Player Matchup

Ganesha
Ganesha
PRINCESSANITY
Ganesha
Level 93
God Stats
1W - 2L
1,153 SR
Queue Stats
56W - 96L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
StankyDANKK
Baron Samedi
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 93L
1,284 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
anaselakremepiee
Ah Muzen Cab
Level 129
God Stats
5W - 0L
1,458 SR
Queue Stats
77W - 105L
1,333 Elo+
Party 1
Team Averages
Level 95
1,370 SR
1,326 Elo+

VS

Team Averages
Level 36
1,277 SR
1,179 Elo+
Tyr
Tyr
StepBroGojo
Tyr
Level 35
God Stats
17W - 14L
1,207 SR
Queue Stats
61W - 62L
1,079 Elo+
Party 2
Bellona
Bellona
Zillouziron
Bellona
Level 46
God Stats
67W - 95L
1,414 SR
Queue Stats
83W - 123L
1,377 Elo+
Solo
Poseidon
Poseidon
ayyUzii
Poseidon
Level 27
God Stats
1W - 4L
1,211 SR
Queue Stats
12W - 18L
1,079 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
1 / 4 / 11
12,383
728
10,599
23,613
22,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
StankyDANKK
Baron Samedi
18
9 / 4 / 3
13,178
775
20,199
14,653
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
anaselakremepiee
Ah Muzen Cab
16
3 / 4 / 9
11,814
695
15,939
18,556
8,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 9
10,634
626
7,952
20,868
12,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Zillouziron
Bellona
15
3 / 1 / 6
10,707
630
12,313
22,742
27,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
ayyUzii
Poseidon
17
8 / 6 / 4
12,513
736
21,290
13,932
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
13
Kills
12
12
Deaths
15
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
4
11
1.63
W
Baron Samedi
StankyDANKK
Baron Samedi
9
4
3
2.63
L
1
8
9
0.69
L
Bellona
Zillouziron
Bellona
3
1
6
6
W
Ah Muzen Cab
anaselakremepiee
Ah Muzen Cab
3
4
9
1.88
L
Poseidon
ayyUzii
Poseidon
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,737
Damage
41,555
56,822
Taken
57,542
39,500
Mitigated
43,728
17,858
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
10,599
480
735
4,373
23,613
22,897
269
7,043
15,802
36,616
0
W
Baron Samedi
StankyDANKK
Baron Samedi
20,199
2,511
3,464
4,586
14,653
8,281
959
7,272
6,975
51,414
0
L
7,952
1,553
0
3,872
20,868
12,073
0
12,032
8,836
0
25,599
L
Bellona
Zillouziron
Bellona
12,313
2,095
158
1,399
22,742
27,149
0
12,512
10,230
0
33,208
W
Ah Muzen Cab
anaselakremepiee
Ah Muzen Cab
15,939
5,745
0
4,700
18,556
8,322
1,208
7,200
10,924
0
57,009
L
Poseidon
ayyUzii
Poseidon
21,290
2,242
0
250
13,932
4,506
711
7,227
6,705
55,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,375
Gold Earned
33,854
174
Minions Killed
168
8
Camps Cleared
5
900,289
Distance Traveled
821,246
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,383
728
13
1
0
333,301
3
W
Baron Samedi
13,178
775
76
4
4
266,825
0
L
Tyr
10,634
626
46
3
2
263,162
1
L
Bellona
10,707
630
45
3
2
302,595
0
W
Ah Muzen Cab
11,814
695
85
5
4
300,163
3
L
Poseidon
12,513
736
77
5
1
255,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role