Player Matchup

Merlin
Merlin
AndyTrudell
Merlin
Level 108
God Stats
3W - 2L
1,553 SR
Queue Stats
53W - 46L
1,516 Elo+
Party 2
Chaac
Chaac
Ccarter
Chaac
Level 149
God Stats
16W - 8L
1,759 SR
Queue Stats
207W - 197L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
Kaseyyyyyyy
Kukulkan
Level 95
God Stats
6W - 7L
1,315 SR
Queue Stats
201W - 204L
1,468 Elo+
Party 2
Izanami
Izanami
PlzDntFiteMe
Izanami
Level 121
God Stats
26W - 22L
1,579 SR
Queue Stats
345W - 330L
1,422 Elo+
Party 1
Ymir
Ymir
vmegzzz
Ymir
Level 68
God Stats
14W - 5L
1,611 SR
Queue Stats
112W - 115L
1,471 Elo+
Solo
Team Averages
Level 108
1,563 SR
1,468 Elo+

VS

Team Averages
Level 104
1,591 SR
1,505 Elo+
Khepri
Khepri
AccioJello
Khepri
Level 106
God Stats
7W - 8L
1,499 SR
Queue Stats
151W - 158L
1,477 Elo+
Solo
Hercules
Hercules
Beandon3452
Hercules
Level 121
God Stats
0W - 2L
1,392 SR
Queue Stats
75W - 63L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Jacknade
Danzaburou
Level 83
God Stats
1W - 1L
1,689 SR
Queue Stats
47W - 48L
1,500 Elo+
Solo
Agni
Agni
LuisGustavoX360
Agni
Level 139
God Stats
1W - 3L
1,653 SR
Queue Stats
423W - 457L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
SlopyMcFlopy910
Tsukuyomi
Level 69
God Stats
4W - 5L
1,723 SR
Queue Stats
332W - 334L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 0 / 5
10,507
955
14,891
5,870
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Ccarter
Chaac
16
2 / 0 / 4
11,597
1,054
20,251
18,541
15,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Kaseyyyyyyy
Kukulkan
16
1 / 0 / 4
10,779
980
12,497
5,621
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
PlzDntFiteMe
Izanami
16
2 / 0 / 4
10,285
935
10,318
3,172
1,722
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
vmegzzz
Ymir
16
0 / 0 / 7
11,352
1,032
4,478
12,919
16,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

265

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AccioJello
Khepri
15
0 / 1 / 0
10,653
968
3,318
14,868
14,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Beandon3452
Hercules
15
0 / 1 / 0
9,718
883
8,400
22,432
25,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Jacknade
Danzaburou
15
0 / 0 / 0
10,072
916
10,945
4,308
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
0 / 1 / 0
10,267
933
10,336
8,688
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SlopyMcFlopy910
Tsukuyomi
15
0 / 4 / 0
9,807
892
9,843
15,654
6,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
7
Kills
0
0
Deaths
7
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Khepri
AccioJello
Khepri
0
1
0
0
W
Merlin
2
0
5
4.5
L
Hercules
Beandon3452
Hercules
0
1
0
0
W
Chaac
Ccarter
Chaac
2
0
4
4
L
Danzaburou
Jacknade
Danzaburou
0
0
0
0
W
Kukulkan
Kaseyyyyyyy
Kukulkan
1
0
4
3
L
0
1
0
0
W
Izanami
PlzDntFiteMe
Izanami
2
0
4
4
L
Tsukuyomi
SlopyMcFlopy910
Tsukuyomi
0
4
0
0
W
Ymir
vmegzzz
Ymir
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,435
Damage
42,842
46,123
Taken
65,950
40,695
Mitigated
51,595
17,100
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AccioJello
Khepri
3,318
107
0
948
14,868
14,196
0
8,288
6,580
9,649
0
W
Merlin
14,891
1,042
0
0
5,870
3,110
0
1,493
4,377
34,040
0
L
Hercules
Beandon3452
Hercules
8,400
2,516
207
9,298
22,432
25,987
0
12,531
9,901
0
17,536
W
Chaac
Ccarter
Chaac
20,251
3,598
1,642
10,729
18,541
15,881
0
4,716
13,825
0
41,362
L
Danzaburou
Jacknade
Danzaburou
10,945
3,348
0
477
4,308
1,610
0
582
3,726
0
28,804
W
Kukulkan
Kaseyyyyyyy
Kukulkan
12,497
1,666
0
0
5,621
3,042
0
2,114
3,507
50,327
0
L
10,336
193
0
250
8,688
3,300
0
3,861
4,827
54,443
0
W
Izanami
PlzDntFiteMe
Izanami
10,318
8,057
0
378
3,172
1,722
0
703
2,469
0
24,275
L
Tsukuyomi
SlopyMcFlopy910
Tsukuyomi
9,843
2,246
0
2,271
15,654
6,502
0
6,604
9,050
0
20,953
W
Ymir
vmegzzz
Ymir
4,478
1,256
409
3,942
12,919
16,940
0
4,628
8,291
7,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,520
Gold Earned
50,517
241
Minions Killed
222
8
Camps Cleared
7
1,050,922
Distance Traveled
1,103,326
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,653
968
10
1
0
228,081
0
W
Merlin
10,507
955
46
4
1
218,574
1
L
Hercules
9,718
883
32
3
0
221,306
0
W
Chaac
11,597
1,054
55
5
5
219,969
1
L
Danzaburou
10,072
916
56
5
2
220,605
0
W
Kukulkan
10,779
980
91
8
0
208,844
0
L
Agni
10,267
933
101
9
1
205,502
3
W
Izanami
10,285
935
39
4
1
214,630
0
L
Tsukuyomi
9,807
892
23
2
4
227,832
1
W
Ymir
11,352
1,032
10
1
1
188,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role