Player Matchup

Chang'e
Chang'e
Kairosi
Chang'e
Level 75
God Stats
1W - 1L
1,704 SR
Queue Stats
70W - 51L
1,610 Elo+
Party 1
Jormungandr
Jormungandr
RhyaXP
Jormungandr
Level 97
God Stats
3W - 0L
1,886 SR
Queue Stats
92W - 51L
1,626 Elo+
Party 1
Sun Wukong
Sun Wukong
Sokcs
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,595 Elo+
Party 1
Athena
Athena
shelbunnie
Athena
Level 74
God Stats
5W - 1L
1,653 SR
Queue Stats
102W - 68L
1,653 Elo+
Party 1
Lancelot
Lancelot
zietse
Lancelot
Level 29
God Stats
2W - 0L
1,731 SR
Queue Stats
36W - 28L
1,578 Elo+
Party 1
Team Averages
Level 60
1,695 SR
1,612 Elo+

VS

Team Averages
Level 21
1,553 SR
1,473 Elo+
Loki
Loki
GreenBeast0987
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,387 Elo+
Party 2
Ra
Ra
chazlauth
Ra
Level 28
God Stats
3W - 4L
1,766 SR
Queue Stats
156W - 163L
1,488 Elo+
Solo
Zeus
Zeus
itz_dedey
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,747 Elo+
Solo
Fenrir
Fenrir
senio2885
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,440 Elo+
Solo
Awilix
Awilix
xGalaxyStarx
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kairosi
Chang'e
17
6 / 0 / 14
8,944
1,118
7,867
6,644
3,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
RhyaXP
Jormungandr
15
7 / 3 / 12
8,822
1,103
8,660
8,676
7,662
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Sokcs
Sun Wukong
14
5 / 3 / 12
8,242
1,030
7,697
8,434
6,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
shelbunnie
Athena
12
3 / 2 / 14
7,861
983
3,809
9,487
9,116
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lancelot
zietse
Lancelot
15
2 / 2 / 14
8,130
1,016
6,014
8,667
4,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
6,884
861
3,533
6,947
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 4 / 3
7,732
967
7,247
8,276
3,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
7
0 / 3 / 1
5,488
686
4,836
3,476
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
senio2885
Fenrir
9
0 / 6 / 4
6,104
763
4,311
8,237
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
11
3 / 6 / 0
6,683
835
5,650
9,832
4,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
23
Kills
8
10
Deaths
23
66
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Chang'e
Kairosi
Chang'e
6
0
14
13
W
Jormungandr
RhyaXP
Jormungandr
7
3
12
4.33
W
Sun Wukong
Sokcs
Sun Wukong
5
3
12
3.67
L
2
4
3
0.88
L
Zeus
0
3
1
0.17
L
Fenrir
senio2885
Fenrir
0
6
4
0.33
W
Athena
shelbunnie
Athena
3
2
14
5
L
Awilix
3
6
0
0.5
W
Lancelot
zietse
Lancelot
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,047
Damage
25,577
41,908
Taken
36,768
30,688
Mitigated
17,649
17,442
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,533
601
206
539
6,947
3,460
0
4,151
2,796
0
11,455
W
Chang'e
Kairosi
Chang'e
7,867
964
4,241
3,429
6,644
3,266
2,452
1,995
4,649
22,852
0
W
Jormungandr
RhyaXP
Jormungandr
8,660
1,668
366
722
8,676
7,662
210
2,862
5,758
18,841
0
W
Sun Wukong
Sokcs
Sun Wukong
7,697
1,465
928
688
8,434
6,281
850
3,062
5,343
0
16,668
L
7,247
484
1,012
1,933
8,276
3,876
0
3,777
4,499
24,817
0
L
Zeus
4,836
397
339
197
3,476
1,397
0
2,657
819
6,527
0
L
Fenrir
senio2885
Fenrir
4,311
1,096
37
273
8,237
4,529
0
3,541
4,696
0
4,786
W
Athena
shelbunnie
Athena
3,809
1,131
1,012
2,286
9,487
9,116
472
2,130
7,263
4,569
0
L
Awilix
5,650
2,577
92
528
9,832
4,387
0
6,210
3,622
0
9,165
W
Lancelot
zietse
Lancelot
6,014
1,411
937
2,833
8,667
4,363
1,977
2,034
6,600
0
12,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,999
Gold Earned
32,891
93
Minions Killed
61
0
Camps Cleared
0
786,058
Distance Traveled
577,671
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,884
861
10
1
0
132,902
2
W
Chang'e
8,944
1,118
33
4
0
161,540
0
W
Jormungandr
8,822
1,103
24
3
0
140,993
0
W
Sun Wukong
8,242
1,030
23
3
0
154,875
0
L
Ra
7,732
967
42
5
0
133,537
0
L
Zeus
5,488
686
1
0
0
80,114
3
L
Fenrir
6,104
763
3
0
0
97,388
0
W
Athena
7,861
983
2
0
0
161,456
3
L
Awilix
6,683
835
5
1
0
133,730
3
W
Lancelot
8,130
1,016
11
1
0
167,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role