Player Matchup

Cthulhu
Cthulhu
CampanellaJ
Cthulhu
Level 140
God Stats
6W - 4L
1,819 SR
Queue Stats
149W - 194L
1,467 Elo+
Solo
King Arthur
King Arthur
PenguinLord12
King Arthur
Level 59
God Stats
10W - 24L
1,351 SR
Queue Stats
210W - 290L
1,361 Elo+
Party 1
Anubis
Anubis
ZenSvelte
Anubis
Level 108
God Stats
7W - 5L
1,583 SR
Queue Stats
93W - 142L
1,442 Elo+
Party 1
Team Averages
Level 102
1,584 SR
1,423 Elo+

VS

Team Averages
Level 62
1,517 SR
1,198 Elo+
Thanatos
Thanatos
MightyPepper407
Thanatos
Level 123
God Stats
3W - 6L
1,659 SR
Queue Stats
80W - 104L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
StepBroGojo
Ao Kuang
Level 35
God Stats
1W - 2L
1,394 SR
Queue Stats
61W - 62L
1,048 Elo+
Party 2
Bacchus
Bacchus
ayyUzii
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CampanellaJ
Cthulhu
17
5 / 7 / 11
13,209
734
21,566
27,961
13,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
PenguinLord12
King Arthur
17
7 / 7 / 9
13,323
740
18,802
23,347
14,916
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ZenSvelte
Anubis
17
5 / 11 / 7
13,155
731
17,710
18,081
7,396
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
14 / 6 / 6
15,524
862
29,025
24,918
13,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
StepBroGojo
Ao Kuang
16
8 / 9 / 10
13,782
766
16,619
29,103
14,296
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ayyUzii
Bacchus
18
3 / 2 / 16
13,404
745
13,155
20,210
27,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
17
Kills
25
25
Deaths
17
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CampanellaJ
Cthulhu
5
7
11
1.5
W
Thanatos
14
6
6
2.83
L
King Arthur
PenguinLord12
King Arthur
7
7
9
1.64
W
Ao Kuang
StepBroGojo
Ao Kuang
8
9
10
1.44
L
Anubis
ZenSvelte
Anubis
5
11
7
0.77
W
Bacchus
ayyUzii
Bacchus
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,078
Damage
58,799
69,389
Taken
74,231
35,730
Mitigated
55,174
11,444
Healing
27,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CampanellaJ
Cthulhu
21,566
1,426
699
5,767
27,961
13,418
188
11,554
16,407
40,542
0
W
Thanatos
29,025
12,581
0
15,037
24,918
13,390
2,125
12,732
12,186
0
73,890
L
King Arthur
PenguinLord12
King Arthur
18,802
2,669
365
1,308
23,347
14,916
176
9,536
13,811
0
40,457
W
Ao Kuang
StepBroGojo
Ao Kuang
16,619
4,626
0
10,629
29,103
14,296
236
16,523
12,580
48,912
0
L
Anubis
ZenSvelte
Anubis
17,710
1,631
336
2,969
18,081
7,396
456
8,865
9,216
42,263
0
W
Bacchus
ayyUzii
Bacchus
13,155
2,370
0
2,083
20,210
27,488
684
11,181
9,029
35,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,687
Gold Earned
42,710
152
Minions Killed
163
4
Camps Cleared
9
816,379
Distance Traveled
904,374
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,209
734
45
3
1
311,667
1
W
Thanatos
15,524
862
71
4
6
296,236
3
L
King Arthur
13,323
740
51
3
0
283,966
0
W
Ao Kuang
13,782
766
49
3
3
267,871
1
L
Anubis
13,155
731
56
3
3
220,746
1
W
Bacchus
13,404
745
43
2
0
340,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role