Player Matchup

Bacchus
Bacchus
Firedrake123
Bacchus
Level 160
God Stats
15W - 8L
1,788 SR
Queue Stats
762W - 817L
1,641 Elo+
Solo
Merlin
Merlin
ProbablyFunny
Merlin
Level 160
God Stats
5W - 3L
1,773 SR
Queue Stats
206W - 219L
1,638 Elo+
Solo
King Arthur
King Arthur
Sirhamsbotton
King Arthur
Level 128
God Stats
13W - 7L
1,718 SR
Queue Stats
136W - 123L
1,605 Elo+
Party 1
Anhur
Anhur
slimypoker
Anhur
Level 141
God Stats
33W - 31L
1,504 SR
Queue Stats
709W - 610L
1,617 Elo+
Party 1
Thanatos
Thanatos
x Asuna o
Thanatos
Level 156
God Stats
8W - 6L
1,824 SR
Queue Stats
179W - 201L
1,520 Elo+
Solo
Team Averages
Level 149
1,721 SR
1,604 Elo+

VS

Team Averages
Level 128
1,701 SR
1,688 Elo+
Merlin
Merlin
EBoyJuice
Merlin
Level 136
God Stats
27W - 18L
1,731 SR
Queue Stats
546W - 274L
1,826 Elo+
Party 2
Nemesis
Nemesis
EgirlQueen
Nemesis
Level 106
God Stats
10W - 3L
1,692 SR
Queue Stats
157W - 109L
1,728 Elo+
Party 2
Sun Wukong
Sun Wukong
GucciGoatskin
Sun Wukong
Level 150
God Stats
34W - 14L
1,833 SR
Queue Stats
324W - 245L
1,733 Elo+
Party 3
Charybdis
Charybdis
Llanz07
Charybdis
Level 123
God Stats
29W - 16L
1,630 SR
Queue Stats
295W - 315L
1,527 Elo+
Party 3
Ymir
Ymir
ObeyTheBrave23
Ymir
Level 123
God Stats
3W - 1L
1,619 SR
Queue Stats
37W - 39L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Firedrake123
Bacchus
5
0 / 1 / 3
4,231
529
1,449
3,321
1,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 0
5,239
655
2,386
2,453
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Sirhamsbotton
King Arthur
9
1 / 1 / 0
4,845
606
3,793
8,100
5,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
8
3 / 1 / 0
5,115
639
3,648
4,580
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
x Asuna o
Thanatos
6
0 / 4 / 1
4,044
506
2,522
7,523
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EBoyJuice
Merlin
9
0 / 1 / 4
4,888
611
2,163
3,946
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
EgirlQueen
Nemesis
8
3 / 1 / 1
4,970
621
3,140
5,705
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
GucciGoatskin
Sun Wukong
9
2 / 1 / 0
5,457
682
6,370
8,325
4,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Charybdis
Llanz07
Charybdis
8
2 / 1 / 0
4,796
600
3,363
3,559
786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 3
4,496
562
1,286
5,637
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
7
7
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
EBoyJuice
Merlin
0
1
4
2
W
Nemesis
EgirlQueen
Nemesis
3
1
1
3.5
L
Bacchus
Firedrake123
Bacchus
0
1
3
1.5
W
Sun Wukong
GucciGoatskin
Sun Wukong
2
1
0
2
W
Charybdis
Llanz07
Charybdis
2
1
0
2
W
0
1
3
1.5
L
1
0
0
1
L
King Arthur
Sirhamsbotton
King Arthur
1
1
0
1
L
Anhur
3
1
0
3
L
Thanatos
x Asuna o
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,798
Damage
16,322
25,977
Taken
27,172
12,764
Mitigated
12,439
10,443
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EBoyJuice
Merlin
2,163
224
0
990
3,946
1,396
147
1,305
2,641
31,450
0
W
Nemesis
EgirlQueen
Nemesis
3,140
1,378
0
2,045
5,705
2,339
0
1,185
4,520
0
30,823
L
Bacchus
Firedrake123
Bacchus
1,449
360
0
942
3,321
1,924
0
322
2,999
6,442
0
W
Sun Wukong
GucciGoatskin
Sun Wukong
6,370
2,153
0
3,554
8,325
4,388
0
0
8,325
0
39,953
W
Charybdis
Llanz07
Charybdis
3,363
2,204
0
856
3,559
786
0
705
2,854
0
26,602
W
1,286
561
0
1,511
5,637
3,530
0
640
4,997
10,252
0
L
2,386
436
0
706
2,453
910
0
903
1,550
35,135
0
L
King Arthur
Sirhamsbotton
King Arthur
3,793
1,149
0
2,590
8,100
5,072
0
360
7,740
0
32,129
L
Anhur
3,648
1,640
0
1,249
4,580
1,649
0
762
3,818
0
30,952
L
Thanatos
x Asuna o
Thanatos
2,522
703
0
4,956
7,523
3,209
0
1,102
6,421
0
24,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,474
Gold Earned
24,607
249
Minions Killed
268
0
Camps Cleared
0
727,599
Distance Traveled
812,132
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,888
611
65
8
0
155,754
3
W
Nemesis
4,970
621
58
7
0
190,032
2
L
Bacchus
4,231
529
10
1
0
87,028
1
W
Sun Wukong
5,457
682
77
10
0
159,286
2
W
Charybdis
4,796
600
54
7
0
152,199
1
W
Ymir
4,496
562
14
2
0
154,861
5
L
Merlin
5,239
655
70
9
0
152,628
5
L
King Arthur
4,845
606
59
7
0
170,419
2
L
Anhur
5,115
639
55
7
0
145,778
3
L
Thanatos
4,044
506
55
7
0
171,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role