Player Matchup

Anhur
Anhur
BOOM DA GOD
Anhur
Level 108
God Stats
2W - 4L
1,463 SR
Queue Stats
201W - 246L
1,465 Elo+
Party 1
Neith
Neith
DARKNESSLIVEZ
Neith
Level 145
God Stats
0W - 1L
1,783 SR
Queue Stats
92W - 98L
1,474 Elo+
Party 1
Rama
Rama
Hsaar
Rama
Level 158
God Stats
0W - 2L
1,831 SR
Queue Stats
246W - 257L
1,482 Elo+
Solo
Khepri
Khepri
K-9er_03
Khepri
Level 156
God Stats
0W - 2L
1,117 SR
Queue Stats
201W - 210L
1,495 Elo+
Solo
Hercules
Hercules
xTNTxCARLOS
Hercules
Level 160
God Stats
3W - 10L
1,476 SR
Queue Stats
240W - 230L
1,449 Elo+
Solo
Team Averages
Level 145
1,534 SR
1,473 Elo+

VS

Team Averages
Level 136
1,494 SR
1,488 Elo+
Thoth
Thoth
B1untman13
Thoth
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 122L
1,486 Elo+
Party 3
Bacchus
Bacchus
CHAR-B-QUE
Bacchus
Level 144
God Stats
7W - 2L
1,475 SR
Queue Stats
238W - 244L
1,423 Elo+
Party 2
Chaac
Chaac
Toxiktrip
Chaac
Level 154
God Stats
1W - 1L
1,256 SR
Queue Stats
112W - 99L
1,540 Elo+
Party 3
Atlas
Atlas
kick_ass_irish
Atlas
Level 126
God Stats
2W - 0L
1,503 SR
Queue Stats
32W - 30L
1,615 Elo+
Party 2
Mulan
Mulan
perchris67
Mulan
Level 129
God Stats
3W - 0L
1,735 SR
Queue Stats
95W - 118L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 4
9,062
755
7,021
12,155
5,703
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
3 / 5 / 2
8,642
720
7,855
11,992
6,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
Hsaar
Rama
14
1 / 3 / 6
7,737
645
10,515
10,134
5,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
K-9er_03
Khepri
13
0 / 4 / 8
7,374
615
3,763
10,809
11,807
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
xTNTxCARLOS
Hercules
12
0 / 4 / 6
7,048
587
6,348
19,493
13,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
4 / 2 / 14
9,563
797
12,542
7,122
2,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
CHAR-B-QUE
Bacchus
14
2 / 2 / 13
8,958
747
9,393
10,290
7,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chaac
Toxiktrip
Chaac
17
4 / 2 / 16
10,168
847
13,662
14,009
18,589
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 3 / 13
9,818
818
13,648
11,305
10,063
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
16
5 / 2 / 12
9,766
814
9,481
13,679
12,784
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
10
Kills
21
21
Deaths
11
26
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Thoth
4
2
14
5.5
L
6
5
4
1.6
W
Bacchus
CHAR-B-QUE
Bacchus
2
2
13
4.25
L
3
5
2
0.8
L
Rama
Hsaar
Rama
1
3
6
1.33
L
Khepri
K-9er_03
Khepri
0
4
8
1
W
Chaac
Toxiktrip
Chaac
4
2
16
6
W
6
3
13
4.17
W
Mulan
5
2
12
5.5
L
Hercules
xTNTxCARLOS
Hercules
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,502
Damage
58,726
64,583
Taken
56,405
41,776
Mitigated
51,918
22,332
Healing
23,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
12,542
827
1,106
835
7,122
2,945
3,522
907
6,215
26,658
0
L
7,021
2,946
1,696
2,520
12,155
5,703
0
5,421
6,734
0
15,717
W
Bacchus
CHAR-B-QUE
Bacchus
9,393
452
548
2,058
10,290
7,537
238
397
9,893
14,055
0
L
7,855
1,267
2,186
2,792
11,992
6,166
0
6,903
5,089
0
26,405
L
Rama
Hsaar
Rama
10,515
6,344
796
2,201
10,134
5,097
0
6,528
3,606
0
19,409
L
Khepri
K-9er_03
Khepri
3,763
62
1,257
1,010
10,809
11,807
0
7,175
3,634
9,695
0
W
Chaac
Toxiktrip
Chaac
13,662
1,326
3,676
5,888
14,009
18,589
1,120
1,121
12,888
0
29,745
W
13,648
3,970
1,373
909
11,305
10,063
1,265
553
10,752
26,753
0
W
Mulan
9,481
1,065
2,437
4,504
13,679
12,784
833
785
12,894
0
22,303
L
Hercules
xTNTxCARLOS
Hercules
6,348
690
187
7,687
19,493
13,003
0
9,556
9,937
0
14,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,863
Gold Earned
48,273
92
Minions Killed
109
0
Camps Cleared
0
974,334
Distance Traveled
1,114,887
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,563
797
25
2
0
218,895
0
L
Anhur
9,062
755
20
2
0
202,421
1
W
Bacchus
8,958
747
13
1
0
207,914
0
L
Neith
8,642
720
44
4
0
183,145
4
L
Rama
7,737
645
11
1
0
194,350
2
L
Khepri
7,374
615
13
1
0
214,111
0
W
Chaac
10,168
847
25
2
0
246,766
1
W
Atlas
9,818
818
16
1
0
224,524
1
W
Mulan
9,766
814
30
3
0
216,788
1
L
Hercules
7,048
587
4
0
0
180,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role