Player Matchup

Da Ji
Da Ji
HijoD_Put_HR
Da Ji
Level 88
God Stats
89W - 58L
1,626 SR
Queue Stats
372W - 276L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
OmegaGinger
Baron Samedi
Level 38
God Stats
22W - 21L
1,450 SR
Queue Stats
100W - 90L
1,448 Elo+
Solo
Merlin
Merlin
TheYushu
Merlin
Level 43
God Stats
2W - 2L
1,661 SR
Queue Stats
9W - 7L
1,470 Elo+
Solo
Cupid
Cupid
gabol33
Cupid
Level 68
God Stats
5W - 0L
1,900 SR
Queue Stats
274W - 186L
1,594 Elo+
Party 1
Cabrakan
Cabrakan
jotaosvaldo
Cabrakan
Level 29
God Stats
7W - 4L
1,451 SR
Queue Stats
309W - 175L
1,616 Elo+
Party 1
Team Averages
Level 53
1,617 SR
1,540 Elo+

VS

Team Averages
Level 38
1,413 SR
1,317 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
BigDumbRobots
Khepri
Level 12
God Stats
0W - 3L
1,335 SR
Queue Stats
2W - 20L
1,144 Elo+
Party 2
Merlin
Merlin
BlackKightISB
Merlin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 27L
1,261 Elo+
Party 2
Hou Yi
Hou Yi
C8KE
Hou Yi
Level 85
God Stats
9W - 11L
1,508 SR
Queue Stats
105W - 140L
1,460 Elo+
Party 3
Sun Wukong
Sun Wukong
PapaAtreides
Sun Wukong
Level 22
God Stats
6W - 24L
1,224 SR
Queue Stats
12W - 43L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 14
12,190
1,219
16,131
6,812
4,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Baron Samedi
OmegaGinger
Baron Samedi
16
2 / 0 / 13
10,868
1,087
6,268
3,250
3,880
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
TheYushu
Merlin
16
1 / 1 / 15
10,261
1,026
11,083
8,646
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
gabol33
Cupid
17
9 / 0 / 13
11,767
1,177
24,955
8,420
4,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
jotaosvaldo
Cabrakan
16
2 / 1 / 19
11,213
1,121
8,190
14,853
23,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

287

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 3 / 2
9,884
988
5,894
14,369
21,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 6 / 1
10,035
1,004
4,724
17,641
22,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 8 / 1
8,989
899
7,756
11,815
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
C8KE
Hou Yi
15
2 / 3 / 0
9,809
981
11,101
7,929
3,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
PapaAtreides
Sun Wukong
15
0 / 4 / 2
8,950
895
8,228
18,783
15,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
8
24
Kills
2
2
Deaths
24
74
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
L
0
6
1
0.08
L
0
8
1
0.06
L
Hou Yi
C8KE
Hou Yi
2
3
0
0.67
W
10
0
14
17
W
Baron Samedi
OmegaGinger
Baron Samedi
2
0
13
8.5
L
Sun Wukong
PapaAtreides
Sun Wukong
0
4
2
0.25
W
Merlin
TheYushu
Merlin
1
1
15
8.5
W
Cupid
gabol33
Cupid
9
0
13
15.5
W
Cabrakan
jotaosvaldo
Cabrakan
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,627
Damage
37,703
41,981
Taken
70,537
41,851
Mitigated
69,990
14,759
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,894
987
547
1,538
14,369
21,962
0
7,555
6,814
18,258
0
L
4,724
510
0
917
17,641
22,944
0
6,395
11,246
14,018
0
L
7,756
1,150
0
0
11,815
5,743
0
3,644
8,171
24,403
0
L
Hou Yi
C8KE
Hou Yi
11,101
4,614
773
592
7,929
3,761
0
1,247
6,682
0
46,644
W
16,131
4,263
0
1,011
6,812
4,553
0
1,759
5,053
0
30,200
W
Baron Samedi
OmegaGinger
Baron Samedi
6,268
351
2,922
2,051
3,250
3,880
0
2,154
1,096
18,311
0
L
Sun Wukong
PapaAtreides
Sun Wukong
8,228
1,125
600
2,371
18,783
15,580
0
6,700
12,083
0
17,799
W
Merlin
TheYushu
Merlin
11,083
1,061
0
447
8,646
5,327
0
4,304
4,342
40,208
0
W
Cupid
gabol33
Cupid
24,955
14,819
0
5,004
8,420
4,764
0
3,329
5,091
0
54,040
W
Cabrakan
jotaosvaldo
Cabrakan
8,190
1,485
0
3,324
14,853
23,327
0
6,828
8,025
12,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,299
Gold Earned
47,667
206
Minions Killed
201
12
Camps Cleared
3
869,863
Distance Traveled
815,118
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,884
988
41
4
0
129,522
0
L
Khepri
10,035
1,004
26
3
0
171,272
0
L
Merlin
8,989
899
35
4
1
148,379
0
L
Hou Yi
9,809
981
75
8
1
181,305
4
W
Da Ji
12,190
1,219
28
3
10
198,958
0
W
Baron Samedi
10,868
1,087
25
3
0
171,485
0
L
Sun Wukong
8,950
895
24
2
1
184,640
1
W
Merlin
10,261
1,026
76
8
0
171,551
1
W
Cupid
11,767
1,177
73
7
2
176,553
1
W
Cabrakan
11,213
1,121
4
0
0
151,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role