Player Matchup

Set
Set
FangedCarnage20
Set
Level 108
God Stats
0W - 1L
1,316 SR
Queue Stats
7W - 4L
1,571 Elo+
Party 2
Bakasura
Bakasura
Its_Rubix_Cube
Bakasura
Level 116
God Stats
3W - 3L
1,522 SR
Queue Stats
117W - 124L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
RGH_x_TRYHARD
Baron Samedi
Level 109
God Stats
0W - 7L
1,088 SR
Queue Stats
113W - 126L
1,432 Elo+
Party 2
Skadi
Skadi
SirTeemo42
Skadi
Level 156
God Stats
15W - 24L
1,429 SR
Queue Stats
546W - 602L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
merlon713
Kuzenbo
Level 102
God Stats
0W - 1L
1,218 SR
Queue Stats
3W - 2L
1,655 Elo+
Solo
Team Averages
Level 118
1,315 SR
1,535 Elo+

VS

Team Averages
Level 104
1,488 SR
1,482 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Imran989
Baron Samedi
Level 78
God Stats
3W - 0L
1,894 SR
Queue Stats
45W - 36L
1,646 Elo+
Solo
Ne Zha
Ne Zha
NewtypeShawty
Ne Zha
Level 88
God Stats
3W - 2L
1,246 SR
Queue Stats
237W - 271L
1,381 Elo+
Solo
Nu Wa
Nu Wa
xKyngRocky96x
Nu Wa
Level 119
God Stats
33W - 24L
1,575 SR
Queue Stats
153W - 156L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
xldavid98
Cernunnos
Level 89
God Stats
12W - 28L
1,226 SR
Queue Stats
509W - 540L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,743
421
2,201
11,246
6,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bakasura
13
3 / 5 / 0
8,183
511
7,276
16,829
6,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
RGH_x_TRYHARD
Baron Samedi
11
3 / 6 / 2
7,417
464
4,204
11,891
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
14
2 / 5 / 1
8,118
507
6,296
14,154
5,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
merlon713
Kuzenbo
10
0 / 1 / 2
6,961
435
4,225
9,587
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 1 / 10
8,738
546
5,064
6,778
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Imran989
Baron Samedi
14
5 / 1 / 5
9,384
587
4,645
9,971
7,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
10 / 5 / 8
9,922
620
15,818
14,384
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 4
9,841
615
11,665
5,042
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
xldavid98
Cernunnos
14
2 / 2 / 9
8,598
537
8,161
10,631
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
8
Kills
22
22
Deaths
9
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
10
7
L
0
5
0
0
W
Baron Samedi
Imran989
Baron Samedi
5
1
5
7.5
L
Bakasura
3
5
0
0.6
W
10
5
8
2.8
L
Baron Samedi
RGH_x_TRYHARD
Baron Samedi
3
6
2
0.67
L
Skadi
2
5
1
0.5
L
Kuzenbo
merlon713
Kuzenbo
0
1
2
1
W
3
0
4
5
W
Cernunnos
xldavid98
Cernunnos
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,202
Damage
45,353
63,707
Taken
46,806
29,964
Mitigated
22,720
10,380
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,064
660
0
1,069
6,778
2,930
68
1,544
4,924
63,986
0
L
2,201
873
0
49
11,246
6,166
0
5,674
5,224
0
46,143
W
Baron Samedi
Imran989
Baron Samedi
4,645
946
2,875
3,015
9,971
7,946
28
1,764
7,787
31,466
0
L
Bakasura
7,276
5,042
0
4,123
16,829
6,907
0
3,338
13,327
0
61,444
W
15,818
6,936
0
5,871
14,384
5,989
0
3,823
10,108
0
55,448
L
Baron Samedi
RGH_x_TRYHARD
Baron Samedi
4,204
416
73
673
11,891
5,262
0
3,844
7,941
31,417
0
L
Skadi
6,296
2,753
0
2,699
14,154
5,205
757
4,513
9,497
0
77,328
L
Kuzenbo
merlon713
Kuzenbo
4,225
1,401
95
2,668
9,587
6,424
0
3,023
6,344
22,993
0
W
11,665
3,328
0
833
5,042
1,687
594
148
4,734
68,045
0
W
Cernunnos
xldavid98
Cernunnos
8,161
3,588
0
2,969
10,631
4,168
378
2,863
7,573
0
65,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,422
Gold Earned
46,483
406
Minions Killed
454
0
Camps Cleared
0
1,437,164
Distance Traveled
1,524,286
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,738
546
105
7
0
323,332
4
L
Set
6,743
421
75
5
0
271,187
2
W
Baron Samedi
9,384
587
53
3
0
283,771
7
L
Bakasura
8,183
511
122
8
0
345,236
3
W
Ne Zha
9,922
620
79
5
0
314,010
3
L
Baron Samedi
7,417
464
51
3
0
234,888
1
L
Skadi
8,118
507
129
8
0
267,939
0
L
Kuzenbo
6,961
435
29
2
0
317,914
0
W
Nu Wa
9,841
615
115
7
0
316,388
4
W
Cernunnos
8,598
537
102
6
0
286,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role