Player Matchup

Tyr
Tyr
Alexblazn420
Tyr
Level 127
God Stats
10W - 12L
1,442 SR
Queue Stats
499W - 526L
1,493 Elo+
Solo
Ganesha
Ganesha
Be Offended
Ganesha
Level 149
God Stats
2W - 1L
1,692 SR
Queue Stats
254W - 206L
1,526 Elo+
Party 1
Rama
Rama
Shuzzani
Rama
Level 68
God Stats
1W - 2L
1,397 SR
Queue Stats
102W - 54L
1,612 Elo+
Party 1
Ares
Ares
ToodenBeehoney
Ares
Level 127
God Stats
3W - 0L
1,807 SR
Queue Stats
103W - 76L
1,530 Elo+
Party 1
Poseidon
Poseidon
XxVeraLynnxX
Poseidon
Level 27
God Stats
2W - 1L
1,864 SR
Queue Stats
80W - 35L
1,649 Elo+
Party 1
Team Averages
Level 100
1,640 SR
1,562 Elo+

VS

Team Averages
Level 82
1,480 SR
1,515 Elo+
He Bo
He Bo
BELOW ZERO9491
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thoth
Thoth
Chosuff
Thoth
Level 123
God Stats
5W - 6L
1,448 SR
Queue Stats
187W - 209L
1,480 Elo+
Solo
Osiris
Osiris
OurGirlfriend
Osiris
Level 26
God Stats
4W - 2L
1,770 SR
Queue Stats
170W - 96L
1,627 Elo+
Solo
Zeus
Zeus
SMDeath69
Zeus
Level 85
God Stats
1W - 1L
1,534 SR
Queue Stats
112W - 115L
1,603 Elo+
Solo
Cthulhu
Cthulhu
redchuy
Cthulhu
Level 160
God Stats
0W - 2L
1,149 SR
Queue Stats
252W - 275L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 8
9,687
969
11,579
10,443
8,853
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ganesha
Be Offended
Ganesha
15
0 / 2 / 20
8,674
867
8,069
13,480
12,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
14
3 / 2 / 14
8,067
807
7,396
8,329
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 2 / 10
8,478
848
6,516
9,269
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
XxVeraLynnxX
Poseidon
16
4 / 2 / 15
8,820
882
9,583
6,242
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,475
648
1,836
6,594
2,625
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Chosuff
Thoth
12
1 / 4 / 2
7,304
730
7,578
6,809
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 3 / 3
8,286
829
12,266
14,588
11,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
13
1 / 5 / 1
7,183
718
7,809
8,854
3,508
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
redchuy
Cthulhu
12
0 / 6 / 1
6,760
676
4,251
11,497
5,465
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
23
Kills
6
9
Deaths
23
67
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
1
8
16
L
0
5
3
0.3
W
Ganesha
Be Offended
Ganesha
0
2
20
5
L
Thoth
Chosuff
Thoth
1
4
2
0.5
L
4
3
3
1.83
L
Zeus
1
5
1
0.3
W
Rama
3
2
14
5
W
4
2
10
4.5
W
Poseidon
XxVeraLynnxX
Poseidon
4
2
15
5.75
L
Cthulhu
redchuy
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,143
Damage
33,740
47,763
Taken
48,342
37,936
Mitigated
25,780
22,900
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,579
480
2,916
3,551
10,443
8,853
175
5,565
4,878
0
17,000
L
1,836
476
0
116
6,594
2,625
0
2,885
3,709
6,516
0
W
Ganesha
Be Offended
Ganesha
8,069
766
3,310
5,827
13,480
12,662
692
5,613
7,867
19,069
0
L
Thoth
Chosuff
Thoth
7,578
328
465
857
6,809
2,285
0
3,761
3,048
21,345
0
L
12,266
1,765
0
4,080
14,588
11,897
0
6,995
7,593
0
16,561
L
Zeus
7,809
761
626
958
8,854
3,508
0
3,930
4,924
18,336
0
W
Rama
7,396
4,176
132
1,589
8,329
4,280
969
3,891
4,438
0
13,138
W
6,516
533
871
1,402
9,269
9,345
403
3,929
5,340
8,588
0
W
Poseidon
XxVeraLynnxX
Poseidon
9,583
1,276
2,221
1,081
6,242
2,796
1,465
2,476
3,766
26,204
0
L
Cthulhu
redchuy
Cthulhu
4,251
323
436
243
11,497
5,465
0
6,597
4,900
11,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,726
Gold Earned
36,008
88
Minions Killed
85
0
Camps Cleared
0
1,027,815
Distance Traveled
848,292
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,687
969
9
1
0
221,540
5
L
He Bo
6,475
648
6
1
0
166,805
1
W
Ganesha
8,674
867
0
0
0
214,696
0
L
Thoth
7,304
730
25
3
0
158,672
2
L
Osiris
8,286
829
12
1
0
173,586
1
L
Zeus
7,183
718
30
3
0
164,682
0
W
Rama
8,067
807
23
2
0
182,504
0
W
Ares
8,478
848
10
1
0
199,313
0
W
Poseidon
8,820
882
46
5
0
209,762
0
L
Cthulhu
6,760
676
12
1
0
184,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role