Player Matchup

Arachne
Arachne
Cooderbandit
Arachne
Level 43
God Stats
6W - 12L
1,408 SR
Queue Stats
9W - 38L
1,393 Elo+
Party 1
Yemoja
Yemoja
Failingblips
Yemoja
Level 120
God Stats
5W - 9L
1,503 SR
Queue Stats
41W - 80L
1,384 Elo+
Party 1
Shiva
Shiva
Krispy Blips
Shiva
Level 120
God Stats
1W - 2L
1,517 SR
Queue Stats
32W - 53L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
Neproxis
Baron Samedi
Level 125
God Stats
4W - 12L
1,639 SR
Queue Stats
44W - 81L
1,410 Elo+
Party 1
Cerberus
Cerberus
StunningSiren63
Cerberus
Level 123
God Stats
0W - 2L
1,121 SR
Queue Stats
39W - 73L
1,421 Elo+
Party 1
Team Averages
Level 106
1,437 SR
1,400 Elo+

VS

Team Averages
Level 106
1,500 SR
1,476 Elo+
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DaRotten
Chaac
Level 89
God Stats
1W - 1L
1,425 SR
Queue Stats
7W - 10L
1,485 Elo+
Party 2
Khepri
Khepri
Darkfenix30
Khepri
Level 129
God Stats
1W - 0L
1,326 SR
Queue Stats
21W - 28L
1,391 Elo+
Party 2
Persephone
Persephone
IRATOTAL30
Persephone
Level 40
God Stats
1W - 0L
1,714 SR
Queue Stats
13W - 13L
1,543 Elo+
Party 2
Charybdis
Charybdis
Mystica146
Charybdis
Level 126
God Stats
5W - 4L
1,536 SR
Queue Stats
100W - 97L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cooderbandit
Arachne
14
1 / 1 / 0
7,719
643
3,767
11,122
7,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
14
0 / 3 / 0
8,103
675
5,646
11,299
12,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 2 / 0
7,583
632
7,258
11,542
8,101
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Neproxis
Baron Samedi
14
1 / 4 / 1
8,360
697
6,995
11,706
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
15
0 / 1 / 0
8,469
706
8,862
14,887
17,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
8 / 1 / 3
10,004
834
11,438
9,643
4,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
DaRotten
Chaac
15
0 / 0 / 5
8,632
719
13,295
13,866
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
14
0 / 0 / 7
8,691
724
3,645
1,480
1,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
IRATOTAL30
Persephone
15
1 / 0 / 4
8,775
731
10,972
6,045
2,984
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Mystica146
Charybdis
15
2 / 1 / 5
8,227
686
10,413
10,552
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
11
11
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
1
3
9.5
L
Arachne
Cooderbandit
Arachne
1
1
0
1
W
Chaac
DaRotten
Chaac
0
0
5
2.5
W
Khepri
0
0
7
3.5
L
Yemoja
0
3
0
0
W
Persephone
IRATOTAL30
Persephone
1
0
4
3
L
0
2
0
0
W
Charybdis
Mystica146
Charybdis
2
1
5
4.5
L
Baron Samedi
Neproxis
Baron Samedi
1
4
1
0.38
L
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
49,763
60,556
Taken
41,586
50,642
Mitigated
24,050
18,591
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,438
3,031
0
0
9,643
4,535
586
4,711
4,932
0
49,310
L
Arachne
Cooderbandit
Arachne
3,767
2,873
0
2,657
11,122
7,045
56
1,288
9,834
0
18,381
W
Chaac
DaRotten
Chaac
13,295
1,638
0
6,569
13,866
10,272
585
6,515
7,351
0
35,002
W
Khepri
3,645
95
180
277
1,480
1,818
0
1,008
472
15,956
0
L
Yemoja
5,646
526
3,780
2,166
11,299
12,154
0
3,316
7,983
21,587
0
W
Persephone
IRATOTAL30
Persephone
10,972
458
50
2,339
6,045
2,984
67
3,091
2,954
36,445
0
L
7,258
766
0
1,916
11,542
8,101
0
3,145
8,397
0
29,264
W
Charybdis
Mystica146
Charybdis
10,413
4,393
0
3,842
10,552
4,441
212
6,178
4,374
0
29,541
L
Baron Samedi
Neproxis
Baron Samedi
6,995
344
1,720
2,909
11,706
6,184
0
2,750
8,956
25,010
0
L
Cerberus
8,862
465
296
3,147
14,887
17,158
0
4,118
10,769
32,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
44,329
217
Minions Killed
282
0
Camps Cleared
0
1,114,397
Distance Traveled
1,329,463
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,004
834
79
7
0
291,956
5
L
Arachne
7,719
643
35
3
0
275,286
1
W
Chaac
8,632
719
57
5
0
277,096
3
W
Khepri
8,691
724
25
2
0
277,970
1
L
Yemoja
8,103
675
29
2
0
195,829
5
W
Persephone
8,775
731
77
6
0
262,803
0
L
Shiva
7,583
632
44
4
0
236,865
0
W
Charybdis
8,227
686
44
4
0
219,638
1
L
Baron Samedi
8,360
697
39
3
0
193,930
6
L
Cerberus
8,469
706
70
6
0
212,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role