Player Matchup

Athena
Athena
CaptainFLARK
Athena
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 99L
1,525 Elo+
Solo
Pele
Pele
DaBoogMan
Pele
Level 69
God Stats
3W - 2L
1,518 SR
Queue Stats
118W - 149L
1,528 Elo+
Party 1
Rama
Rama
SlimeTiger
Rama
Level 76
God Stats
24W - 18L
1,515 SR
Queue Stats
347W - 372L
1,480 Elo+
Party 1
Chang'e
Chang'e
bluejaem
Chang'e
Level 104
God Stats
6W - 4L
1,430 SR
Queue Stats
453W - 473L
1,487 Elo+
Party 1
Terra
Terra
sussybaka9
Terra
Level 56
God Stats
2W - 1L
1,226 SR
Queue Stats
205W - 222L
1,510 Elo+
Party 1
Team Averages
Level 82
1,438 SR
1,506 Elo+

VS

Team Averages
Level 116
1,677 SR
1,551 Elo+
Poseidon
Poseidon
DeanGullberrie
Poseidon
Level 100
God Stats
17W - 10L
1,595 SR
Queue Stats
235W - 220L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
IMightBeZack
Gilgamesh
Level 154
God Stats
1W - 1L
1,498 SR
Queue Stats
28W - 22L
1,481 Elo+
Solo
Susano
Susano
OrdinaryLettuce
Susano
Level 119
God Stats
12W - 9L
1,965 SR
Queue Stats
182W - 166L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Topboopo
Ah Muzen Cab
Level 84
God Stats
2W - 1L
1,850 SR
Queue Stats
10W - 8L
1,719 Elo+
Solo
Yemoja
Yemoja
snugglefritz
Yemoja
Level 125
God Stats
11W - 11L
1,477 SR
Queue Stats
286W - 282L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 1 / 4
8,349
464
4,870
14,993
13,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
14
1 / 1 / 1
8,751
486
4,307
13,880
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 1 / 2
8,977
499
7,287
12,308
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
bluejaem
Chang'e
17
6 / 1 / 1
10,529
585
12,373
13,949
5,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
14
0 / 1 / 3
8,761
487
7,035
13,935
9,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
0 / 2 / 1
9,508
528
4,574
8,879
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
IMightBeZack
Gilgamesh
13
1 / 1 / 0
8,422
468
11,586
18,044
13,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 1 / 0
5,789
322
2,551
4,044
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Topboopo
Ah Muzen Cab
15
4 / 2 / 0
9,546
530
15,645
14,922
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
14
0 / 1 / 3
8,644
480
5,045
11,991
10,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
5
5
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
0
1
4
2
W
Pele
1
1
1
1.5
L
Poseidon
0
2
1
0.25
L
Gilgamesh
IMightBeZack
Gilgamesh
1
1
0
1
L
0
1
0
0
W
0
1
2
1
L
Ah Muzen Cab
Topboopo
Ah Muzen Cab
4
2
0
2
W
Chang'e
bluejaem
Chang'e
6
1
1
6.5
L
Yemoja
0
1
3
1.5
W
Terra
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,872
Damage
39,401
69,065
Taken
57,880
38,566
Mitigated
35,549
29,029
Healing
23,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,870
999
2,788
3,193
14,993
13,392
716
3,644
11,349
22,307
0
W
Pele
4,307
879
0
4,679
13,880
5,503
0
1,102
12,778
0
74,708
L
Poseidon
4,574
710
1
1,225
8,879
3,535
600
3,041
5,808
107,942
0
L
Gilgamesh
IMightBeZack
Gilgamesh
11,586
2,726
0
7,021
18,044
13,654
0
8,555
8,868
0
59,590
L
2,551
1,435
0
692
4,044
1,346
0
1,867
2,139
0
11,174
W
7,287
5,667
0
4,459
12,308
4,373
3,468
1,519
10,789
0
75,566
L
Ah Muzen Cab
Topboopo
Ah Muzen Cab
15,645
9,380
0
6,534
14,922
6,609
1,116
3,578
11,344
0
103,922
W
Chang'e
bluejaem
Chang'e
12,373
2,008
2,049
6,650
13,949
5,957
1,003
2,665
11,284
84,572
0
L
Yemoja
5,045
1,480
3,280
4,495
11,991
10,405
300
6,437
5,443
33,507
0
W
Terra
7,035
1,063
277
4,934
13,935
9,341
490
689
13,246
49,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,367
Gold Earned
41,909
530
Minions Killed
514
0
Camps Cleared
0
1,890,613
Distance Traveled
1,464,428
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,349
464
33
2
0
412,758
0
W
Pele
8,751
486
112
6
0
396,118
5
L
Poseidon
9,508
528
186
10
0
329,405
4
L
Gilgamesh
8,422
468
101
6
0
349,219
2
L
Susano
5,789
322
23
1
0
98,918
0
W
Rama
8,977
499
159
9
0
323,498
0
L
Ah Muzen Cab
9,546
530
156
9
0
352,959
2
W
Chang'e
10,529
585
132
7
0
370,978
2
L
Yemoja
8,644
480
48
3
0
333,927
3
W
Terra
8,761
487
94
5
0
387,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role