Player Matchup

Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold I
JustFlyCasual
Nox
Gold I
Level 122
God Stats
13W - 14L
1,553 SR
Queue Stats
81W - 102L
1,741 MMR
Party 2
Cupid
Cupid
Gold II
SpanglyEnvelope
Cupid
Gold II
Level 126
God Stats
6W - 6L
1,612 SR
Queue Stats
83W - 104L
1,669 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,555 SR
1,637 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,584 SR
1,672 MMR
Geb
Geb
Platinum I
Excellence
Geb
Platinum I
Level 160
God Stats
1W - 1L
1,142 SR
Queue Stats
107W - 66L
1,746 MMR
Party 1
Jing Wei
Jing Wei
Platinum III
LuísMa
Jing Wei
Platinum III
Level 160
God Stats
2W - 1L
1,864 SR
Queue Stats
92W - 53L
1,674 MMR
Party 1
Ra
Ra
Platinum V
Zofit
Ra
Platinum V
Level 126
God Stats
3W - 0L
1,746 SR
Queue Stats
103W - 65L
1,597 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 4 / 4
9,089
568
13,137
22,465
18,867
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 3 / 3
10,134
633
8,804
9,115
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
3 / 2 / 2
10,387
649
14,045
11,628
7,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
AchillesAtlasBaron SamediAh Muzen CabVulcan

VS

Bans
ThothAresPoseidonDiscordiaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
11,015
688
9,442
19,998
19,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
LuísMa
Jing Wei
15
1 / 1 / 6
10,396
650
13,446
11,975
5,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
17
7 / 1 / 2
11,768
736
12,705
9,352
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
9
9
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
4
0.5
W
1
3
7
1.5
L
2
3
3
1.17
W
Jing Wei
LuísMa
Jing Wei
1
1
6
4
L
3
2
2
2
W
Ra
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,986
Damage
35,593
43,208
Taken
41,325
30,654
Mitigated
29,384
14,915
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,137
1,992
0
6,835
22,465
18,867
0
11,499
10,966
0
31,601
W
9,442
1,300
204
6,821
19,998
19,554
87
3,755
15,479
21,327
0
L
8,804
1,007
0
859
9,115
4,598
0
3,949
5,166
39,713
0
W
Jing Wei
LuísMa
Jing Wei
13,446
10,188
0
2,934
11,975
5,263
2,461
2,711
9,142
0
41,095
L
14,045
8,688
2,419
4,802
11,628
7,189
1,077
7,491
4,137
0
54,662
W
Ra
12,705
1,530
2,884
4,659
9,352
4,567
888
2,089
7,143
50,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
33,179
177
Minions Killed
164
9
Camps Cleared
4
851,813
Distance Traveled
939,713
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,089
568
26
2
0
294,023
4
W
Geb
11,015
688
25
2
0
307,663
3
L
Nox
10,134
633
74
5
4
286,104
4
W
Jing Wei
10,396
650
68
4
3
315,199
3
L
Cupid
10,387
649
77
5
5
271,686
1
W
Ra
11,768
736
71
4
1
316,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role