Player Matchup

Cu Chulainn
Cu Chulainn
Kpirone14
Cu Chulainn
Level 100
God Stats
1W - 2L
1,747 SR
Queue Stats
117W - 131L
1,423 Elo+
Party 3
Ymir
Ymir
Midnight Soul00
Ymir
Level 79
God Stats
26W - 14L
1,422 SR
Queue Stats
91W - 61L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
Myth1c Emp1re
Cernunnos
Level 101
God Stats
5W - 13L
1,395 SR
Queue Stats
83W - 100L
1,485 Elo+
Party 3
Pele
Pele
Myth1c R1pTid3
Pele
Level 121
God Stats
3W - 6L
1,313 SR
Queue Stats
87W - 104L
1,511 Elo+
Party 3
Eset
Eset
peachtoadstool1
Eset
Level 88
God Stats
28W - 16L
1,663 SR
Queue Stats
132W - 90L
1,494 Elo+
Party 1
Team Averages
Level 98
1,508 SR
1,482 Elo+

VS

Team Averages
Level 87
1,653 SR
1,405 Elo+
King Arthur
King Arthur
Cludd4913
King Arthur
Level 61
God Stats
1W - 2L
1,745 SR
Queue Stats
21W - 37L
1,357 Elo+
Party 2
Bakasura
Bakasura
Death Gun9824
Bakasura
Level 96
God Stats
28W - 24L
1,553 SR
Queue Stats
632W - 605L
1,431 Elo+
Solo
Anhur
Anhur
DonPostram
Anhur
Level 106
God Stats
2W - 1L
1,800 SR
Queue Stats
47W - 67L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
jhopp9
Cthulhu
Level 65
God Stats
6W - 4L
1,737 SR
Queue Stats
51W - 66L
1,434 Elo+
Party 2
Janus
Janus
thegreatconky
Janus
Level 107
God Stats
8W - 9L
1,430 SR
Queue Stats
222W - 248L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kpirone14
Cu Chulainn
10
2 / 4 / 0
6,114
611
4,526
7,842
4,983
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 0 / 3
5,778
578
3,705
6,607
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
Myth1c Emp1re
Cernunnos
10
3 / 1 / 3
5,980
598
5,853
4,950
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 0
5,753
575
1,968
5,587
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 0
5,771
577
2,558
4,052
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cludd4913
King Arthur
9
3 / 2 / 1
5,723
572
4,283
9,534
7,405
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Death Gun9824
Bakasura
11
2 / 1 / 0
6,135
614
2,555
8,689
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
8
0 / 2 / 0
4,661
466
1,709
5,742
1,610
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
jhopp9
Cthulhu
7
0 / 3 / 0
4,815
482
3,592
8,790
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 1 / 1
5,017
502
1,346
2,799
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
5
5
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cludd4913
King Arthur
3
2
1
1.75
L
Bakasura
Death Gun9824
Bakasura
2
1
0
2
L
Anhur
0
2
0
0
W
Cu Chulainn
Kpirone14
Cu Chulainn
2
4
0
0.5
W
3
0
3
4.5
W
Cernunnos
Myth1c Emp1re
Cernunnos
3
1
3
4.5
W
1
0
0
1
L
Cthulhu
jhopp9
Cthulhu
0
3
0
0
W
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,610
Damage
13,485
29,038
Taken
35,554
13,155
Mitigated
18,077
9,494
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cludd4913
King Arthur
4,283
604
0
1,790
9,534
7,405
0
0
9,534
0
26,855
L
Bakasura
Death Gun9824
Bakasura
2,555
2,118
0
2,014
8,689
3,339
0
1,649
7,040
0
40,476
L
Anhur
1,709
1,418
0
1,988
5,742
1,610
0
899
4,843
0
23,471
W
Cu Chulainn
Kpirone14
Cu Chulainn
4,526
908
0
337
7,842
4,983
38
0
7,842
0
34,083
W
3,705
944
0
1,762
6,607
2,936
0
2,251
3,132
13,799
0
W
Cernunnos
Myth1c Emp1re
Cernunnos
5,853
2,490
0
2,754
4,950
1,930
195
1,794
3,116
0
38,247
W
1,968
480
0
3,403
5,587
1,935
0
306
5,281
0
36,486
L
Cthulhu
jhopp9
Cthulhu
3,592
342
143
2,017
8,790
4,872
0
2,562
6,228
19,413
0
W
2,558
257
74
1,164
4,052
1,371
1,074
758
3,294
46,492
0
L
1,346
113
0
778
2,799
851
0
1,153
1,646
26,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
26,351
303
Minions Killed
257
0
Camps Cleared
0
969,610
Distance Traveled
907,340
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,723
572
40
4
0
191,576
0
L
Bakasura
6,135
614
87
9
0
220,453
0
L
Anhur
4,661
466
50
5
0
178,078
0
W
Cu Chulainn
6,114
611
57
6
0
193,425
0
W
Ymir
5,778
578
20
2
0
188,008
3
W
Cernunnos
5,980
598
68
7
0
157,279
2
W
Pele
5,753
575
76
8
0
231,283
3
L
Cthulhu
4,815
482
25
3
0
192,197
1
W
Eset
5,771
577
82
8
0
199,615
3
L
Janus
5,017
502
55
6
0
125,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role