Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Blueberry2245
Chang'e
Level 109
God Stats
10W - 4L
1,542 SR
Queue Stats
411W - 438L
1,429 Elo+
Solo
Chernobog
Chernobog
The_Toxic_Otter
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,623 Elo+
Party 3
Osiris
Osiris
Vaughny69
Osiris
Level 102
God Stats
1W - 0L
1,312 SR
Queue Stats
34W - 45L
1,449 Elo+
Party 3
Team Averages
Level 101
1,471 SR
1,500 Elo+

VS

Team Averages
Level 130
1,406 SR
1,460 Elo+
Fafnir
Fafnir
AndreMD5699
Fafnir
Level 158
God Stats
4W - 4L
1,478 SR
Queue Stats
2,230W - 2,401L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
KosherLovesWes
Ao Kuang
Level 148
God Stats
0W - 5L
1,165 SR
Queue Stats
135W - 128L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
LdyNghtStlkr007
Heimdallr
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,479 Elo+
Solo
Guan Yu
Guan Yu
Studder
Guan Yu
Level 148
God Stats
1W - 3L
1,559 SR
Queue Stats
108W - 107L
1,466 Elo+
Solo
Achilles
Achilles
xXxTACOCATxXx
Achilles
Level 82
God Stats
1W - 3L
1,329 SR
Queue Stats
113W - 118L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
7 / 2 / 21
13,028
766
32,806
26,039
20,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
 
Chaac
20
2 / 2 / 25
11,442
673
16,711
36,966
33,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
19
6 / 4 / 19
11,633
684
17,551
20,267
16,319
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
The_Toxic_Otter
Chernobog
20
10 / 4 / 17
12,581
740
39,812
25,915
14,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Vaughny69
Osiris
18
6 / 4 / 15
12,364
727
11,529
21,277
22,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
2 / 7 / 8
11,899
700
14,097
34,054
54,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
19
8 / 6 / 5
12,148
715
20,143
23,574
15,250
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
LdyNghtStlkr007
Heimdallr
19
2 / 6 / 12
11,231
661
31,211
21,341
13,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Studder
Guan Yu
16
1 / 5 / 9
10,023
590
13,495
27,950
34,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Achilles
xXxTACOCATxXx
Achilles
17
2 / 7 / 8
10,088
593
24,342
28,559
33,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
57
31
Kills
15
16
Deaths
31
97
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
2
21
8.75
W
Chaac
 
Chaac
2
2
25
7.25
L
Fafnir
2
7
8
0.86
W
Chang'e
6
4
19
3.88
L
Ao Kuang
8
6
5
1.75
L
Heimdallr
LdyNghtStlkr007
Heimdallr
2
6
12
1.33
L
Guan Yu
Studder
Guan Yu
1
5
9
1.1
W
Chernobog
The_Toxic_Otter
Chernobog
10
4
17
4.63
W
Osiris
Vaughny69
Osiris
6
4
15
3.38
L
Achilles
xXxTACOCATxXx
Achilles
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,409
Damage
103,288
130,464
Taken
135,478
107,357
Mitigated
151,890
71,768
Healing
40,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
32,806
3,805
2,721
11,375
26,039
20,567
1,761
8,767
16,932
62,918
0
W
Chaac
 
Chaac
16,711
1,795
1,322
16,564
36,966
33,120
814
4,174
32,669
0
31,541
L
Fafnir
14,097
4,734
606
4,757
34,054
54,767
0
11,772
21,571
22,783
0
W
Chang'e
17,551
2,836
16,217
6,429
20,267
16,319
1,013
6,174
13,951
31,937
0
L
Ao Kuang
20,143
5,981
3,618
5,592
23,574
15,250
0
9,525
13,966
30,037
0
L
Heimdallr
LdyNghtStlkr007
Heimdallr
31,211
10,843
719
275
21,341
13,573
1,436
8,382
12,814
0
61,167
L
Guan Yu
Studder
Guan Yu
13,495
949
12,523
10,242
27,950
34,511
173
8,586
18,772
0
28,256
W
Chernobog
The_Toxic_Otter
Chernobog
39,812
23,711
1,656
6,672
25,915
14,999
3,882
7,457
18,252
0
60,757
W
Osiris
Vaughny69
Osiris
11,529
2,513
4,875
3,937
21,277
22,352
1,285
6,516
14,420
0
23,360
L
Achilles
xXxTACOCATxXx
Achilles
24,342
3,494
1,232
1,278
28,559
33,789
0
12,092
16,164
0
37,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,048
Gold Earned
55,389
182
Minions Killed
164
0
Camps Cleared
0
1,689,569
Distance Traveled
1,326,616
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,028
766
73
4
0
291,733
1
W
Chaac
11,442
673
30
2
0
411,384
0
L
Fafnir
11,899
700
5
0
0
234,893
4
W
Chang'e
11,633
684
20
1
0
290,058
0
L
Ao Kuang
12,148
715
23
1
0
289,587
1
L
Heimdallr
11,231
661
76
4
0
265,911
1
L
Guan Yu
10,023
590
31
2
0
274,070
0
W
Chernobog
12,581
740
44
3
0
334,138
0
W
Osiris
12,364
727
15
1
0
362,256
3
L
Achilles
10,088
593
29
2
0
262,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role