Player Matchup

Nemesis
Nemesis
Le ham n friend
Nemesis
Level 144
God Stats
6W - 5L
1,329 SR
Queue Stats
121W - 132L
1,421 Elo+
Party 2
Aphrodite
Aphrodite
MumbleBumbIe
Aphrodite
Level 61
God Stats
23W - 11L
1,548 SR
Queue Stats
58W - 62L
1,359 Elo+
Party 2
Skadi
Skadi
TwistedTristian
Skadi
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 13L
1,288 Elo+
Party 4
Tyr
Tyr
lazyleeprocon
Tyr
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 130L
1,421 Elo+
Party 2
Ymir
Ymir
swolteam__6
Ymir
Level 107
God Stats
12W - 10L
1,326 SR
Queue Stats
25W - 39L
1,401 Elo+
Party 4
Team Averages
Level 113
1,441 SR
1,378 Elo+

VS

Team Averages
Level 76
1,485 SR
1,394 Elo+
Khepri
Khepri
BacaniCat
Khepri
Level 128
God Stats
29W - 29L
1,494 SR
Queue Stats
359W - 417L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GuhReaper
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 241L
1,390 Elo+
Party 3
Nemesis
Nemesis
IfritsClaw
Nemesis
Level 16
God Stats
0W - 1L
1,203 SR
Queue Stats
40W - 35L
1,200 Elo+
Party 1
Scylla
Scylla
JakenBake300
Scylla
Level 107
God Stats
5W - 6L
1,659 SR
Queue Stats
159W - 112L
1,522 Elo+
Party 1
Pele
Pele
LxrdCarreon
Pele
Level 65
God Stats
13W - 8L
1,570 SR
Queue Stats
219W - 251L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 1
10,216
568
8,768
10,144
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
MumbleBumbIe
Aphrodite
13
0 / 1 / 2
8,426
468
4,405
10,241
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 4 / 1
9,414
523
14,254
13,877
5,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 0 / 4
10,835
602
14,376
12,432
13,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 2 / 6
8,655
481
6,821
16,472
15,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BacaniCat
Khepri
12
1 / 0 / 4
8,458
470
5,826
9,735
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
GuhReaper
Ah Muzen Cab
14
2 / 5 / 3
8,765
487
8,345
14,517
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
IfritsClaw
Nemesis
12
2 / 3 / 2
7,589
422
5,246
13,882
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
1 / 1 / 0
7,955
442
7,171
6,996
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 4 / 3
10,407
578
10,393
21,775
10,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
13
Kills
7
8
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
BacaniCat
Khepri
1
0
4
3
L
Ah Muzen Cab
GuhReaper
Ah Muzen Cab
2
5
3
0.7
L
Nemesis
IfritsClaw
Nemesis
2
3
2
1
L
Scylla
1
1
0
1
W
4
1
1
4.5
L
1
4
3
0.63
W
Aphrodite
MumbleBumbIe
Aphrodite
0
1
2
1
W
6
4
1
1.63
W
2
0
4
4
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,624
Damage
36,981
63,166
Taken
66,905
44,113
Mitigated
36,650
22,683
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BacaniCat
Khepri
5,826
471
0
885
9,735
10,289
0
3,345
5,994
35,136
0
L
Ah Muzen Cab
GuhReaper
Ah Muzen Cab
8,345
2,852
0
3,548
14,517
6,626
1,416
2,765
11,712
0
55,182
L
Nemesis
IfritsClaw
Nemesis
5,246
2,082
0
4,375
13,882
6,061
0
2,873
10,798
0
41,582
L
Scylla
7,171
351
0
697
6,996
2,949
0
1,300
5,652
63,299
0
W
8,768
4,014
0
871
10,144
4,685
257
888
9,210
0
97,890
L
10,393
1,814
0
9,831
21,775
10,725
0
583
21,152
0
106,288
W
Aphrodite
MumbleBumbIe
Aphrodite
4,405
782
3,545
4,940
10,241
4,852
539
4,653
5,335
45,589
0
W
14,254
9,146
0
1,798
13,877
5,457
1,141
1,156
12,721
0
62,181
W
14,376
1,223
0
6,232
12,432
13,173
766
135
12,297
0
95,946
W
6,821
872
486
4,811
16,472
15,946
413
5,670
10,606
33,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,546
Gold Earned
43,174
569
Minions Killed
493
0
Camps Cleared
0
1,757,212
Distance Traveled
1,719,722
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,458
470
40
2
0
338,676
6
L
Ah Muzen Cab
8,765
487
90
5
0
333,208
0
L
Nemesis
7,589
422
67
4
0
363,110
6
L
Scylla
7,955
442
107
6
0
315,153
5
W
Nemesis
10,216
568
163
9
0
451,087
5
L
Pele
10,407
578
189
11
0
369,575
7
W
Aphrodite
8,426
468
105
6
0
329,631
6
W
Skadi
9,414
523
92
5
0
311,489
0
W
Tyr
10,835
602
167
9
0
351,738
7
W
Ymir
8,655
481
42
2
0
313,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role