Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
robotninjaattack
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 28L
1,895 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,632 Elo+

VS

Team Averages
Level 86
1,645 SR
1,532 Elo+
Bellona
Bellona
BabyBrixzah
Bellona
Level 11
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 2L
1,394 Elo+
Party 2
Anubis
Anubis
N-K-C-
Anubis
Level 109
God Stats
3W - 5L
1,654 SR
Queue Stats
110W - 86L
1,614 Elo+
Party 2
Ymir
Ymir
joshopolice11
Ymir
Level 138
God Stats
2W - 3L
1,542 SR
Queue Stats
233W - 203L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
8 / 0 / 7
8,521
947
17,143
8,556
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
 
Gilgamesh
12
3 / 2 / 11
8,223
914
9,689
12,933
8,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 11
8,769
974
5,034
9,486
8,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyBrixzah
Bellona
8
0 / 4 / 1
5,388
599
3,811
10,637
5,856
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
N-K-C-
Anubis
10
0 / 6 / 2
5,847
650
7,908
10,505
5,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 5 / 0
6,627
736
4,978
14,227
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
2
2
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
7
11.5
W
Gilgamesh
 
Gilgamesh
3
2
11
4.25
L
Bellona
BabyBrixzah
Bellona
0
4
1
0.13
L
Anubis
N-K-C-
Anubis
0
6
2
0.17
L
2
5
0
0.4
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,866
Damage
16,697
30,975
Taken
35,369
20,684
Mitigated
24,526
16,876
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,143
7,350
0
5,991
8,556
3,607
2,050
4,969
3,587
49,287
6,049
W
Gilgamesh
 
Gilgamesh
9,689
3,394
2,203
5,039
12,933
8,260
584
4,886
8,047
0
22,470
L
Bellona
BabyBrixzah
Bellona
3,811
1,090
0
50
10,637
5,856
0
6,251
4,386
0
5,317
L
Anubis
N-K-C-
Anubis
7,908
264
0
2,361
10,505
5,737
0
5,797
4,708
20,484
0
L
4,978
805
404
2,916
14,227
12,933
0
8,111
6,116
12,280
0
W
5,034
824
0
3,643
9,486
8,817
192
3,762
5,724
13,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,513
Gold Earned
17,862
110
Minions Killed
52
8
Camps Cleared
0
532,670
Distance Traveled
402,478
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,521
947
68
8
4
158,960
3
W
Gilgamesh
8,223
914
20
2
2
186,638
2
L
Bellona
5,388
599
2
0
0
131,120
0
L
Anubis
5,847
650
36
4
0
142,028
3
L
Ymir
6,627
736
14
2
0
129,330
1
W
Ymir
8,769
974
22
2
2
187,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role