Player Matchup

Discordia
Discordia
Gold V
Ag69Black
Discordia
Gold V
Level 108
God Stats
17W - 12L
1,572 SR
Queue Stats
77W - 64L
1,496 MMR
Party 1
Mulan
Mulan
Silver V
CHEYX333
Mulan
Silver V
Level 60
God Stats
1W - 0L
1,227 SR
Queue Stats
3W - 22L
1,179 MMR
Solo
Medusa
Medusa
Silver II
LocoSlow
Medusa
Silver II
Level 123
God Stats
1W - 1L
1,685 SR
Queue Stats
73W - 70L
1,123 MMR
Party 1
Yemoja
Yemoja
Silver I
tombrochill17
Yemoja
Silver I
Level 126
God Stats
2W - 2L
1,492 SR
Queue Stats
231W - 250L
1,148 MMR
Solo
Bastet
Bastet
Silver I
wild_brabbit
Bastet
Silver I
Level 123
God Stats
27W - 31L
1,510 SR
Queue Stats
283W - 288L
1,204 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,497 SR
1,230 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,527 SR
1,305 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
BIGxxPERM
Ah Muzen Cab
Gold V
Level 123
God Stats
23W - 23L
1,507 SR
Queue Stats
290W - 318L
1,316 MMR
Solo
King Arthur
King Arthur
Silver II
BrasZunda
King Arthur
Silver II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 257L
1,092 MMR
Solo
Ares
Ares
Gold V
Callm3 Rapid
Ares
Gold V
Level 146
God Stats
8W - 14L
1,580 SR
Queue Stats
149W - 153L
1,275 MMR
Solo
Anubis
Anubis
Gold V
Jose Saucedo
Anubis
Gold V
Level 147
God Stats
31W - 30L
1,546 SR
Queue Stats
68W - 89L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ag69Black
Discordia
20
7 / 3 / 3
14,263
571
27,261
17,571
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
CHEYX333
Mulan
16
1 / 6 / 4
10,857
434
7,539
22,946
21,155
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
LocoSlow
Medusa
20
3 / 2 / 1
12,874
515
12,698
21,256
10,276
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 1 / 7
12,750
510
7,887
26,953
31,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
19
2 / 6 / 9
12,505
500
11,710
25,525
10,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PoseidonFenrirCupidLancelot

VS

Bans
AwilixKaliCliodhnaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
8 / 4 / 4
12,963
519
18,863
27,387
15,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
BIGxxPERM
Ah Muzen Cab
20
3 / 3 / 4
13,309
532
17,298
21,304
9,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
BrasZunda
King Arthur
19
3 / 3 / 8
12,854
514
13,579
25,422
25,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 1
9,640
386
5,861
7,765
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
19
3 / 5 / 4
12,027
481
14,389
21,351
12,426
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
15
Kills
18
18
Deaths
15
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
4
4
2.5
W
Discordia
Ag69Black
Discordia
7
3
3
2.83
L
Ah Muzen Cab
BIGxxPERM
Ah Muzen Cab
3
3
4
1.67
L
King Arthur
BrasZunda
King Arthur
3
3
8
2.33
W
Mulan
CHEYX333
Mulan
1
6
4
0.5
L
1
0
1
1.5
L
Anubis
3
5
4
1
W
Medusa
LocoSlow
Medusa
3
2
1
1.75
W
2
1
7
5.5
W
Bastet
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,095
Damage
69,990
114,251
Taken
103,229
81,428
Mitigated
71,022
39,336
Healing
36,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
18,863
11,510
0
9,149
27,387
15,731
1,938
9,967
17,420
0
121,771
W
Discordia
Ag69Black
Discordia
27,261
2,247
165
2,660
17,571
7,997
894
5,885
11,686
146,872
0
L
Ah Muzen Cab
BIGxxPERM
Ah Muzen Cab
17,298
4,774
0
8,778
21,304
9,856
1,332
4,253
17,051
0
134,977
L
King Arthur
BrasZunda
King Arthur
13,579
811
0
9,386
25,422
25,501
352
8,267
17,155
0
79,436
W
Mulan
CHEYX333
Mulan
7,539
2,955
0
4,746
22,946
21,155
1,217
2,631
20,315
0
67,757
L
5,861
102
440
1,918
7,765
7,508
0
2,277
5,488
27,445
0
L
Anubis
14,389
188
0
6,521
21,351
12,426
0
10,384
10,967
118,458
0
W
Medusa
LocoSlow
Medusa
12,698
5,523
4
3,908
21,256
10,276
872
2,361
18,895
0
133,397
W
7,887
1,064
8,279
9,415
26,953
31,220
300
8,832
18,121
47,057
0
W
Bastet
11,710
2,945
0
10,159
25,525
10,780
13
6,143
19,382
0
98,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,249
Gold Earned
60,793
714
Minions Killed
701
0
Camps Cleared
0
2,261,671
Distance Traveled
2,094,344
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,963
519
159
6
0
485,136
7
W
Discordia
14,263
571
214
9
0
451,012
4
L
Ah Muzen Cab
13,309
532
205
8
0
467,107
5
L
King Arthur
12,854
514
139
6
0
450,002
4
W
Mulan
10,857
434
90
4
0
402,453
5
L
Ares
9,640
386
28
1
0
281,198
4
L
Anubis
12,027
481
170
7
0
410,901
2
W
Medusa
12,874
515
213
9
0
432,257
3
W
Yemoja
12,750
510
69
3
0
459,264
1
W
Bastet
12,505
500
128
5
0
516,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role