Player Matchup

Sol
Sol
EldestBuckets007
Sol
Level 98
God Stats
5W - 4L
1,398 SR
Queue Stats
135W - 125L
1,444 Elo+
Solo
Chiron
Chiron
Osamabonjovi
Chiron
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 100L
1,402 Elo+
Party 1
Ymir
Ymir
PoggerClaps
Ymir
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 101L
1,507 Elo+
Party 1
Nox
Nox
ePEPPERw
Nox
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,395 Elo+
Solo
Chang'e
Chang'e
orange-juice306
Chang'e
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 76L
1,467 Elo+
Solo
Team Averages
Level 95
1,480 SR
1,443 Elo+

VS

Team Averages
Level 96
1,495 SR
1,406 Elo+
Nu Wa
Nu Wa
Angelfart
Nu Wa
Level 142
God Stats
11W - 11L
1,374 SR
Queue Stats
530W - 576L
1,412 Elo+
Solo
Jing Wei
Jing Wei
I7uy
Jing Wei
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 55L
1,325 Elo+
Party 2
King Arthur
King Arthur
Ragnos667
King Arthur
Level 89
God Stats
1W - 2L
1,729 SR
Queue Stats
217W - 186L
1,489 Elo+
Solo
Ares
Ares
feedseabas2526
Ares
Level 95
God Stats
0W - 2L
1,283 SR
Queue Stats
23W - 29L
1,337 Elo+
Party 2
Sylvanus
Sylvanus
rubbledubbles
Sylvanus
Level 91
God Stats
5W - 4L
1,589 SR
Queue Stats
465W - 495L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 23
12,449
732
19,907
14,706
7,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
20
15 / 3 / 19
13,924
819
37,383
22,141
11,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 24
12,817
754
13,199
22,710
27,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 2 / 24
13,142
773
13,673
15,192
7,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 4 / 25
12,138
714
18,072
23,087
10,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Angelfart
Nu Wa
19
4 / 6 / 4
11,121
654
26,162
17,327
9,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
I7uy
Jing Wei
16
1 / 9 / 2
9,512
560
10,878
19,940
9,275
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Ragnos667
King Arthur
18
3 / 10 / 7
11,824
696
13,711
28,811
30,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 6 / 6
12,656
744
18,992
25,994
36,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
rubbledubbles
Sylvanus
17
1 / 8 / 5
10,977
646
11,339
26,946
39,592
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
36
39
Kills
12
12
Deaths
39
115
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Angelfart
Nu Wa
4
6
4
1
W
7
1
23
18.5
L
Jing Wei
I7uy
Jing Wei
1
9
2
0.22
W
Chiron
15
3
19
8.17
W
5
2
24
8.5
L
King Arthur
Ragnos667
King Arthur
3
10
7
0.65
W
9
2
24
10.5
L
3
6
6
1
W
3
4
25
3.88
L
Sylvanus
rubbledubbles
Sylvanus
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,234
Damage
81,082
97,836
Taken
119,018
63,943
Mitigated
124,557
62,926
Healing
34,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Angelfart
Nu Wa
26,162
6,161
3,814
2,708
17,327
9,406
557
10,202
7,011
56,499
0
W
19,907
5,777
1,256
5,159
14,706
7,114
2,464
8,158
6,548
54,054
0
L
Jing Wei
I7uy
Jing Wei
10,878
6,536
1,806
2,662
19,940
9,275
664
9,121
10,673
0
28,268
W
Chiron
37,383
18,537
5,858
8,785
22,141
11,330
3,520
13,077
9,064
0
68,547
W
13,199
2,147
3,702
4,954
22,710
27,401
340
11,555
11,155
27,438
0
L
King Arthur
Ragnos667
King Arthur
13,711
1,688
783
4,745
28,811
30,261
330
15,159
13,342
0
28,237
W
13,673
674
3,462
3,345
15,192
7,974
1,610
9,714
5,478
29,156
0
L
18,992
802
2,235
3,844
25,994
36,023
231
13,267
12,263
25,274
0
W
18,072
1,579
15,328
11,077
23,087
10,124
1,048
13,989
9,098
54,089
0
L
Sylvanus
rubbledubbles
Sylvanus
11,339
3,448
6,201
5,339
26,946
39,592
74
15,670
10,878
18,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,470
Gold Earned
56,090
250
Minions Killed
127
0
Camps Cleared
0
1,557,658
Distance Traveled
1,382,752
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,121
654
41
2
0
262,094
0
W
Sol
12,449
732
64
4
0
315,210
3
L
Jing Wei
9,512
560
39
2
0
302,182
1
W
Chiron
13,924
819
66
4
0
297,082
0
W
Ymir
12,817
754
31
2
0
318,857
5
L
King Arthur
11,824
696
24
1
0
277,340
1
W
Nox
13,142
773
28
2
0
314,423
0
L
Ares
12,656
744
6
0
0
304,499
0
W
Chang'e
12,138
714
61
4
0
312,086
0
L
Sylvanus
10,977
646
17
1
0
236,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role