Player Matchup

Sylvanus
Sylvanus
DarkLordJarJar1
Sylvanus
Level 68
God Stats
18W - 22L
1,460 SR
Queue Stats
215W - 226L
1,489 Elo+
Party 2
Sol
Sol
FreaknIrishDude
Sol
Level 108
God Stats
1W - 2L
1,554 SR
Queue Stats
21W - 21L
1,473 Elo+
Solo
Cernunnos
Cernunnos
Gabedumont
Cernunnos
Level 69
God Stats
1W - 2L
1,503 SR
Queue Stats
28W - 41L
1,337 Elo+
Party 2
King Arthur
King Arthur
jcamizz20
King Arthur
Level 68
God Stats
6W - 12L
1,334 SR
Queue Stats
180W - 162L
1,470 Elo+
Party 3
Ao Kuang
Ao Kuang
samsoning-
Ao Kuang
Level 80
God Stats
5W - 6L
1,612 SR
Queue Stats
58W - 66L
1,439 Elo+
Party 3
Team Averages
Level 79
1,493 SR
1,442 Elo+

VS

Team Averages
Level 90
1,514 SR
1,422 Elo+
Pele
Pele
ExpiredForeskn
Pele
Level 62
God Stats
2W - 1L
1,368 SR
Queue Stats
14W - 14L
1,399 Elo+
Party 1
Ymir
Ymir
Morgan-Heman
Ymir
Level 62
God Stats
12W - 9L
1,568 SR
Queue Stats
14W - 15L
1,399 Elo+
Party 1
Cupid
Cupid
MyBellyOnHerBack
Cupid
Level 102
God Stats
15W - 19L
1,582 SR
Queue Stats
36W - 43L
1,385 Elo+
Party 1
Xbalanque
Xbalanque
Tuca Mote6153
Xbalanque
Level 157
God Stats
103W - 96L
1,569 SR
Queue Stats
1,224W - 1,296L
1,452 Elo+
Solo
Chronos
Chronos
llStizzySergll
Chronos
Level 65
God Stats
2W - 0L
1,483 SR
Queue Stats
17W - 13L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 6 / 2
7,349
387
8,004
19,089
18,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 1 / 2
9,366
493
11,039
11,145
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Gabedumont
Cernunnos
14
1 / 5 / 2
7,928
417
6,539
17,790
7,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
jcamizz20
King Arthur
13
1 / 6 / 2
8,357
440
8,010
22,849
20,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
samsoning-
Ao Kuang
14
5 / 6 / 0
8,820
464
9,663
23,215
9,849
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
9,803
516
9,261
13,124
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 2 / 9
10,550
555
9,474
16,912
17,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 3 / 7
10,766
567
22,139
15,454
6,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Tuca Mote6153
Xbalanque
19
6 / 1 / 1
12,097
637
21,933
12,998
5,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 2 / 8
9,363
493
9,920
11,423
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
24
24
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
6
2
0.33
W
1
0
9
5.5
L
0
1
2
1
L
Cernunnos
Gabedumont
Cernunnos
1
5
2
0.4
W
6
2
9
5.25
W
8
3
7
3.83
W
Xbalanque
Tuca Mote6153
Xbalanque
6
1
1
6.5
L
King Arthur
jcamizz20
King Arthur
1
6
2
0.33
W
3
2
8
3.5
L
Ao Kuang
samsoning-
Ao Kuang
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,255
Damage
72,727
94,088
Taken
69,911
60,850
Mitigated
41,394
19,704
Healing
22,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,004
1,822
1,012
2,703
19,089
18,694
0
4,946
14,143
38,780
9,697
W
9,261
2,151
0
7,191
13,124
6,111
0
4,578
8,546
0
84,809
L
11,039
1,514
0
4,034
11,145
4,012
211
2,943
8,202
87,030
0
L
Cernunnos
Gabedumont
Cernunnos
6,539
2,734
0
4,077
17,790
7,306
240
4,358
13,432
0
63,517
W
9,474
1,857
768
2,522
16,912
17,623
465
4,480
12,432
42,733
0
W
22,139
13,590
1,219
6,159
15,454
6,723
1,525
6,112
9,342
0
86,513
W
Xbalanque
Tuca Mote6153
Xbalanque
21,933
9,681
0
1,681
12,998
5,674
6,417
5,250
7,748
0
106,265
L
King Arthur
jcamizz20
King Arthur
8,010
1,578
0
1,500
22,849
20,989
0
3,577
19,272
0
53,826
W
9,920
1,467
828
2,304
11,423
5,263
3,911
7,486
3,937
57,195
0
L
Ao Kuang
samsoning-
Ao Kuang
9,663
2,410
0
6,378
23,215
9,849
33
3,570
19,645
41,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,820
Gold Earned
52,579
456
Minions Killed
574
0
Camps Cleared
0
1,615,855
Distance Traveled
1,793,631
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,349
387
57
3
0
316,520
2
W
Pele
9,803
516
119
6
0
417,889
0
L
Sol
9,366
493
157
8
0
311,164
0
L
Cernunnos
7,928
417
105
6
0
311,692
1
W
Ymir
10,550
555
57
3
0
369,345
0
W
Cupid
10,766
567
134
7
0
314,544
0
W
Xbalanque
12,097
637
166
9
0
342,220
0
L
King Arthur
8,357
440
81
4
0
319,506
2
W
Chronos
9,363
493
98
5
0
349,633
0
L
Ao Kuang
8,820
464
56
3
0
356,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role