Player Matchup

Izanami
Izanami
Hiro_reborn69
Izanami
Level 87
God Stats
10W - 9L
1,439 SR
Queue Stats
546W - 653L
1,392 Elo+
Party 2
Sol
Sol
Jellyboy chris
Sol
Level 53
God Stats
55W - 52L
1,521 SR
Queue Stats
95W - 117L
1,406 Elo+
Party 1
Thor
Thor
LIDERDECO
Thor
Level 157
God Stats
10W - 15L
1,432 SR
Queue Stats
385W - 407L
1,486 Elo+
Solo
Ne Zha
Ne Zha
mages09
Ne Zha
Level 32
God Stats
3W - 1L
1,857 SR
Queue Stats
78W - 81L
1,437 Elo+
Party 2
Ao Kuang
Ao Kuang
mrvtwin
Ao Kuang
Level 27
God Stats
13W - 13L
1,467 SR
Queue Stats
27W - 40L
1,356 Elo+
Party 1
Team Averages
Level 71
1,543 SR
1,415 Elo+

VS

Team Averages
Level 43
1,559 SR
1,506 Elo+
Bellona
Bellona
JuanJohnSIlvers
Bellona
Level 89
God Stats
0W - 1L
1,837 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
TokkulTokkul
Cthulhu
Level 3
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UNrealshadow
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Agni
Agni
dioskanikas
Agni
Level 103
God Stats
5W - 3L
1,647 SR
Queue Stats
182W - 187L
1,530 Elo+
Solo
Izanami
Izanami
jjstrombone
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
8 / 0 / 3
7,550
686
8,542
6,256
2,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 0 / 2
7,078
643
3,624
5,159
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
14
5 / 0 / 1
8,194
745
4,807
5,224
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
mages09
Ne Zha
11
4 / 0 / 7
6,945
631
6,160
7,659
4,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
mrvtwin
Ao Kuang
11
4 / 0 / 1
6,602
600
1,808
8,432
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,270
388
3,540
5,676
3,997
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
TokkulTokkul
Cthulhu
7
0 / 3 / 0
4,640
422
1,917
8,044
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
UNrealshadow
Tsukuyomi
7
0 / 3 / 0
4,742
431
1,519
8,184
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 0
5,427
493
3,746
6,044
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
jjstrombone
Izanami
8
0 / 8 / 0
4,796
436
3,418
8,956
1,666
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
21
Kills
0
0
Deaths
21
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
0
3
9.5
W
0
0
2
1
L
0
2
0
0
W
Thor
5
0
1
5.5
L
Cthulhu
TokkulTokkul
Cthulhu
0
3
0
0
L
Tsukuyomi
UNrealshadow
Tsukuyomi
0
3
0
0
L
0
5
0
0
L
Izanami
jjstrombone
Izanami
0
8
0
0
W
Ne Zha
mages09
Ne Zha
4
0
7
7.5
W
Ao Kuang
mrvtwin
Ao Kuang
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,941
Damage
14,140
32,730
Taken
36,904
13,641
Mitigated
14,830
15,333
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
8,542
6,066
0
3,323
6,256
2,034
2,804
612
5,644
0
56,108
W
3,624
923
0
3,116
5,159
1,772
3,462
156
5,003
39,925
0
L
3,540
31
0
30
5,676
3,997
0
3,381
1,829
0
12,483
W
Thor
4,807
1,348
0
2,211
5,224
2,170
82
2,651
2,573
0
58,487
L
Cthulhu
TokkulTokkul
Cthulhu
1,917
162
0
727
8,044
4,594
0
524
7,504
11,345
0
L
Tsukuyomi
UNrealshadow
Tsukuyomi
1,519
623
0
3,934
8,184
2,351
0
403
7,781
0
22,226
L
3,746
526
0
250
6,044
2,222
0
642
5,402
37,411
0
L
Izanami
jjstrombone
Izanami
3,418
2,631
0
943
8,956
1,666
389
0
8,956
0
28,538
W
Ne Zha
mages09
Ne Zha
6,160
2,317
0
1,704
7,659
4,656
772
1,260
6,399
0
26,386
W
Ao Kuang
mrvtwin
Ao Kuang
1,808
406
0
4,979
8,432
3,009
579
984
7,448
37,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
23,875
418
Minions Killed
185
0
Camps Cleared
0
1,098,341
Distance Traveled
1,022,276
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,550
686
108
10
0
210,797
2
W
Sol
7,078
643
89
8
0
208,601
1
L
Bellona
4,270
388
11
1
0
212,993
0
W
Thor
8,194
745
116
11
0
224,231
4
L
Cthulhu
4,640
422
10
1
0
207,367
2
L
Tsukuyomi
4,742
431
47
4
0
199,693
0
L
Agni
5,427
493
67
6
0
214,243
5
L
Izanami
4,796
436
50
5
0
187,980
1
W
Ne Zha
6,945
631
30
3
0
245,914
5
W
Ao Kuang
6,602
600
75
7
0
208,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role