Player Matchup

Zeus
Zeus
Gitterson
Zeus
Level 107
God Stats
2W - 1L
1,368 SR
Queue Stats
44W - 48L
1,447 Elo+
Party 1
Chiron
Chiron
HarryShaft
Chiron
Level 25
God Stats
2W - 0L
1,680 SR
Queue Stats
39W - 61L
1,400 Elo+
Party 1
Geb
Geb
Labreesiana
Geb
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 86L
1,447 Elo+
Party 1
Team Averages
Level 72
1,516 SR
1,431 Elo+

VS

Team Averages
Level 52
1,445 SR
1,231 Elo+
Vamana
Vamana
AndreLuiz500br
Vamana
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
999 Elo+
Solo
Discordia
Discordia
ArmoredGnat8088
Discordia
Level 80
God Stats
19W - 30L
1,334 SR
Queue Stats
473W - 626L
1,354 Elo+
Party 2
Bacchus
Bacchus
pxxxydstryr
Bacchus
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
57W - 109L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
6 / 2 / 6
12,097
712
17,995
12,351
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
HarryShaft
Chiron
17
5 / 0 / 6
11,594
682
18,192
11,770
6,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 10
12,823
754
9,220
14,895
20,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
8,809
518
3,112
13,677
14,158
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
ArmoredGnat8088
Discordia
16
2 / 5 / 0
10,830
637
13,432
16,843
8,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
pxxxydstryr
Bacchus
13
0 / 5 / 1
9,948
585
9,164
22,685
30,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Discordia
ArmoredGnat8088
Discordia
2
5
0
0.4
W
Zeus
6
2
6
4.5
W
Chiron
HarryShaft
Chiron
5
0
6
8
W
3
0
10
8
L
Bacchus
pxxxydstryr
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,407
Damage
25,708
39,016
Taken
53,205
33,079
Mitigated
52,735
8,951
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,112
1,028
0
1,411
13,677
14,158
0
8,626
5,051
0
7,736
L
Discordia
ArmoredGnat8088
Discordia
13,432
1,216
0
2,785
16,843
8,080
0
9,789
7,054
57,137
0
W
Zeus
17,995
1,811
0
1,196
12,351
6,469
616
7,469
4,882
64,855
0
W
Chiron
HarryShaft
Chiron
18,192
7,988
1,484
3,848
11,770
6,353
906
8,348
3,422
0
45,865
W
9,220
1,952
0
2,423
14,895
20,257
443
7,316
7,579
34,152
0
L
Bacchus
pxxxydstryr
Bacchus
9,164
1,321
510
1,875
22,685
30,497
0
8,879
13,806
24,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,514
Gold Earned
29,587
190
Minions Killed
112
12
Camps Cleared
1
982,948
Distance Traveled
826,127
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,809
518
7
0
0
202,199
1
L
Discordia
10,830
637
93
5
0
293,117
3
W
Zeus
12,097
712
106
6
8
303,429
0
W
Chiron
11,594
682
51
3
2
324,844
0
W
Geb
12,823
754
33
2
2
354,675
0
L
Bacchus
9,948
585
12
1
1
330,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role