Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Bsha73
Achilles
Level 142
God Stats
7W - 6L
1,533 SR
Queue Stats
247W - 255L
1,613 Elo+
Party 1
Chang'e
Chang'e
Hyruleanate
Chang'e
Level 110
God Stats
1W - 2L
1,300 SR
Queue Stats
227W - 210L
1,572 Elo+
Solo
Medusa
Medusa
my_gas
Medusa
Level 157
God Stats
9W - 15L
1,657 SR
Queue Stats
163W - 143L
1,618 Elo+
Party 1
Jormungandr
Jormungandr
we_gas
Jormungandr
Level 133
God Stats
3W - 3L
1,364 SR
Queue Stats
124W - 119L
1,552 Elo+
Party 1
Team Averages
Level 136
1,471 SR
1,571 Elo+

VS

Team Averages
Level 126
1,704 SR
1,549 Elo+
Sylvanus
Sylvanus
ABlueBerry412
Sylvanus
Level 150
God Stats
5W - 6L
1,559 SR
Queue Stats
165W - 155L
1,545 Elo+
Party 2
Hachiman
Hachiman
JAC0B1 R4MP4G3
Hachiman
Level 86
God Stats
1W - 1L
1,873 SR
Queue Stats
23W - 33L
1,481 Elo+
Party 3
Chaac
Chaac
PlaccidFenis
Chaac
Level 89
God Stats
4W - 2L
1,985 SR
Queue Stats
49W - 41L
1,589 Elo+
Party 2
Ne Zha
Ne Zha
Smit3Nit3
Ne Zha
Level 156
God Stats
9W - 9L
1,568 SR
Queue Stats
140W - 124L
1,638 Elo+
Party 3
Ra
Ra
Teef_Paste_
Ra
Level 149
God Stats
2W - 5L
1,537 SR
Queue Stats
23W - 34L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
3 / 3 / 7
10,813
832
8,761
13,018
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Bsha73
Achilles
16
3 / 0 / 7
10,180
783
16,338
16,222
24,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Hyruleanate
Chang'e
18
3 / 0 / 8
10,706
824
13,395
12,710
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
my_gas
Medusa
19
8 / 2 / 5
11,097
854
15,004
13,322
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
we_gas
Jormungandr
18
2 / 2 / 11
10,729
825
13,736
19,708
25,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ABlueBerry412
Sylvanus
16
2 / 1 / 3
9,670
744
7,221
16,697
23,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
14
0 / 3 / 1
8,079
621
9,270
13,374
6,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
2 / 4 / 2
8,830
679
9,280
16,057
16,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Smit3Nit3
Ne Zha
15
2 / 7 / 3
8,782
676
16,191
18,336
9,543
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 4 / 3
9,494
730
9,750
12,463
7,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
19
Kills
7
7
Deaths
19
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
7
2.17
L
Sylvanus
ABlueBerry412
Sylvanus
2
1
3
3.5
W
Achilles
Bsha73
Achilles
3
0
7
6.5
W
Chang'e
Hyruleanate
Chang'e
3
0
8
7
L
Hachiman
0
3
1
0.17
L
2
4
2
0.75
L
Ne Zha
Smit3Nit3
Ne Zha
2
7
3
0.5
L
1
4
3
0.63
W
Medusa
my_gas
Medusa
8
2
5
5.25
W
Jormungandr
we_gas
Jormungandr
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,234
Damage
51,712
74,980
Taken
76,927
66,651
Mitigated
62,856
23,453
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,761
2,367
0
4,573
13,018
5,799
2,174
4,960
8,058
0
40,980
L
Sylvanus
ABlueBerry412
Sylvanus
7,221
1,494
3,868
4,775
16,697
23,324
267
5,877
10,466
17,384
0
W
Achilles
Bsha73
Achilles
16,338
1,027
0
3,805
16,222
24,002
255
4,439
11,783
0
30,101
W
Chang'e
Hyruleanate
Chang'e
13,395
1,129
3,043
4,994
12,710
5,104
888
2,418
10,292
46,067
0
L
Hachiman
9,270
5,914
0
1,375
13,374
6,747
0
5,778
7,452
0
20,074
L
9,280
1,278
0
2,405
16,057
16,133
257
5,145
10,596
0
26,869
L
Ne Zha
Smit3Nit3
Ne Zha
16,191
2,953
0
2,319
18,336
9,543
0
5,971
12,145
0
34,409
L
9,750
1,037
2,629
3,546
12,463
7,109
0
3,709
8,612
52,118
0
W
Medusa
my_gas
Medusa
15,004
7,142
0
2,942
13,322
5,913
4,191
955
12,367
0
38,193
W
Jormungandr
we_gas
Jormungandr
13,736
2,925
1,075
3,021
19,708
25,833
428
4,199
15,509
46,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,525
Gold Earned
44,855
283
Minions Killed
216
0
Camps Cleared
0
1,447,270
Distance Traveled
1,292,983
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,813
832
77
6
0
266,185
3
L
Sylvanus
9,670
744
10
1
0
277,394
0
W
Achilles
10,180
783
28
2
0
311,140
3
W
Chang'e
10,706
824
72
6
0
305,108
2
L
Hachiman
8,079
621
32
2
0
250,562
2
L
Chaac
8,830
679
39
3
0
247,308
0
L
Ne Zha
8,782
676
36
3
0
267,089
1
L
Ra
9,494
730
99
8
0
250,630
2
W
Medusa
11,097
854
48
4
0
283,934
0
W
Jormungandr
10,729
825
58
4
0
280,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role