Player Matchup

Osiris
Osiris
Arb886925
Osiris
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,471 Elo+
Solo
Jormungandr
Jormungandr
ChrncllyCstcCat
Jormungandr
Level 119
God Stats
1W - 0L
1,874 SR
Queue Stats
78W - 70L
1,508 Elo+
Party 2
Nike
Nike
IkarosOroRoyale
Nike
Level 66
God Stats
2W - 0L
1,700 SR
Queue Stats
78W - 70L
1,508 Elo+
Party 2
Artemis
Artemis
MadWorldMike750
Artemis
Level 117
God Stats
21W - 18L
1,453 SR
Queue Stats
830W - 846L
1,459 Elo+
Solo
Eset
Eset
bonecaliber15
Eset
Level 147
God Stats
4W - 2L
1,683 SR
Queue Stats
304W - 332L
1,476 Elo+
Solo
Team Averages
Level 101
1,642 SR
1,484 Elo+

VS

Team Averages
Level 115
1,504 SR
1,457 Elo+
Set
Set
 
Set
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DoYouZeus
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,503 Elo+
Solo
Danzaburou
Danzaburou
PackofJews
Danzaburou
Level 144
God Stats
4W - 6L
1,522 SR
Queue Stats
789W - 551L
1,608 Elo+
Party 1
Lancelot
Lancelot
PsycoticTuna420
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,468 Elo+
Party 1
Tyr
Tyr
SmashHilderley6
Tyr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arb886925
Osiris
17
7 / 2 / 9
11,388
813
13,824
19,139
24,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jormungandr
ChrncllyCstcCat
Jormungandr
16
2 / 4 / 15
10,126
723
14,043
22,522
38,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 4 / 10
10,561
754
15,938
16,863
13,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 16
10,151
725
17,754
7,674
4,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 3 / 12
9,977
713
15,890
10,193
5,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
2 / 2 / 5
8,846
632
9,455
16,693
15,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
DoYouZeus
Ravana
15
3 / 4 / 7
9,032
645
13,756
17,090
14,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
PackofJews
Danzaburou
18
3 / 1 / 8
9,800
700
16,322
14,073
8,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
15
4 / 7 / 5
9,083
649
8,751
20,340
16,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 7
7,759
554
4,534
19,529
20,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
44
19
Kills
12
14
Deaths
19
62
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
2
5
2.25
W
Osiris
Arb886925
Osiris
7
2
9
5.75
W
Jormungandr
ChrncllyCstcCat
Jormungandr
2
4
15
2.38
L
Ravana
DoYouZeus
Ravana
3
4
7
1.63
W
6
4
10
2.75
W
3
1
16
11
L
Danzaburou
PackofJews
Danzaburou
3
1
8
7
L
Lancelot
4
7
5
0.93
L
0
5
7
0.7
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,449
Damage
52,818
76,391
Taken
87,725
85,635
Mitigated
74,969
27,742
Healing
24,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,455
3,321
772
3,225
16,693
15,919
414
4,897
11,796
0
21,592
W
Osiris
Arb886925
Osiris
13,824
4,114
3,037
3,585
19,139
24,003
1,242
0
18,483
0
18,803
W
Jormungandr
ChrncllyCstcCat
Jormungandr
14,043
4,789
2,330
2,503
22,522
38,307
650
0
21,784
27,374
0
L
Ravana
DoYouZeus
Ravana
13,756
2,384
2,317
4,734
17,090
14,537
0
6,530
10,560
0
23,430
W
15,938
3,195
1,023
4,427
16,863
13,886
1,477
0
16,445
0
25,484
W
17,754
4,748
3,671
2,142
7,674
4,045
2,340
0
7,485
0
31,584
L
Danzaburou
PackofJews
Danzaburou
16,322
4,643
1,171
4,233
14,073
8,169
0
4,397
9,676
0
42,718
L
Lancelot
8,751
1,137
1,330
3,758
20,340
16,214
352
7,119
13,221
0
13,251
L
4,534
942
1,377
2,058
19,529
20,130
54
6,990
12,539
0
7,805
W
15,890
842
2,836
2,188
10,193
5,394
2,053
0
9,874
37,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,203
Gold Earned
44,520
161
Minions Killed
107
0
Camps Cleared
0
1,235,203
Distance Traveled
1,208,369
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,846
632
23
2
0
253,253
0
W
Osiris
11,388
813
13
1
0
263,596
0
W
Jormungandr
10,126
723
42
3
0
226,758
0
L
Ravana
9,032
645
19
1
0
223,328
1
W
Nike
10,561
754
21
2
0
252,344
0
W
Artemis
10,151
725
29
2
0
279,493
0
L
Danzaburou
9,800
700
51
4
0
240,049
0
L
Lancelot
9,083
649
9
1
0
249,903
0
L
Tyr
7,759
554
5
0
0
241,836
1
W
Eset
9,977
713
56
4
0
213,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role