Player Matchup

Charybdis
Charybdis
KaolaTheGreat
Charybdis
Level 64
God Stats
11W - 2L
1,640 SR
Queue Stats
41W - 64L
1,407 Elo+
Party 2
Geb
Geb
KingKorthals
Geb
Level 111
God Stats
2W - 4L
1,610 SR
Queue Stats
123W - 100L
1,535 Elo+
Party 2
Olorun
Olorun
zmusiclover
Olorun
Level 123
God Stats
3W - 1L
1,492 SR
Queue Stats
169W - 154L
1,564 Elo+
Party 2
Team Averages
Level 99
1,581 SR
1,502 Elo+

VS

Team Averages
Level 88
1,500 SR
1,372 Elo+
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SolaceInMalice
Chaac
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 36L
1,350 Elo+
Party 1
Chang'e
Chang'e
SpreadTheMadnes
Chang'e
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KaolaTheGreat
Charybdis
12
3 / 0 / 7
8,149
741
7,230
7,772
3,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 6
8,925
811
10,109
9,599
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
14
5 / 1 / 7
8,699
791
7,568
9,586
5,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 4 / 2
6,565
597
8,250
8,572
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 1
6,824
620
7,936
12,953
8,096
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 1
6,580
598
4,138
8,727
3,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
1
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
2
0.25
W
Charybdis
KaolaTheGreat
Charybdis
3
0
7
6.5
W
4
1
6
7
L
1
4
1
0.38
L
0
4
1
0.13
W
Olorun
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
20,324
26,957
Taken
30,252
19,924
Mitigated
15,993
8,157
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,250
4,200
0
441
8,572
4,068
0
6,240
2,332
0
23,174
W
Charybdis
KaolaTheGreat
Charybdis
7,230
3,206
0
625
7,772
3,305
1,297
1,135
6,637
0
32,214
W
10,109
1,411
0
2,363
9,599
11,277
207
1,911
7,688
20,085
0
L
7,936
2,113
0
2,241
12,953
8,096
0
6,319
6,634
0
29,605
L
4,138
659
1,664
1,529
8,727
3,829
0
5,437
3,290
14,568
0
W
Olorun
7,568
4,028
1,069
4,100
9,586
5,342
1,361
1,554
8,032
28,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,773
Gold Earned
19,969
133
Minions Killed
102
7
Camps Cleared
3
582,411
Distance Traveled
587,987
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,565
597
29
3
2
185,327
4
W
Charybdis
8,149
741
67
6
3
185,393
3
W
Geb
8,925
811
22
2
2
222,820
2
L
Chaac
6,824
620
45
4
1
206,807
1
L
Chang'e
6,580
598
28
3
0
195,853
1
W
Olorun
8,699
791
44
4
2
174,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role