Player Matchup

Cerberus
Cerberus
Alvar-06K
Cerberus
Level 68
God Stats
18W - 31L
1,361 SR
Queue Stats
436W - 559L
1,350 Elo+
Party 1
Neith
Neith
GripenC
Neith
Level 146
God Stats
8W - 9L
1,628 SR
Queue Stats
760W - 812L
1,453 Elo+
Solo
Sol
Sol
Hunter_Krin
Sol
Level 109
God Stats
3W - 2L
1,490 SR
Queue Stats
179W - 180L
1,491 Elo+
Solo
Serqet
Serqet
S1m0ncete-12
Serqet
Level 64
God Stats
6W - 8L
1,501 SR
Queue Stats
290W - 432L
1,288 Elo+
Party 1
Chaac
Chaac
XxAleex-_-007xX
Chaac
Level 25
God Stats
16W - 17L
1,321 SR
Queue Stats
25W - 46L
1,208 Elo+
Party 1
Team Averages
Level 82
1,460 SR
1,358 Elo+

VS

Team Averages
Level 95
1,636 SR
1,443 Elo+
Thanatos
Thanatos
FrostyFloe
Thanatos
Level 42
God Stats
7W - 1L
1,713 SR
Queue Stats
20W - 12L
1,392 Elo+
Solo
Freya
Freya
Himika7062
Freya
Level 125
God Stats
13W - 3L
1,801 SR
Queue Stats
260W - 248L
1,533 Elo+
Party 2
Hercules
Hercules
ju06v
Hercules
Level 146
God Stats
16W - 21L
1,558 SR
Queue Stats
431W - 479L
1,454 Elo+
Solo
Merlin
Merlin
kleWi-Juice34
Merlin
Level 92
God Stats
3W - 1L
1,580 SR
Queue Stats
117W - 114L
1,302 Elo+
Solo
Aphrodite
Aphrodite
zakvvzz
Aphrodite
Level 71
God Stats
25W - 24L
1,524 SR
Queue Stats
91W - 89L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alvar-06K
Cerberus
10
3 / 2 / 3
6,792
522
3,787
16,383
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
GripenC
Neith
12
2 / 1 / 2
7,105
547
7,525
8,239
3,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 2
6,238
480
7,753
11,211
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
9
1 / 5 / 2
5,547
427
5,243
11,256
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 1
5,719
440
4,722
12,532
7,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FrostyFloe
Thanatos
12
2 / 3 / 3
7,017
540
3,157
11,162
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
12
2 / 3 / 3
7,178
552
10,911
11,630
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
ju06v
Hercules
13
6 / 0 / 2
8,186
630
8,670
10,346
7,938
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 1
6,962
536
6,754
10,111
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
zakvvzz
Aphrodite
12
5 / 0 / 2
7,314
563
10,333
5,832
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
16
16
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alvar-06K
Cerberus
3
2
3
2.25
W
Thanatos
FrostyFloe
Thanatos
2
3
3
1.17
L
Neith
GripenC
Neith
2
1
2
3
W
Freya
2
3
3
1.17
L
2
3
2
1
L
Serqet
1
5
2
0.4
L
0
5
1
0.1
W
Hercules
ju06v
Hercules
6
0
2
7
W
1
2
1
0.75
W
Aphrodite
zakvvzz
Aphrodite
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,030
Damage
39,825
59,621
Taken
49,081
31,177
Mitigated
22,474
22,295
Healing
27,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alvar-06K
Cerberus
3,787
404
361
7,584
16,383
11,636
0
10,629
5,754
27,243
0
W
Thanatos
FrostyFloe
Thanatos
3,157
830
0
9,742
11,162
3,921
169
1,144
9,868
0
35,460
L
Neith
GripenC
Neith
7,525
1,741
0
2,511
8,239
3,819
224
5,583
2,656
0
54,461
W
Freya
10,911
3,765
0
5,281
11,630
5,066
0
7,645
3,985
41,251
7,081
L
7,753
4,646
0
5,893
11,211
3,819
222
6,848
4,363
45,420
0
L
Serqet
5,243
1,785
0
1,386
11,256
4,249
0
3,237
8,019
0
23,281
L
4,722
878
0
4,560
12,532
7,654
224
0
12,532
0
32,173
W
Hercules
ju06v
Hercules
8,670
2,493
0
2,232
10,346
7,938
257
0
10,016
0
42,002
W
6,754
878
0
1,974
10,111
3,018
974
891
9,220
49,414
0
W
Aphrodite
zakvvzz
Aphrodite
10,333
644
3,448
4,640
5,832
2,531
376
1,860
3,832
38,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
36,657
320
Minions Killed
349
0
Camps Cleared
0
1,183,552
Distance Traveled
1,155,848
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,792
522
41
3
0
245,166
4
W
Thanatos
7,017
540
77
6
0
258,304
8
L
Neith
7,105
547
92
7
0
219,646
2
W
Freya
7,178
552
76
6
0
229,035
5
L
Sol
6,238
480
86
7
0
221,127
4
L
Serqet
5,547
427
43
3
0
254,178
2
L
Chaac
5,719
440
58
4
0
243,435
2
W
Hercules
8,186
630
67
5
0
230,325
2
W
Merlin
6,962
536
78
6
0
214,764
8
W
Aphrodite
7,314
563
51
4
0
223,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role