Player Matchup

Medusa
Medusa
AlThor01
Medusa
Level 19
God Stats
6W - 1L
1,850 SR
Queue Stats
67W - 88L
1,389 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Chr0m0s0me
Tsukuyomi
Level 87
God Stats
8W - 4L
1,747 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Merlin
Merlin
DomWeston
Merlin
Level 29
God Stats
15W - 11L
1,500 SR
Queue Stats
57W - 49L
1,478 Elo+
Party 2
Bacchus
Bacchus
Haz425
Bacchus
Level 59
God Stats
5W - 5L
1,616 SR
Queue Stats
77W - 85L
1,446 Elo+
Party 2
Xbalanque
Xbalanque
grm635
Xbalanque
Level 92
God Stats
3W - 2L
1,519 SR
Queue Stats
27W - 15L
1,478 Elo+
Solo
Team Averages
Level 57
1,647 SR
1,458 Elo+

VS

Team Averages
Level 63
1,406 SR
1,348 Elo+
Vulcan
Vulcan
DrM199
Vulcan
Level 41
God Stats
1W - 2L
1,514 SR
Queue Stats
58W - 88L
1,328 Elo+
Party 1
Izanami
Izanami
Kbronazo213
Izanami
Level 42
God Stats
1W - 5L
1,250 SR
Queue Stats
81W - 123L
1,294 Elo+
Party 3
King Arthur
King Arthur
PuMa2211
King Arthur
Level 48
God Stats
1W - 3L
1,345 SR
Queue Stats
298W - 348L
1,358 Elo+
Party 3
Hun Batz
Hun Batz
Ryuzaaki00
Hun Batz
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 97L
1,353 Elo+
Party 1
Ymir
Ymir
larlos12
Ymir
Level 139
God Stats
11W - 18L
1,423 SR
Queue Stats
846W - 890L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlThor01
Medusa
20
14 / 3 / 12
14,600
584
27,586
22,111
10,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Chr0m0s0me
Tsukuyomi
20
7 / 4 / 10
14,621
585
17,811
22,564
11,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
DomWeston
Merlin
18
7 / 3 / 15
13,069
523
21,314
13,747
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Haz425
Bacchus
16
2 / 1 / 21
12,508
500
10,953
25,078
38,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
grm635
Xbalanque
20
12 / 2 / 8
15,329
613
21,776
22,577
11,376
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DrM199
Vulcan
15
4 / 8 / 1
10,383
415
11,433
16,570
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Kbronazo213
Izanami
14
2 / 10 / 2
9,464
379
10,606
23,631
9,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
PuMa2211
King Arthur
14
0 / 7 / 2
8,961
358
4,890
24,813
25,225
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
Ryuzaaki00
Hun Batz
16
5 / 8 / 3
11,385
455
16,834
27,845
12,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
1 / 9 / 2
9,481
379
8,016
30,243
38,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
22
42
Kills
12
13
Deaths
42
66
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
AlThor01
Medusa
14
3
12
6.67
W
Tsukuyomi
Chr0m0s0me
Tsukuyomi
7
4
10
3
W
Merlin
DomWeston
Merlin
7
3
15
4.83
L
Vulcan
DrM199
Vulcan
4
8
1
0.56
W
Bacchus
Haz425
Bacchus
2
1
21
12.5
L
Izanami
Kbronazo213
Izanami
2
10
2
0.3
L
King Arthur
PuMa2211
King Arthur
0
7
2
0.14
L
Hun Batz
Ryuzaaki00
Hun Batz
5
8
3
0.81
W
Xbalanque
grm635
Xbalanque
12
2
8
8
L
Ymir
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,440
Damage
51,779
106,077
Taken
123,102
78,279
Mitigated
92,609
41,298
Healing
17,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AlThor01
Medusa
27,586
17,900
0
10,497
22,111
10,945
7,493
5,340
16,771
0
121,379
W
Tsukuyomi
Chr0m0s0me
Tsukuyomi
17,811
3,668
0
10,162
22,564
11,208
1,570
3,528
18,136
0
121,450
W
Merlin
DomWeston
Merlin
21,314
651
206
2,355
13,747
6,512
641
5,376
8,225
75,453
0
L
Vulcan
DrM199
Vulcan
11,433
3,210
0
2,028
16,570
7,579
111
6,187
10,383
85,006
0
W
Bacchus
Haz425
Bacchus
10,953
1,597
0
5,537
25,078
38,238
771
8,091
16,351
20,974
0
L
Izanami
Kbronazo213
Izanami
10,606
7,555
0
4,087
23,631
9,091
0
5,919
17,712
0
68,048
L
King Arthur
PuMa2211
King Arthur
4,890
750
0
1,951
24,813
25,225
234
3,501
21,312
0
38,227
L
Hun Batz
Ryuzaaki00
Hun Batz
16,834
5,540
0
8,083
27,845
12,524
0
7,145
20,700
0
93,453
W
Xbalanque
grm635
Xbalanque
21,776
17,103
0
12,541
22,577
11,376
5,838
1,413
21,164
0
142,789
L
Ymir
8,016
1,614
0
1,330
30,243
38,190
87
9,515
20,728
35,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,127
Gold Earned
49,674
641
Minions Killed
470
0
Camps Cleared
0
2,317,693
Distance Traveled
2,106,829
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,600
584
178
7
0
391,521
1
W
Tsukuyomi
14,621
585
162
6
0
522,085
13
W
Merlin
13,069
523
99
4
0
480,297
0
L
Vulcan
10,383
415
114
5
0
449,984
1
W
Bacchus
12,508
500
20
1
0
475,758
5
L
Izanami
9,464
379
106
4
0
376,309
5
L
King Arthur
8,961
358
67
3
0
401,660
3
L
Hun Batz
11,385
455
121
5
0
485,411
3
W
Xbalanque
15,329
613
182
7
0
448,032
3
L
Ymir
9,481
379
62
2
0
393,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role