Player Matchup

Yemoja
Yemoja
ChopStryfe
Yemoja
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 63L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
Omegastryfe
Baron Samedi
Level 65
God Stats
24W - 9L
1,592 SR
Queue Stats
208W - 140L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
Twizious
Amaterasu
Level 86
God Stats
20W - 7L
1,500 SR
Queue Stats
204W - 148L
1,408 Elo+
Party 1
Team Averages
Level 56
1,531 SR
1,385 Elo+

VS

Team Averages
Level 49
1,550 SR
1,345 Elo+
Raijin
Raijin
BipolarRabbit44
Raijin
Level 68
God Stats
1W - 3L
1,350 SR
Queue Stats
243W - 304L
1,369 Elo+
Solo
Lancelot
Lancelot
Firebird boy2
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 202L
1,289 Elo+
Party 2
Odin
Odin
ShArKy4680
Odin
Level 63
God Stats
4W - 3L
1,798 SR
Queue Stats
285W - 376L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChopStryfe
Yemoja
17
2 / 0 / 25
12,682
746
8,227
6,979
6,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
Omegastryfe
Baron Samedi
20
20 / 1 / 7
14,689
864
38,665
21,876
18,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Twizious
Amaterasu
15
5 / 5 / 13
12,143
714
10,575
21,367
18,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
10,339
608
11,437
17,556
9,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
Firebird boy2
Lancelot
14
2 / 12 / 3
10,250
603
8,757
22,521
10,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 3
11,177
657
13,768
27,710
21,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
27
Kills
6
6
Deaths
27
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Yemoja
ChopStryfe
Yemoja
2
0
25
14.5
L
Lancelot
Firebird boy2
Lancelot
2
12
3
0.29
W
Baron Samedi
Omegastryfe
Baron Samedi
20
1
7
23.5
L
2
6
3
0.58
W
Amaterasu
Twizious
Amaterasu
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,467
Damage
33,962
50,222
Taken
67,787
43,988
Mitigated
41,041
24,237
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,437
1,240
156
1,494
17,556
9,418
0
12,041
5,515
25,776
0
W
Yemoja
ChopStryfe
Yemoja
8,227
1,845
2,379
1,200
6,979
6,708
558
2,349
4,551
24,305
0
L
Lancelot
Firebird boy2
Lancelot
8,757
2,516
0
3,165
22,521
10,116
0
15,685
6,836
0
38,957
W
Baron Samedi
Omegastryfe
Baron Samedi
38,665
5,632
3,199
12,277
21,876
18,469
1,702
6,075
15,284
95,435
0
L
13,768
2,164
0
4,296
27,710
21,507
0
19,309
8,401
9,112
33,042
W
Amaterasu
Twizious
Amaterasu
10,575
6,390
798
4,384
21,367
18,811
649
7,174
13,360
0
31,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,514
Gold Earned
31,766
170
Minions Killed
141
8
Camps Cleared
5
862,289
Distance Traveled
763,212
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,339
608
24
1
0
208,776
1
W
Yemoja
12,682
746
25
1
1
280,655
1
L
Lancelot
10,250
603
56
3
1
268,114
1
W
Baron Samedi
14,689
864
110
6
3
299,994
1
L
Odin
11,177
657
61
4
4
286,322
1
W
Amaterasu
12,143
714
35
2
4
281,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role