Player Matchup

Bacchus
Bacchus
NotoriousMather
Bacchus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,444 Elo+
Party 2
Amaterasu
Amaterasu
francis69lmao
Amaterasu
Level 157
God Stats
2W - 1L
1,586 SR
Queue Stats
86W - 85L
1,495 Elo+
Party 2
Pele
Pele
superepicmickey
Pele
Level 120
God Stats
7W - 3L
1,678 SR
Queue Stats
62W - 53L
1,516 Elo+
Solo
Raijin
Raijin
vCinnamonSticks
Raijin
Level 119
God Stats
1W - 0L
1,636 SR
Queue Stats
135W - 114L
1,548 Elo+
Party 3
Heimdallr
Heimdallr
vUnarmed
Heimdallr
Level 88
God Stats
9W - 6L
1,684 SR
Queue Stats
61W - 45L
1,534 Elo+
Party 3
Team Averages
Level 117
1,617 SR
1,507 Elo+

VS

Team Averages
Level 52
1,582 SR
1,405 Elo+
Ah Muzen Cab
Ah Muzen Cab
CaaxisTheBard
Ah Muzen Cab
Level 29
God Stats
0W - 3L
1,588 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 1
Horus
Horus
HypernovaMelody
Horus
Level 83
God Stats
1W - 1L
1,618 SR
Queue Stats
2W - 3L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
Ritakus
Baron Samedi
Level 46
God Stats
0W - 1L
1,702 SR
Queue Stats
5W - 5L
1,479 Elo+
Party 1
Athena
Athena
Ritualbuffalo6
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 1
Da Ji
Da Ji
Viridict
Da Ji
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
8,744
729
5,795
10,641
13,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
francis69lmao
Amaterasu
16
2 / 1 / 11
8,630
719
9,256
13,930
12,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 1 / 8
8,993
749
10,145
13,504
9,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
8 / 1 / 7
9,936
828
15,346
9,126
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
vUnarmed
Heimdallr
17
4 / 0 / 6
9,157
763
11,119
4,942
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaaxisTheBard
Ah Muzen Cab
14
0 / 5 / 2
7,918
660
8,933
11,641
5,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 2
8,418
702
3,972
12,239
13,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Ritakus
Baron Samedi
14
1 / 4 / 1
7,934
661
8,556
12,133
7,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 1
7,601
633
3,276
14,449
11,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Viridict
Da Ji
14
2 / 4 / 2
8,068
672
8,020
13,220
6,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
19
Kills
4
4
Deaths
19
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CaaxisTheBard
Ah Muzen Cab
0
5
2
0.2
L
1
3
2
0.67
W
1
1
9
5.5
L
Baron Samedi
Ritakus
Baron Samedi
1
4
1
0.38
L
0
3
1
0.17
L
Da Ji
Viridict
Da Ji
2
4
2
0.75
W
Amaterasu
francis69lmao
Amaterasu
2
1
11
7.5
W
4
1
8
8
W
8
1
7
11.5
W
Heimdallr
vUnarmed
Heimdallr
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,661
Damage
32,757
52,143
Taken
63,682
42,542
Mitigated
45,202
18,142
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CaaxisTheBard
Ah Muzen Cab
8,933
4,134
0
1,703
11,641
5,989
0
2,588
8,928
0
33,634
L
3,972
1,669
2,257
3,448
12,239
13,501
0
2,310
9,759
0
21,185
W
5,795
315
109
3,132
10,641
13,862
260
2,150
8,491
10,317
0
L
Baron Samedi
Ritakus
Baron Samedi
8,556
991
1,557
2,217
12,133
7,621
432
5,327
6,710
33,145
0
L
3,276
1,014
0
456
14,449
11,936
35
5,783
8,367
11,673
0
L
Da Ji
Viridict
Da Ji
8,020
1,884
0
996
13,220
6,155
0
4,585
8,517
0
20,491
W
Amaterasu
francis69lmao
Amaterasu
9,256
3,484
0
5,318
13,930
12,587
970
918
13,012
0
21,975
W
10,145
2,823
0
5,735
13,504
9,374
111
3,365
10,139
0
48,074
W
15,346
1,063
0
1,583
9,126
4,248
1,226
3,117
6,009
53,031
0
W
Heimdallr
vUnarmed
Heimdallr
11,119
5,050
0
2,265
4,942
2,471
1,596
2,282
2,660
0
38,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,460
Gold Earned
39,939
271
Minions Killed
193
0
Camps Cleared
0
1,300,845
Distance Traveled
1,097,744
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,918
660
76
6
0
230,510
0
L
Horus
8,418
702
34
3
0
222,484
1
W
Bacchus
8,744
729
16
1
0
256,516
5
L
Baron Samedi
7,934
661
51
4
0
209,266
2
L
Athena
7,601
633
16
1
0
211,843
1
L
Da Ji
8,068
672
16
1
0
223,641
0
W
Amaterasu
8,630
719
32
3
0
286,266
0
W
Pele
8,993
749
64
5
0
276,373
1
W
Raijin
9,936
828
98
8
0
230,984
0
W
Heimdallr
9,157
763
61
5
0
250,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role