Player Matchup

Bellona
Bellona
A IL IP H A
Bellona
Level 55
God Stats
12W - 28L
1,314 SR
Queue Stats
181W - 214L
1,518 Elo+
Solo
Janus
Janus
AyeeEdwin-_-
Janus
Level 46
God Stats
3W - 4L
1,532 SR
Queue Stats
35W - 51L
1,694 Elo+
Solo
Mercury
Mercury
Johndny
Mercury
Level 84
God Stats
23W - 19L
1,574 SR
Queue Stats
208W - 220L
1,563 Elo+
Solo
Chiron
Chiron
SuperLokis
Chiron
Level 148
God Stats
12W - 8L
1,619 SR
Queue Stats
362W - 316L
1,554 Elo+
Solo
Artio
Artio
WindDragon2020
Artio
Level 65
God Stats
6W - 10L
1,384 SR
Queue Stats
112W - 121L
1,548 Elo+
Solo
Team Averages
Level 80
1,485 SR
1,575 Elo+

VS

Team Averages
Level 73
1,584 SR
1,591 Elo+
Apollo
Apollo
FaykeQuor
Apollo
Level 26
God Stats
4W - 4L
1,685 SR
Queue Stats
11W - 13L
1,469 Elo+
Solo
Cliodhna
Cliodhna
HanabiOnSMITE
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,816 Elo+
Solo
Atlas
Atlas
Luminary Shocks
Atlas
Level 88
God Stats
2W - 1L
1,536 SR
Queue Stats
22W - 25L
1,463 Elo+
Party 1
Persephone
Persephone
Problem0828
Persephone
Level 77
God Stats
1W - 2L
1,620 SR
Queue Stats
39W - 37L
1,612 Elo+
Solo
Sylvanus
Sylvanus
pokeydisc0
Sylvanus
Level 155
God Stats
5W - 4L
1,580 SR
Queue Stats
310W - 273L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A IL IP H A
Bellona
20
2 / 9 / 1
13,616
681
21,814
32,423
34,425
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 11 / 3
12,753
638
29,321
27,793
10,243
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Johndny
Mercury
12
0 / 0 / 0
8,517
426
0
0
0
Chiron
SuperLokis
Chiron
20
3 / 4 / 2
13,497
675
25,589
19,523
8,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 5 / 5
13,442
672
17,868
43,668
49,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FaykeQuor
Apollo
14
0 / 0 / 0
10,592
530
0
0
0
Cliodhna
HanabiOnSMITE
Cliodhna
20
19 / 3 / 6
17,179
859
53,718
37,147
25,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 2 / 15
15,087
754
13,772
33,483
53,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Problem0828
Persephone
20
4 / 3 / 13
14,861
743
25,099
18,704
11,204
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
pokeydisc0
Sylvanus
20
1 / 0 / 19
14,696
735
10,817
34,101
45,166
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
8
Kills
29
29
Deaths
8
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bellona
A IL IP H A
Bellona
2
9
1
0.28
L
2
11
3
0.32
W
Apollo
FaykeQuor
Apollo
0
0
0
0
W
Cliodhna
HanabiOnSMITE
Cliodhna
19
3
6
7.33
L
Mercury
Johndny
Mercury
0
0
0
0
W
5
2
15
6.25
W
Persephone
Problem0828
Persephone
4
3
13
3.5
L
Chiron
SuperLokis
Chiron
3
4
2
1
L
1
5
5
0.7
W
Sylvanus
pokeydisc0
Sylvanus
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,592
Damage
103,406
123,407
Taken
123,435
102,406
Mitigated
135,568
30,988
Healing
58,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
A IL IP H A
Bellona
21,814
6,657
122
2,343
32,423
34,425
0
14,353
18,070
0
55,078
L
29,321
1,685
147
3,000
27,793
10,243
0
12,211
15,582
65,729
0
W
Apollo
FaykeQuor
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
HanabiOnSMITE
Cliodhna
53,718
10,334
0
19,736
37,147
25,569
1,718
10,383
26,057
0
134,544
L
Mercury
Johndny
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
13,772
3,769
4,278
5,179
33,483
53,629
703
12,331
20,957
37,821
0
W
Persephone
Problem0828
Persephone
25,099
2,183
0
1,865
18,704
11,204
2,351
6,090
12,451
78,402
0
L
Chiron
SuperLokis
Chiron
25,589
10,416
1,573
4,531
19,523
8,482
0
7,060
12,426
0
71,305
L
17,868
2,483
7,003
12,269
43,668
49,256
159
16,064
27,604
46,999
0
W
Sylvanus
pokeydisc0
Sylvanus
10,817
2,022
14,536
12,728
34,101
45,166
1,506
16,663
16,778
22,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,825
Gold Earned
72,415
337
Minions Killed
329
0
Camps Cleared
0
1,403,139
Distance Traveled
1,487,516
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,616
681
77
4
0
326,249
0
L
Janus
12,753
638
88
4
0
324,816
0
W
Apollo
10,592
530
0
0
0
0
0
W
Cliodhna
17,179
859
138
7
0
400,088
4
L
Mercury
8,517
426
0
0
0
0
0
W
Atlas
15,087
754
49
2
0
371,305
0
W
Persephone
14,861
743
110
6
0
360,285
6
L
Chiron
13,497
675
114
6
0
384,909
2
L
Artio
13,442
672
58
3
0
367,165
2
W
Sylvanus
14,696
735
32
2
0
355,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role