Player Matchup

Bellona
Bellona
CptCyanide
Bellona
Level 107
God Stats
2W - 0L
1,657 SR
Queue Stats
161W - 141L
1,506 Elo+
Party 2
Ymir
Ymir
Moosias
Ymir
Level 120
God Stats
13W - 17L
1,540 SR
Queue Stats
337W - 305L
1,613 Elo+
Party 3
Yu Huang
Yu Huang
SacrificialPit
Yu Huang
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 23L
1,662 Elo+
Party 2
Mercury
Mercury
Sepulvedarks
Mercury
Level 159
God Stats
9W - 12L
1,504 SR
Queue Stats
571W - 564L
1,616 Elo+
Solo
Danzaburou
Danzaburou
Yahhms
Danzaburou
Level 104
God Stats
14W - 9L
1,530 SR
Queue Stats
185W - 174L
1,633 Elo+
Party 3
Team Averages
Level 127
1,546 SR
1,606 Elo+

VS

Team Averages
Level 150
1,651 SR
1,597 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Asmoline
Medusa
Level 155
God Stats
0W - 2L
1,847 SR
Queue Stats
4W - 2L
1,764 Elo+
Solo
Susano
Susano
Trollstoned
Susano
Level 146
God Stats
15W - 18L
1,809 SR
Queue Stats
396W - 371L
1,647 Elo+
Party 1
Khepri
Khepri
johneroni
Khepri
Level 144
God Stats
26W - 26L
1,598 SR
Queue Stats
41W - 53L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CptCyanide
Bellona
11
1 / 1 / 1
6,326
633
3,572
10,065
8,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Moosias
Ymir
9
3 / 1 / 8
6,117
612
5,136
7,276
6,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
10
2 / 0 / 2
6,225
623
5,841
4,607
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Sepulvedarks
Mercury
10
2 / 1 / 3
6,025
603
3,253
5,806
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Yahhms
Danzaburou
12
7 / 1 / 1
7,406
741
6,317
5,565
2,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 1
6,275
628
6,760
8,272
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Agni
 
Agni
8
0 / 4 / 1
4,650
465
3,082
6,047
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Asmoline
Medusa
8
0 / 5 / 0
4,937
494
1,410
7,770
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
9
3 / 1 / 0
5,883
588
2,250
6,292
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
johneroni
Khepri
8
0 / 3 / 0
4,767
477
972
6,827
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
4
4
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Agni
 
Agni
0
4
1
0.13
L
Medusa
Asmoline
Medusa
0
5
0
0
W
Bellona
CptCyanide
Bellona
1
1
1
1.5
W
Ymir
Moosias
Ymir
3
1
8
7
W
Yu Huang
2
0
2
3
W
Mercury
Sepulvedarks
Mercury
2
1
3
3.5
L
Susano
3
1
0
3
W
Danzaburou
Yahhms
Danzaburou
7
1
1
7.5
L
Khepri
johneroni
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,119
Damage
14,474
33,319
Taken
35,208
20,349
Mitigated
16,709
9,686
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,760
2,591
101
3,548
8,272
5,678
0
0
8,272
38,713
9,936
L
Agni
 
Agni
3,082
207
0
1,120
6,047
2,411
0
3,624
2,423
30,819
0
L
Medusa
Asmoline
Medusa
1,410
630
0
540
7,770
2,490
0
2,091
5,679
0
29,309
W
Bellona
CptCyanide
Bellona
3,572
912
0
5,042
10,065
8,418
298
4,641
5,424
0
41,269
W
Ymir
Moosias
Ymir
5,136
1,757
174
1,160
7,276
6,013
0
1,375
5,901
18,714
0
W
Yu Huang
5,841
1,219
0
500
4,607
1,840
915
2,132
2,475
44,918
0
W
Mercury
Sepulvedarks
Mercury
3,253
1,860
0
640
5,806
2,009
0
958
4,848
0
36,790
L
Susano
2,250
535
0
2,473
6,292
2,130
0
2,024
4,268
0
27,308
W
Danzaburou
Yahhms
Danzaburou
6,317
3,564
0
2,170
5,565
2,069
33
383
5,182
0
54,669
L
Khepri
johneroni
Khepri
972
190
0
606
6,827
4,000
0
3,238
3,589
11,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,099
Gold Earned
26,512
387
Minions Killed
285
0
Camps Cleared
0
1,019,337
Distance Traveled
893,964
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,275
628
92
9
0
144,384
6
L
Agni
4,650
465
52
5
0
175,552
3
L
Medusa
4,937
494
58
6
0
164,074
1
W
Bellona
6,326
633
89
9
0
201,803
2
W
Ymir
6,117
612
25
3
0
195,358
2
W
Yu Huang
6,225
623
93
9
0
192,453
4
W
Mercury
6,025
603
74
7
0
231,415
2
L
Susano
5,883
588
62
6
0
224,527
3
W
Danzaburou
7,406
741
106
11
0
198,308
4
L
Khepri
4,767
477
21
2
0
185,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role