Yu
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 173L
1,472 Elo+
Party 3
Zeus
Zeus
SKULLKING235
Zeus
Level 159
God Stats
4W - 4L
1,571 SR
Queue Stats
428W - 423L
1,520 Elo+
Party 3
Eset
Eset
indo88
Eset
Level 155
God Stats
7W - 4L
1,338 SR
Queue Stats
599W - 607L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Furidiam
Yu Huang
20
2 / 6 / 7
13,027
651
25,707
20,097
9,693
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Huggitout
Horus
20
7 / 4 / 5
13,706
685
15,738
28,303
40,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
RabidRabs
Cthulhu
19
2 / 11 / 6
11,904
595
22,925
33,540
42,548
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 6 / 7
11,586
579
10,999
22,206
22,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 13 / 4
9,937
497
5,233
25,777
11,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dizzy Wright X
Ah Muzen Cab
20
8 / 4 / 16
14,295
715
22,971
24,096
12,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
OldSgtGhost
Yu Huang
20
2 / 2 / 28
13,379
669
19,237
17,308
8,919
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
20
8 / 3 / 22
14,233
712
12,766
27,711
38,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
20 / 3 / 13
16,193
810
47,828
17,052
8,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
indo88
Eset
19
2 / 5 / 16
12,610
631
12,046
17,138
7,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
135
15
Kills
40
40
Deaths
17
29
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dizzy Wright X
Ah Muzen Cab
8
4
16
4
L
Yu Huang
Furidiam
Yu Huang
2
6
7
0.92
L
Horus
Huggitout
Horus
7
4
5
2.38
W
Yu Huang
OldSgtGhost
Yu Huang
2
2
28
8
W
Guan Yu
8
3
22
6.33
L
Cthulhu
RabidRabs
Cthulhu
2
11
6
0.45
W
20
3
13
8.83
L
4
6
7
1.25
L
0
13
4
0.15
W
Eset
indo88
Eset
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,602
Damage
114,848
129,923
Taken
103,305
126,418
Mitigated
75,963
37,520
Healing
50,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dizzy Wright X
Ah Muzen Cab
22,971
6,197
2,994
8,251
24,096
12,703
2,008
12,368
11,616
0
64,918
L
Yu Huang
Furidiam
Yu Huang
25,707
1,331
1,372
3,656
20,097
9,693
92
14,543
5,554
68,025
0
L
Horus
Huggitout
Horus
15,738
5,256
7,393
11,657
28,303
40,653
87
17,583
10,720
0
29,916
W
Yu Huang
OldSgtGhost
Yu Huang
19,237
1,400
0
2,209
17,308
8,919
1,129
7,834
9,380
39,470
0
W
Guan Yu
12,766
786
13,428
12,334
27,711
38,246
1,366
12,163
15,280
0
20,120
L
Cthulhu
RabidRabs
Cthulhu
22,925
487
2,939
1,969
33,540
42,548
31
16,780
16,760
38,328
0
W
47,828
4,335
547
2,899
17,052
8,367
2,789
9,199
7,767
75,827
0
L
10,999
1,025
600
4,143
22,206
22,038
234
13,570
8,636
0
13,154
L
5,233
1,128
740
3,051
25,777
11,486
120
16,635
9,142
16,038
0
W
Eset
indo88
Eset
12,046
1,865
5,808
1,886
17,138
7,728
432
11,727
5,397
29,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,160
Gold Earned
70,710
191
Minions Killed
214
0
Camps Cleared
0
1,641,992
Distance Traveled
1,925,004
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,295
715
79
4
0
385,124
1
L
Yu Huang
13,027
651
103
5
0
343,447
1
L
Horus
13,706
685
18
1
0
371,671
1
W
Yu Huang
13,379
669
35
2
0
406,928
0
W
Guan Yu
14,233
712
14
1
0
443,925
0
L
Cthulhu
11,904
595
43
2
0
321,823
1
W
Zeus
16,193
810
49
2
0
354,481
1
L
Fenrir
11,586
579
3
0
0
307,866
5
L
Freya
9,937
497
24
1
0
297,185
5
W
Eset
12,610
631
37
2
0
334,546
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role