Player Matchup

Vamana
Vamana
CosyAxe
Vamana
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 69L
1,238 Elo+
Solo
Vulcan
Vulcan
ShinobiCosplay
Vulcan
Level 55
God Stats
4W - 4L
1,694 SR
Queue Stats
48W - 40L
1,244 Elo+
Solo
Ah Puch
Ah Puch
dundee11
Ah Puch
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,229 Elo+
Solo
Team Averages
Level 48
1,565 SR
1,237 Elo+

VS

Team Averages
Level 51
1,470 SR
1,161 Elo+
Kukulkan
Kukulkan
Aek0s
Kukulkan
Level 89
God Stats
4W - 4L
1,380 SR
Queue Stats
17W - 37L
1,226 Elo+
Solo
Bakasura
Bakasura
RdC B0SS
Bakasura
Level 28
God Stats
12W - 12L
1,498 SR
Queue Stats
29W - 65L
1,129 Elo+
Party 1
Chaac
Chaac
ToxicDanger25
Chaac
Level 36
God Stats
5W - 4L
1,531 SR
Queue Stats
28W - 64L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CosyAxe
Vamana
11
0 / 6 / 2
7,153
596
4,015
12,793
11,251
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 0
8,585
715
8,488
8,831
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
dundee11
Ah Puch
12
0 / 2 / 2
7,353
613
6,831
9,523
4,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aek0s
Kukulkan
15
3 / 0 / 8
9,733
811
10,904
4,792
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
RdC B0SS
Bakasura
13
5 / 1 / 2
8,945
745
5,208
8,680
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 8
8,925
744
8,524
12,166
7,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aek0s
Kukulkan
3
0
8
7
L
Vamana
CosyAxe
Vamana
0
6
2
0.17
W
Bakasura
RdC B0SS
Bakasura
5
1
2
6
L
3
3
0
1
W
3
2
8
3.5
L
Ah Puch
dundee11
Ah Puch
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,334
Damage
24,636
31,147
Taken
25,638
19,630
Mitigated
14,051
2,406
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aek0s
Kukulkan
10,904
686
0
1,127
4,792
2,108
302
2,304
2,488
54,827
0
L
Vamana
CosyAxe
Vamana
4,015
1,572
0
1,326
12,793
11,251
0
3,005
9,618
0
13,929
W
Bakasura
RdC B0SS
Bakasura
5,208
3,696
0
1,449
8,680
4,673
453
4,216
4,464
0
15,930
L
8,488
4,294
0
430
8,831
4,104
0
4,203
4,607
34,205
0
W
8,524
1,117
0
3,721
12,166
7,270
311
9,173
2,993
0
26,170
L
Ah Puch
dundee11
Ah Puch
6,831
271
0
650
9,523
4,275
0
4,249
5,249
27,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,091
Gold Earned
27,603
134
Minions Killed
188
6
Camps Cleared
6
685,463
Distance Traveled
698,775
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,733
811
116
10
3
237,506
6
L
Vamana
7,153
596
17
1
2
218,592
2
W
Bakasura
8,945
745
38
3
2
212,853
0
L
Vulcan
8,585
715
66
6
2
237,279
4
W
Chaac
8,925
744
34
3
1
248,416
1
L
Ah Puch
7,353
613
51
4
2
229,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role