Player Matchup

Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
robotninjaattack
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 28L
1,878 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,626 Elo+

VS

Team Averages
Level 62
1,477 SR
1,458 Elo+
Horus
Horus
FakeNews55
Horus
Level 29
God Stats
10W - 6L
1,517 SR
Queue Stats
96W - 83L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
Pearsyn
Ao Kuang
Level 98
God Stats
6W - 10L
1,448 SR
Queue Stats
116W - 117L
1,451 Elo+
Party 2
Sol
Sol
RectalRonny
Sol
Level 60
God Stats
6W - 6L
1,465 SR
Queue Stats
70W - 75L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
9 / 0 / 8
13,080
818
25,603
12,864
6,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
 
Jormungandr
18
5 / 1 / 11
12,158
760
21,207
21,855
9,551
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 7 / 6
10,894
681
7,855
16,953
7,192
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
4 / 7 / 3
9,873
617
11,318
22,211
16,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Pearsyn
Ao Kuang
13
0 / 8 / 6
9,258
579
8,717
21,963
10,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 3 / 3
10,717
670
16,337
16,155
7,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
18
Kills
7
8
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
0
8
13
W
Jormungandr
 
Jormungandr
5
1
11
10.5
L
Horus
4
7
3
0.79
L
Ao Kuang
Pearsyn
Ao Kuang
0
8
6
0.38
L
3
3
3
1.5
W
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,665
Damage
36,372
51,672
Taken
60,329
23,064
Mitigated
33,971
21,365
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
25,603
11,002
0
3,728
12,864
6,321
2,293
5,738
6,926
0
83,534
W
Jormungandr
 
Jormungandr
21,207
2,998
514
11,347
21,855
9,551
703
12,152
9,404
53,507
0
L
Horus
11,318
3,965
2,457
7,480
22,211
16,131
0
11,924
10,287
0
16,132
L
Ao Kuang
Pearsyn
Ao Kuang
8,717
1,768
0
5,388
21,963
10,324
0
9,851
12,112
24,841
0
L
16,337
3,980
319
5,695
16,155
7,516
0
7,562
8,593
55,035
3,990
W
7,855
965
0
5,776
16,953
7,192
666
6,930
9,715
34,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,132
Gold Earned
29,848
201
Minions Killed
143
10
Camps Cleared
4
912,572
Distance Traveled
777,969
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,080
818
112
7
2
296,999
3
W
Jormungandr
12,158
760
49
3
2
329,084
6
L
Horus
9,873
617
16
1
0
262,778
4
L
Ao Kuang
9,258
579
38
2
3
247,722
0
L
Sol
10,717
670
89
6
1
267,469
1
W
Ao Kuang
10,894
681
40
3
6
286,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role