Player Matchup

Cthulhu
Cthulhu
DuskGrave
Cthulhu
Level 68
God Stats
2W - 0L
1,761 SR
Queue Stats
102W - 119L
1,484 Elo+
Party 1
Eset
Eset
Luvvy
Eset
Level 159
God Stats
1W - 4L
1,191 SR
Queue Stats
350W - 366L
1,435 Elo+
Party 1
Skadi
Skadi
UserAvailable
Skadi
Level 121
God Stats
8W - 2L
1,633 SR
Queue Stats
89W - 89L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
Viterbi
Sylvanus
Level 148
God Stats
2W - 3L
1,507 SR
Queue Stats
75W - 73L
1,591 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
pancaketrowsers
Ah Muzen Cab
Level 103
God Stats
6W - 2L
1,692 SR
Queue Stats
155W - 124L
1,531 Elo+
Party 1
Team Averages
Level 120
1,557 SR
1,511 Elo+

VS

Team Averages
Level 110
1,421 SR
1,479 Elo+
Mercury
Mercury
ACruelGodReigns
Mercury
Level 147
God Stats
1W - 2L
1,290 SR
Queue Stats
266W - 285L
1,498 Elo+
Solo
Horus
Horus
DirtDaddySam
Horus
Level 62
God Stats
0W - 1L
1,356 SR
Queue Stats
7W - 16L
1,358 Elo+
Solo
Ne Zha
Ne Zha
Stoobs
Ne Zha
Level 121
God Stats
7W - 10L
1,456 SR
Queue Stats
109W - 112L
1,566 Elo+
Party 3
Ymir
Ymir
TNap
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,428 Elo+
Solo
Artio
Artio
xjmat0415
Artio
Level 114
God Stats
1W - 3L
1,502 SR
Queue Stats
75W - 76L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuskGrave
Cthulhu
17
2 / 4 / 22
11,204
800
16,155
21,708
27,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
Luvvy
Eset
18
5 / 3 / 17
10,737
767
16,752
11,155
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 4 / 13
11,115
794
23,589
16,336
9,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Viterbi
Sylvanus
17
1 / 2 / 23
10,196
728
15,426
19,851
13,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
pancaketrowsers
Ah Muzen Cab
20
14 / 1 / 13
13,109
936
55,045
21,575
14,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
8,538
610
10,565
16,106
7,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 5 / 7
9,697
693
12,299
26,599
29,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Stoobs
Ne Zha
17
5 / 6 / 4
9,377
670
17,816
25,002
12,759
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
TNap
Ymir
16
1 / 9 / 9
9,491
678
10,697
29,882
36,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artio
xjmat0415
Artio
17
3 / 6 / 5
9,729
695
11,653
37,672
38,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
39
31
Kills
13
14
Deaths
31
88
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
1
5
7
0.9
W
Cthulhu
DuskGrave
Cthulhu
2
4
22
3.25
W
Eset
Luvvy
Eset
5
3
17
4.5
L
Ne Zha
Stoobs
Ne Zha
5
6
4
1.17
L
Ymir
TNap
Ymir
1
9
9
0.61
W
9
4
13
3.88
W
Sylvanus
Viterbi
Sylvanus
1
2
23
6.25
W
Ah Muzen Cab
pancaketrowsers
Ah Muzen Cab
14
1
13
20.5
L
Artio
xjmat0415
Artio
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,967
Damage
63,030
90,625
Taken
135,261
72,877
Mitigated
124,497
42,383
Healing
43,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,565
2,034
2,890
2,253
16,106
7,837
0
5,873
10,233
0
22,062
L
12,299
4,696
6,152
7,967
26,599
29,514
0
9,277
17,322
0
22,927
W
Cthulhu
DuskGrave
Cthulhu
16,155
1,532
181
707
21,708
27,947
902
5,863
15,845
24,121
0
W
Eset
Luvvy
Eset
16,752
1,480
1,997
1,249
11,155
6,180
1,690
2,829
8,326
25,305
0
L
Ne Zha
Stoobs
Ne Zha
17,816
2,730
547
4,817
25,002
12,759
0
7,797
17,205
0
36,982
L
Ymir
TNap
Ymir
10,697
1,278
838
1,719
29,882
36,112
0
10,021
19,861
19,414
0
W
23,589
8,321
1,011
708
16,336
9,910
2,690
2,137
14,199
0
38,694
W
Sylvanus
Viterbi
Sylvanus
15,426
2,446
16,979
10,509
19,851
13,937
1,102
5,065
14,786
20,005
0
W
Ah Muzen Cab
pancaketrowsers
Ah Muzen Cab
55,045
25,879
654
8,388
21,575
14,903
1,708
6,456
15,119
0
94,367
L
Artio
xjmat0415
Artio
11,653
1,367
3,880
11,978
37,672
38,275
0
15,365
22,307
19,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,361
Gold Earned
46,832
159
Minions Killed
158
0
Camps Cleared
0
1,242,332
Distance Traveled
1,196,052
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,538
610
35
3
0
257,616
0
L
Horus
9,697
693
42
3
0
246,341
1
W
Cthulhu
11,204
800
28
2
0
248,780
0
W
Eset
10,737
767
13
1
0
252,681
0
L
Ne Zha
9,377
670
37
3
0
238,386
0
L
Ymir
9,491
678
26
2
0
209,906
0
W
Skadi
11,115
794
20
1
0
256,674
1
W
Sylvanus
10,196
728
8
1
0
236,460
4
W
Ah Muzen Cab
13,109
936
90
6
0
247,737
1
L
Artio
9,729
695
18
1
0
243,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role