Player Matchup

Khepri
Khepri
Platinum III
Aerromac
Khepri
Platinum III
Level 129
God Stats
7W - 2L
1,738 SR
Queue Stats
77W - 46L
1,708 MMR
Party 2
Merlin
Merlin
Platinum I
Killfeedhog98
Merlin
Platinum I
Level 118
God Stats
17W - 6L
1,805 SR
Queue Stats
78W - 45L
1,843 MMR
Party 2
Cupid
Cupid
Platinum I
ProudDemocrat
Cupid
Platinum I
Level 145
God Stats
14W - 4L
1,886 SR
Queue Stats
74W - 42L
1,820 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,810 SR
1,790 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,716 SR
1,946 MMR
Horus
Horus
Platinum I
AntFurtado
Horus
Platinum I
Level 142
God Stats
14W - 5L
1,840 SR
Queue Stats
63W - 26L
2,020 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond II
HarmuTheGreatPoo
Gilgamesh
Diamond II
Level 137
God Stats
4W - 1L
1,758 SR
Queue Stats
48W - 15L
2,409 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Luilly
Kukulkan
Gold V
Level 149
God Stats
49W - 61L
1,550 SR
Queue Stats
342W - 474L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aerromac
Khepri
17
0 / 1 / 3
13,067
653
7,746
20,328
26,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 1 / 1
13,115
656
29,369
16,361
10,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 2 / 3
12,225
611
27,234
13,492
8,450
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Ah Muzen CabAtlasAresThothMulan

VS

Bans
AchillesPoseidonGaneshaEsetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
2 / 1 / 2
13,381
669
8,939
29,921
38,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
17
2 / 2 / 2
12,515
626
10,908
30,167
35,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Luilly
Kukulkan
18
0 / 1 / 4
12,261
613
22,806
15,798
8,448
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
4
Kills
4
4
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aerromac
Khepri
0
1
3
1.5
L
Horus
2
1
2
3
L
Gilgamesh
2
2
2
1.5
W
3
1
1
3.5
L
Kukulkan
Luilly
Kukulkan
0
1
4
2
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,349
Damage
42,653
50,181
Taken
75,886
44,813
Mitigated
82,561
15,260
Healing
29,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aerromac
Khepri
7,746
1,281
864
4,350
20,328
26,297
78
9,230
11,098
18,264
0
L
Horus
8,939
3,146
4,526
13,743
29,921
38,704
270
13,080
16,841
0
23,291
L
Gilgamesh
10,908
2,823
1,095
7,361
30,167
35,409
236
14,561
15,606
0
34,381
W
29,369
1,653
0
952
16,361
10,066
1,008
7,767
8,594
103,165
0
L
Kukulkan
Luilly
Kukulkan
22,806
1,834
0
2,933
15,798
8,448
571
9,889
5,909
92,330
0
W
27,234
14,220
5,085
4,009
13,492
8,450
2,212
6,157
7,335
0
70,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
38,157
247
Minions Killed
231
9
Camps Cleared
8
1,147,339
Distance Traveled
1,144,227
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,067
653
15
1
0
421,149
10
L
Horus
13,381
669
19
1
0
409,009
5
L
Gilgamesh
12,515
626
38
2
3
356,647
3
W
Merlin
13,115
656
151
8
3
361,668
1
L
Kukulkan
12,261
613
174
9
5
378,571
8
W
Cupid
12,225
611
81
4
6
364,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role