Player Matchup

Izanami
Izanami
AdrasteaAutumn
Izanami
Level 15
God Stats
3W - 1L
1,608 SR
Queue Stats
8W - 11L
1,358 Elo+
Party 1
Ganesha
Ganesha
Moeite
Ganesha
Level 148
God Stats
7W - 3L
1,383 SR
Queue Stats
77W - 75L
1,483 Elo+
Party 1
Ra
Ra
QuacksterPleb
Ra
Level 43
God Stats
7W - 2L
1,500 SR
Queue Stats
30W - 25L
1,564 Elo+
Party 1
Team Averages
Level 69
1,497 SR
1,468 Elo+

VS

Team Averages
Level 41
1,498 SR
1,254 Elo+
Ares
Ares
Ava77
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
GaminPenguin
Sol
Level 44
God Stats
1W - 4L
1,339 SR
Queue Stats
5W - 23L
1,072 Elo+
Party 2
Chaac
Chaac
LordDrega
Chaac
Level 64
God Stats
3W - 1L
1,654 SR
Queue Stats
15W - 39L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 11
10,692
764
19,100
11,032
5,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Moeite
Ganesha
14
0 / 0 / 20
9,993
714
8,642
12,857
15,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
12 / 0 / 8
11,466
819
17,471
7,279
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ava77
Ares
11
0 / 8 / 1
8,156
583
5,277
20,699
20,622
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 0
8,496
607
12,120
14,965
6,427
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
LordDrega
Chaac
11
0 / 7 / 1
7,701
550
7,799
18,776
16,295
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
20
Kills
1
1
Deaths
20
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
Ares
Ava77
Ares
0
8
1
0.06
L
1
5
0
0.2
L
Chaac
LordDrega
Chaac
0
7
1
0.07
W
Ganesha
Moeite
Ganesha
0
0
20
10
W
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,213
Damage
25,196
31,168
Taken
54,440
24,336
Mitigated
43,344
10,890
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,100
12,183
0
1,223
11,032
5,188
1,725
5,369
5,663
0
37,903
L
Ares
Ava77
Ares
5,277
1,226
0
497
20,699
20,622
0
8,410
12,289
17,041
0
L
12,120
4,498
748
2,246
14,965
6,427
0
7,981
6,984
42,129
0
L
Chaac
LordDrega
Chaac
7,799
1,004
942
2,156
18,776
16,295
0
9,913
8,863
0
27,326
W
Ganesha
Moeite
Ganesha
8,642
1,325
1,568
1,765
12,857
15,346
625
7,601
5,256
27,400
0
W
17,471
1,876
3,407
2,927
7,279
3,802
336
4,832
2,447
52,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
24,353
153
Minions Killed
132
8
Camps Cleared
2
834,840
Distance Traveled
615,585
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,692
764
50
4
3
262,278
1
L
Ares
8,156
583
29
2
0
169,103
1
L
Sol
8,496
607
69
5
2
215,411
3
L
Chaac
7,701
550
34
2
0
231,071
5
W
Ganesha
9,993
714
5
0
1
286,187
7
W
Ra
11,466
819
98
7
4
286,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role