Player Matchup

Gilgamesh
Gilgamesh
Dropy06
Gilgamesh
Level 47
God Stats
0W - 1L
1,351 SR
Queue Stats
4W - 9L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lenynator
Ah Muzen Cab
Level 88
God Stats
25W - 14L
1,668 SR
Queue Stats
50W - 42L
1,491 Elo+
Solo
Pele
Pele
MKXVYT
Pele
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,452 Elo+
Solo
Kumbhakarna
Kumbhakarna
McMecLovinQc
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,202 Elo+
Solo
Sol
Sol
PlasmaSD
Sol
Level 82
God Stats
3W - 5L
1,401 SR
Queue Stats
246W - 214L
1,535 Elo+
Solo
Team Averages
Level 81
1,484 SR
1,415 Elo+

VS

Team Averages
Level 108
1,467 SR
1,422 Elo+
Bacchus
Bacchus
Olortegui
Bacchus
Level 141
God Stats
2W - 1L
1,364 SR
Queue Stats
60W - 59L
1,467 Elo+
Solo
Heimdallr
Heimdallr
ShmeatyBandit
Heimdallr
Level 80
God Stats
25W - 19L
1,552 SR
Queue Stats
195W - 192L
1,428 Elo+
Solo
Pele
Pele
XxApexGamerxX06
Pele
Level 102
God Stats
1W - 0L
1,248 SR
Queue Stats
9W - 13L
1,351 Elo+
Party 1
Artemis
Artemis
nnathaly
Artemis
Level 105
God Stats
7W - 7L
1,566 SR
Queue Stats
12W - 14L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
xNNicole
Nu Wa
Level 113
God Stats
6W - 3L
1,607 SR
Queue Stats
21W - 28L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dropy06
Gilgamesh
14
2 / 6 / 3
9,413
409
12,816
25,543
23,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Lenynator
Ah Muzen Cab
17
3 / 3 / 5
10,866
472
15,669
16,238
9,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
MKXVYT
Pele
20
8 / 6 / 3
12,585
547
16,466
24,290
9,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
McMecLovinQc
Kumbhakarna
15
2 / 5 / 4
9,809
426
5,618
20,765
25,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 8 / 2
10,547
459
10,109
19,243
7,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Olortegui
Bacchus
16
5 / 3 / 11
11,733
510
11,814
21,755
25,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
ShmeatyBandit
Heimdallr
16
2 / 5 / 5
10,738
467
15,877
18,120
11,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 4 / 4
10,761
468
10,227
20,419
8,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
nnathaly
Artemis
18
6 / 4 / 10
12,090
526
14,270
15,871
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
xNNicole
Nu Wa
20
10 / 1 / 10
13,600
591
22,592
10,499
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
17
Kills
28
28
Deaths
17
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dropy06
Gilgamesh
2
6
3
0.58
L
Ah Muzen Cab
Lenynator
Ah Muzen Cab
3
3
5
1.83
L
Pele
MKXVYT
Pele
8
6
3
1.58
L
Kumbhakarna
McMecLovinQc
Kumbhakarna
2
5
4
0.8
W
Bacchus
Olortegui
Bacchus
5
3
11
3.5
L
2
8
2
0.38
W
Heimdallr
ShmeatyBandit
Heimdallr
2
5
5
0.9
W
5
4
4
1.75
W
Artemis
nnathaly
Artemis
6
4
10
2.75
W
Nu Wa
xNNicole
Nu Wa
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,678
Damage
74,780
106,079
Taken
86,664
76,024
Mitigated
58,101
23,276
Healing
25,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dropy06
Gilgamesh
12,816
3,941
0
4,152
25,543
23,756
1,236
5,698
19,684
0
53,430
L
Ah Muzen Cab
Lenynator
Ah Muzen Cab
15,669
5,540
0
6,029
16,238
9,656
812
5,921
9,951
0
110,370
L
Pele
MKXVYT
Pele
16,466
4,309
0
5,858
24,290
9,941
0
7,779
15,970
0
124,510
L
Kumbhakarna
McMecLovinQc
Kumbhakarna
5,618
911
0
1,604
20,765
25,630
0
6,303
14,186
31,692
0
W
Bacchus
Olortegui
Bacchus
11,814
1,787
0
5,278
21,755
25,280
112
5,444
16,311
58,187
0
L
10,109
4,277
0
5,633
19,243
7,041
772
7,415
11,688
87,552
0
W
Heimdallr
ShmeatyBandit
Heimdallr
15,877
8,193
0
3,338
18,120
11,649
1,672
687
17,433
0
73,987
W
10,227
1,925
0
6,096
20,419
8,969
680
1,384
19,035
0
79,148
W
Artemis
nnathaly
Artemis
14,270
6,067
0
5,419
15,871
7,187
1,788
6,249
9,622
0
71,511
W
Nu Wa
xNNicole
Nu Wa
22,592
4,050
142
5,234
10,499
5,016
370
1,963
8,536
109,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,220
Gold Earned
58,922
600
Minions Killed
587
0
Camps Cleared
0
2,317,969
Distance Traveled
2,065,469
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,413
409
63
3
0
573,538
0
L
Ah Muzen Cab
10,866
472
166
7
0
448,761
0
L
Pele
12,585
547
184
8
0
502,129
2
L
Kumbhakarna
9,809
426
40
2
0
408,538
3
W
Bacchus
11,733
510
89
4
0
402,581
6
L
Sol
10,547
459
147
6
0
385,003
0
W
Heimdallr
10,738
467
110
5
0
355,062
1
W
Pele
10,761
468
115
5
0
483,649
2
W
Artemis
12,090
526
100
4
0
384,075
10
W
Nu Wa
13,600
591
173
8
0
440,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role