Player Matchup

Osiris
Osiris
IDemonKing92
Osiris
Level 63
God Stats
10W - 7L
1,588 SR
Queue Stats
147W - 161L
1,302 Elo+
Solo
Mulan
Mulan
NorthScrew
Mulan
Level 48
God Stats
39W - 37L
1,347 SR
Queue Stats
83W - 113L
1,278 Elo+
Solo
Anubis
Anubis
XxShark00xX
Anubis
Level 142
God Stats
1W - 3L
1,290 SR
Queue Stats
1,036W - 1,064L
1,329 Elo+
Solo
Merlin
Merlin
playsaves3
Merlin
Level 83
God Stats
129W - 118L
1,330 SR
Queue Stats
133W - 118L
1,209 Elo+
Solo
Skadi
Skadi
xxxxxTORIxxxxx
Skadi
Level 117
God Stats
4W - 11L
1,513 SR
Queue Stats
213W - 237L
1,296 Elo+
Solo
Team Averages
Level 91
1,414 SR
1,283 Elo+

VS

Team Averages
Level 70
1,390 SR
1,248 Elo+
Sylvanus
Sylvanus
Marvelchef
Sylvanus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,051 Elo+
Solo
He Bo
He Bo
Nighthawk_1517
He Bo
Level 76
God Stats
111W - 113L
1,388 SR
Queue Stats
153W - 162L
1,281 Elo+
Solo
Erlang Shen
Erlang Shen
athenamaen
Erlang Shen
Level 46
God Stats
2W - 1L
1,568 SR
Queue Stats
11W - 6L
1,449 Elo+
Solo
Danzaburou
Danzaburou
chanelejoey
Danzaburou
Level 66
God Stats
9W - 22L
1,210 SR
Queue Stats
161W - 248L
1,177 Elo+
Party 1
Hades
Hades
spuunieluvvv
Hades
Level 85
God Stats
3W - 4L
1,282 SR
Queue Stats
307W - 364L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
0 / 9 / 1
12,927
392
8,346
25,071
14,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
20
2 / 9 / 0
12,106
367
13,547
36,826
33,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
1 / 7 / 3
13,915
422
14,892
33,207
16,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
playsaves3
Merlin
2
0 / 1 / 0
6,416
194
0
1,042
91
20
2 / 5 / 1
13,843
419
10,045
17,108
7,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Marvelchef
Sylvanus
20
1 / 0 / 13
16,297
494
7,713
22,143
34,893
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 2 / 6
18,351
556
17,325
23,386
11,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
athenamaen
Erlang Shen
20
13 / 0 / 6
20,567
623
28,419
27,204
27,569
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
chanelejoey
Danzaburou
6
0 / 0 / 0
8,563
259
0
0
0
20
7 / 3 / 10
17,075
517
27,971
32,720
23,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
31
31
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
9
1
0.06
W
Sylvanus
Marvelchef
Sylvanus
1
0
13
7.5
W
10
2
6
6.5
L
Mulan
2
9
0
0.22
L
Anubis
1
7
3
0.36
W
Erlang Shen
athenamaen
Erlang Shen
13
0
6
16
W
Danzaburou
chanelejoey
Danzaburou
0
0
0
0
L
Merlin
playsaves3
Merlin
0
1
0
0
W
7
3
10
4
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,830
Damage
81,428
113,254
Taken
105,453
72,401
Mitigated
97,795
29,565
Healing
62,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,346
5,124
0
4,002
25,071
14,223
232
8,467
16,604
0
98,985
W
Sylvanus
Marvelchef
Sylvanus
7,713
3,877
3,965
8,789
22,143
34,893
2,516
4,872
17,271
52,628
0
W
17,325
2,167
145
13,056
23,386
11,837
2,053
6,272
17,114
183,777
0
L
Mulan
13,547
3,427
333
10,308
36,826
33,828
210
17,052
19,774
0
70,253
L
Anubis
14,892
509
663
11,276
33,207
16,374
0
19,719
13,488
117,289
0
W
Erlang Shen
athenamaen
Erlang Shen
28,419
15,077
0
20,119
27,204
27,569
4,888
3,706
23,498
546
193,689
W
Danzaburou
chanelejoey
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
playsaves3
Merlin
0
0
0
0
1,042
91
0
644
398
0
0
W
27,971
2,898
1,653
15,128
32,720
23,496
2,661
9,649
22,800
157,077
0
L
10,045
5,302
0
2,983
17,108
7,885
314
7,365
9,743
0
100,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,207
Gold Earned
80,853
615
Minions Killed
707
0
Camps Cleared
0
2,031,230
Distance Traveled
2,445,409
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,927
392
154
5
0
431,323
0
W
Sylvanus
16,297
494
63
2
0
538,062
6
W
He Bo
18,351
556
222
7
0
607,391
2
L
Mulan
12,106
367
87
3
0
530,685
0
L
Anubis
13,915
422
192
6
0
506,265
0
W
Erlang Shen
20,567
623
232
7
0
686,521
2
W
Danzaburou
8,563
259
0
0
0
0
0
L
Merlin
6,416
194
0
0
0
0
0
W
Hades
17,075
517
190
6
0
613,435
0
L
Skadi
13,843
419
182
6
0
562,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role