Player Matchup

Bastet
Bastet
DarkPlayer98
Bastet
Level 61
God Stats
1W - 3L
1,623 SR
Queue Stats
114W - 86L
1,477 Elo+
Solo
Jing Wei
Jing Wei
KJ TORCEPA
Jing Wei
Level 85
God Stats
2W - 1L
1,832 SR
Queue Stats
217W - 228L
1,506 Elo+
Party 1
Anubis
Anubis
NUBYG31
Anubis
Level 59
God Stats
76W - 82L
1,546 SR
Queue Stats
161W - 174L
1,461 Elo+
Party 1
Pele
Pele
PPPA Shokos
Pele
Level 129
God Stats
7W - 9L
1,512 SR
Queue Stats
629W - 669L
1,479 Elo+
Party 2
Ganesha
Ganesha
PPPA VirusGb
Ganesha
Level 144
God Stats
27W - 30L
1,497 SR
Queue Stats
840W - 894L
1,443 Elo+
Party 2
Team Averages
Level 96
1,602 SR
1,473 Elo+

VS

Team Averages
Level 100
1,633 SR
1,603 Elo+
Set
Set
Abounding
Set
Level 27
God Stats
31W - 9L
2,063 SR
Queue Stats
177W - 69L
1,803 Elo+
Party 3
Poseidon
Poseidon
Arizz
Poseidon
Level 49
God Stats
11W - 9L
1,615 SR
Queue Stats
273W - 242L
1,522 Elo+
Solo
Geb
Geb
GoHamJam
Geb
Level 148
God Stats
6W - 2L
1,342 SR
Queue Stats
324W - 326L
1,474 Elo+
Solo
Charybdis
Charybdis
Jr Pelusin
Charybdis
Level 136
God Stats
31W - 21L
1,486 SR
Queue Stats
124W - 117L
1,497 Elo+
Solo
Tyr
Tyr
superspiderpig
Tyr
Level 141
God Stats
8W - 4L
1,660 SR
Queue Stats
264W - 179L
1,717 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 7 / 2
10,141
507
12,568
18,999
8,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
KJ TORCEPA
Jing Wei
16
1 / 3 / 0
9,830
492
6,812
13,080
4,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
NUBYG31
Anubis
14
1 / 8 / 4
9,226
461
10,776
15,062
8,990
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
7 / 12 / 1
9,976
499
15,257
22,240
10,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
PPPA VirusGb
Ganesha
13
1 / 9 / 8
8,952
448
7,680
21,554
14,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 11
12,300
615
15,190
18,975
9,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Arizz
Poseidon
17
5 / 5 / 14
11,142
557
16,010
14,283
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
7 / 2 / 18
11,842
592
8,963
18,637
17,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Jr Pelusin
Charybdis
18
11 / 1 / 6
12,300
615
12,198
11,667
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 14
11,453
573
18,582
17,883
13,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
102
13
Kills
39
39
Deaths
15
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
11
4
11
4.13
W
Poseidon
Arizz
Poseidon
5
5
14
2.4
L
Bastet
3
7
2
0.57
W
7
2
18
8
W
Charybdis
Jr Pelusin
Charybdis
11
1
6
14
L
Jing Wei
KJ TORCEPA
Jing Wei
1
3
0
0.33
L
Anubis
NUBYG31
Anubis
1
8
4
0.38
L
7
12
1
0.63
L
Ganesha
PPPA VirusGb
Ganesha
1
9
8
0.56
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,093
Damage
70,943
90,935
Taken
81,445
47,038
Mitigated
50,114
14,263
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,190
8,023
0
3,906
18,975
9,551
0
3,730
15,245
0
108,337
W
Poseidon
Arizz
Poseidon
16,010
2,126
0
2,356
14,283
4,576
1,082
8,234
6,049
71,864
0
L
Bastet
12,568
3,768
0
5,348
18,999
8,413
0
2,019
16,980
0
68,477
W
8,963
1,408
0
2,717
18,637
17,724
196
2,047
16,590
25,997
0
W
Charybdis
Jr Pelusin
Charybdis
12,198
7,009
0
4,268
11,667
4,464
7,976
2,910
8,757
0
83,084
L
Jing Wei
KJ TORCEPA
Jing Wei
6,812
6,026
0
1,050
13,080
4,944
387
3,387
9,693
0
75,969
L
Anubis
NUBYG31
Anubis
10,776
767
0
3,629
15,062
8,990
939
7,078
7,984
60,749
0
L
15,257
4,929
0
1,087
22,240
10,341
0
4,457
17,783
0
76,955
L
Ganesha
PPPA VirusGb
Ganesha
7,680
543
258
2,891
21,554
14,350
0
8,032
13,522
32,408
0
W
18,582
3,846
0
4,373
17,883
13,799
1,018
2,105
15,778
0
71,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,125
Gold Earned
59,037
507
Minions Killed
510
0
Camps Cleared
0
1,748,091
Distance Traveled
1,845,846
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,300
615
141
7
0
388,791
4
W
Poseidon
11,142
557
113
6
0
362,175
1
L
Bastet
10,141
507
131
7
0
389,304
2
W
Geb
11,842
592
24
1
0
358,916
4
W
Charybdis
12,300
615
135
7
0
337,218
0
L
Jing Wei
9,830
492
135
7
0
367,001
2
L
Anubis
9,226
461
112
6
0
309,049
0
L
Pele
9,976
499
114
6
0
345,309
1
L
Ganesha
8,952
448
15
1
0
337,428
1
W
Tyr
11,453
573
97
5
0
398,746
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role