Player Matchup

Agni
Agni
BR3AD 80Y
Agni
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,472 Elo+
Solo
Nox
Nox
MrYerba
Nox
Level 141
God Stats
6W - 4L
1,596 SR
Queue Stats
224W - 234L
1,487 Elo+
Party 1
Hachiman
Hachiman
YeetedCrab
Hachiman
Level 140
God Stats
1W - 2L
1,530 SR
Queue Stats
157W - 149L
1,604 Elo+
Party 1
The Morrigan
The Morrigan
prodigymega
The Morrigan
Level 81
God Stats
1W - 1L
1,687 SR
Queue Stats
22W - 20L
1,505 Elo+
Solo
Apollo
Apollo
s0apyillusi0n
Apollo
Level 63
God Stats
2W - 4L
1,278 SR
Queue Stats
73W - 77L
1,525 Elo+
Party 1
Team Averages
Level 112
1,518 SR
1,519 Elo+

VS

Team Averages
Level 112
1,572 SR
1,486 Elo+
Ah Muzen Cab
Ah Muzen Cab
BinaryGOD
Ah Muzen Cab
Level 110
God Stats
32W - 12L
1,685 SR
Queue Stats
930W - 954L
1,535 Elo+
Solo
Lancelot
Lancelot
CawCawMF
Lancelot
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 67L
1,513 Elo+
Solo
Cabrakan
Cabrakan
DatGuyKail
Cabrakan
Level 95
God Stats
4W - 0L
1,500 SR
Queue Stats
304W - 336L
1,422 Elo+
Solo
Artemis
Artemis
GreeneSnipes
Artemis
Level 160
God Stats
11W - 6L
1,676 SR
Queue Stats
570W - 582L
1,486 Elo+
Solo
Merlin
Merlin
METARVB
Merlin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
2 / 6 / 13
9,514
634
10,187
12,328
5,526
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
16
5 / 5 / 9
9,790
653
8,851
11,416
6,293
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
YeetedCrab
Hachiman
16
2 / 7 / 12
9,529
635
15,409
16,166
7,120
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
prodigymega
The Morrigan
18
5 / 5 / 9
10,567
704
12,336
10,025
4,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 5 / 13
10,424
695
10,914
13,630
6,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BinaryGOD
Ah Muzen Cab
19
8 / 4 / 8
11,576
772
14,513
13,926
7,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
CawCawMF
Lancelot
17
3 / 4 / 15
10,604
707
7,201
16,019
14,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
DatGuyKail
Cabrakan
16
3 / 4 / 19
11,043
736
8,646
20,645
32,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
GreeneSnipes
Artemis
18
6 / 6 / 12
11,147
743
12,072
15,743
8,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
METARVB
Merlin
20
7 / 1 / 16
13,163
878
16,826
10,161
6,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
97
17
Kills
27
28
Deaths
19
56
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Agni
2
6
13
1.42
W
Ah Muzen Cab
BinaryGOD
Ah Muzen Cab
8
4
8
3
W
Lancelot
CawCawMF
Lancelot
3
4
15
2.63
W
Cabrakan
DatGuyKail
Cabrakan
3
4
19
3.13
W
Artemis
GreeneSnipes
Artemis
6
6
12
2
W
Merlin
METARVB
Merlin
7
1
16
15
L
Nox
5
5
9
1.9
L
Hachiman
YeetedCrab
Hachiman
2
7
12
1.14
L
The Morrigan
prodigymega
The Morrigan
5
5
9
1.9
L
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,697
Damage
59,258
63,565
Taken
76,494
30,256
Mitigated
70,198
17,139
Healing
25,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
10,187
617
531
1,235
12,328
5,526
0
4,416
7,872
20,808
0
W
Ah Muzen Cab
BinaryGOD
Ah Muzen Cab
14,513
1,253
2,254
2,881
13,926
7,687
3,493
6,379
7,547
0
37,443
W
Lancelot
CawCawMF
Lancelot
7,201
686
1,076
1,599
16,019
14,369
1,140
6,085
9,934
0
11,288
W
Cabrakan
DatGuyKail
Cabrakan
8,646
1,274
2,342
4,640
20,645
32,679
441
6,858
13,787
14,458
0
W
Artemis
GreeneSnipes
Artemis
12,072
2,128
1,414
2,192
15,743
8,799
2,555
8,734
7,009
0
32,984
W
Merlin
METARVB
Merlin
16,826
764
2,389
4,386
10,161
6,664
1,648
3,318
6,843
63,149
0
L
Nox
8,851
1,018
2,074
1,245
11,416
6,293
490
4,934
6,305
18,739
0
L
Hachiman
YeetedCrab
Hachiman
15,409
8,792
0
2,700
16,166
7,120
657
7,246
8,888
0
27,675
L
The Morrigan
prodigymega
The Morrigan
12,336
1,133
2,966
2,636
10,025
4,600
214
3,947
5,898
35,369
0
L
10,914
5,475
1,176
2,576
13,630
6,717
627
4,929
8,514
0
22,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,824
Gold Earned
57,533
181
Minions Killed
188
0
Camps Cleared
0
1,096,958
Distance Traveled
1,326,942
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,514
634
28
2
0
190,724
0
W
Ah Muzen Cab
11,576
772
35
2
0
240,211
0
W
Lancelot
10,604
707
11
1
0
289,469
0
W
Cabrakan
11,043
736
8
1
0
253,488
1
W
Artemis
11,147
743
39
3
0
253,520
5
W
Merlin
13,163
878
95
6
0
290,254
2
L
Nox
9,790
653
32
2
0
209,464
0
L
Hachiman
9,529
635
28
2
0
219,688
0
L
The Morrigan
10,567
704
53
4
0
228,691
0
L
Apollo
10,424
695
40
3
0
248,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role