Player Matchup

Lancelot
Lancelot
CBN Jay
Lancelot
Level 124
God Stats
9W - 13L
1,630 SR
Queue Stats
37W - 31L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheClang5603
Kumbhakarna
Level 16
God Stats
4W - 4L
1,280 SR
Queue Stats
4W - 6L
1,294 Elo+
Party 2
Anhur
Anhur
ThyyChosenOne
Anhur
Level 88
God Stats
4W - 6L
1,520 SR
Queue Stats
119W - 102L
1,492 Elo+
Party 2
Zhong Kui
Zhong Kui
oHappy Feet
Zhong Kui
Level 129
God Stats
4W - 1L
1,542 SR
Queue Stats
158W - 140L
1,515 Elo+
Party 2
Chaac
Chaac
war214rior
Chaac
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 152L
1,364 Elo+
Solo
Team Averages
Level 80
1,494 SR
1,435 Elo+

VS

Team Averages
Level 75
1,456 SR
1,405 Elo+
Sol
Sol
B Dragon7673
Sol
Level 18
God Stats
0W - 3L
1,280 SR
Queue Stats
8W - 16L
1,318 Elo+
Party 3
Arachne
Arachne
DaddyRimuru
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,351 Elo+
Party 3
Anubis
Anubis
Max1_27
Anubis
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 36L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
OBTHEM3NACE
Sun Wukong
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,480 Elo+
Party 1
Achilles
Achilles
RondoThaaMenace
Achilles
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 46L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CBN Jay
Lancelot
20
12 / 5 / 13
19,163
479
42,362
41,678
26,895
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
TheClang5603
Kumbhakarna
20
0 / 2 / 18
14,248
356
6,477
25,755
36,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 2 / 7
18,815
470
21,804
34,185
20,807
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
oHappy Feet
Zhong Kui
20
12 / 4 / 11
19,419
485
51,724
44,751
36,416
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
20
6 / 7 / 13
17,599
440
34,031
44,597
48,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 7
16,327
408
24,109
27,869
13,117
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
DaddyRimuru
Arachne
20
6 / 8 / 6
17,350
434
31,666
45,982
24,287
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Max1_27
Anubis
20
0 / 9 / 9
17,533
438
30,223
35,874
22,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
OBTHEM3NACE
Sun Wukong
20
5 / 5 / 11
18,260
457
34,097
51,763
74,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
20
5 / 5 / 4
16,610
415
14,090
43,642
90,317
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
57
34
Kills
20
20
Deaths
34
62
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
W
Lancelot
CBN Jay
Lancelot
12
5
13
3.7
L
Arachne
DaddyRimuru
Arachne
6
8
6
1.13
L
Anubis
Max1_27
Anubis
0
9
9
0.5
L
Sun Wukong
OBTHEM3NACE
Sun Wukong
5
5
11
2.1
L
Achilles
5
5
4
1.4
W
Kumbhakarna
TheClang5603
Kumbhakarna
0
2
18
4.5
W
4
2
7
3.75
W
Zhong Kui
oHappy Feet
Zhong Kui
12
4
11
4.38
W
Chaac
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,398
Damage
134,185
190,966
Taken
205,130
168,925
Mitigated
224,563
72,972
Healing
67,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,109
9,292
0
6,477
27,869
13,117
556
9,339
18,530
117,541
16,115
W
Lancelot
CBN Jay
Lancelot
42,362
13,970
0
16,030
41,678
26,895
461
10,597
31,081
0
165,219
L
Arachne
DaddyRimuru
Arachne
31,666
17,070
0
12,236
45,982
24,287
795
12,242
33,740
0
212,483
L
Anubis
Max1_27
Anubis
30,223
623
0
17,484
35,874
22,019
1,440
10,020
25,851
206,032
0
L
Sun Wukong
OBTHEM3NACE
Sun Wukong
34,097
6,929
584
18,986
51,763
74,823
1,924
12,928
38,835
0
127,178
L
Achilles
14,090
2,611
1,162
10,926
43,642
90,317
229
14,082
29,560
0
50,339
W
Kumbhakarna
TheClang5603
Kumbhakarna
6,477
438
1,553
2,506
25,755
36,479
713
10,646
15,109
37,370
0
W
21,804
10,487
608
9,270
34,185
20,807
4,150
9,309
24,876
0
237,510
W
Zhong Kui
oHappy Feet
Zhong Kui
51,724
3,017
3,554
23,547
44,751
36,416
2,862
15,940
28,811
182,333
0
W
Chaac
34,031
8,803
0
15,904
44,597
48,328
490
9,934
34,448
0
136,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,244
Gold Earned
86,080
884
Minions Killed
897
0
Camps Cleared
0
3,824,666
Distance Traveled
3,265,607
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
16,327
408
183
5
0
630,451
0
W
Lancelot
19,163
479
161
4
0
862,930
1
L
Arachne
17,350
434
198
5
0
748,184
6
L
Anubis
17,533
438
282
7
0
601,817
5
L
Sun Wukong
18,260
457
191
5
0
641,840
0
L
Achilles
16,610
415
43
1
0
643,315
0
W
Kumbhakarna
14,248
356
23
1
0
800,748
0
W
Anhur
18,815
470
288
7
0
731,696
5
W
Zhong Kui
19,419
485
239
6
0
691,620
7
W
Chaac
17,599
440
173
4
0
737,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role