Player Matchup

Baron Samedi
Baron Samedi
Fizicul
Baron Samedi
Level 57
God Stats
5W - 3L
1,547 SR
Queue Stats
10W - 10L
1,384 Elo+
Party 1
Izanami
Izanami
Xmodo
Izanami
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,151 Elo+
Party 1
Sun Wukong
Sun Wukong
jmoneybigbrix
Sun Wukong
Level 49
God Stats
7W - 11L
1,232 SR
Queue Stats
15W - 19L
1,313 Elo+
Party 1
Team Averages
Level 37
1,427 SR
1,283 Elo+

VS

Team Averages
Level 120
1,456 SR
1,365 Elo+
Terra
Terra
Ktone777
Terra
Level 103
God Stats
36W - 53L
1,414 SR
Queue Stats
819W - 1,333L
1,262 Elo+
Solo
Nox
Nox
saintof7sins
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
strangerDANjA
Horus
Level 148
God Stats
76W - 87L
1,453 SR
Queue Stats
650W - 865L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fizicul
Baron Samedi
15
4 / 1 / 5
9,758
697
15,348
7,829
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Xmodo
Izanami
12
0 / 3 / 8
8,739
624
6,974
7,633
2,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
jmoneybigbrix
Sun Wukong
16
5 / 0 / 3
10,048
718
13,113
12,455
7,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ktone777
Terra
13
2 / 2 / 2
8,540
610
3,900
15,219
15,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 2
8,076
577
6,629
11,734
5,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 2
8,741
624
9,341
18,393
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
4
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fizicul
Baron Samedi
4
1
5
6.5
L
Terra
Ktone777
Terra
2
2
2
1.5
W
Izanami
Xmodo
Izanami
0
3
8
1.33
W
Sun Wukong
jmoneybigbrix
Sun Wukong
5
0
3
6.5
L
0
2
2
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,435
Damage
19,870
27,917
Taken
45,346
13,335
Mitigated
33,537
16,149
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fizicul
Baron Samedi
15,348
1,044
2,081
4,610
7,829
3,449
661
2,161
5,668
43,863
0
L
Terra
Ktone777
Terra
3,900
987
2,419
5,327
15,219
15,079
0
5,746
9,216
10,040
1,486
W
Izanami
Xmodo
Izanami
6,974
5,062
0
1,885
7,633
2,563
923
1,832
5,801
0
25,493
W
Sun Wukong
jmoneybigbrix
Sun Wukong
13,113
2,350
0
7,573
12,455
7,323
860
7,291
5,164
0
41,234
L
6,629
824
404
956
11,734
5,646
0
3,934
7,536
37,574
0
L
9,341
4,774
1,323
2,540
18,393
12,812
0
5,929
12,033
0
28,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,545
Gold Earned
25,357
150
Minions Killed
117
7
Camps Cleared
3
693,614
Distance Traveled
701,108
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,758
697
55
4
4
239,671
6
L
Terra
8,540
610
26
2
2
248,277
1
W
Izanami
8,739
624
42
3
1
185,536
0
W
Sun Wukong
10,048
718
53
4
2
268,407
0
L
Nox
8,076
577
52
4
1
241,373
0
L
Horus
8,741
624
39
3
0
211,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role