Player Matchup

Lancelot
Lancelot
DarkSun506703
Lancelot
Level 84
God Stats
5W - 3L
1,706 SR
Queue Stats
200W - 199L
1,548 Elo+
Solo
Chang'e
Chang'e
Hzawx
Chang'e
Level 153
God Stats
22W - 19L
1,573 SR
Queue Stats
129W - 134L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
ReactedHAT1134
Kumbhakarna
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
364W - 355L
1,552 Elo+
Solo
Apollo
Apollo
SomeGuyDie
Apollo
Level 67
God Stats
23W - 29L
1,465 SR
Queue Stats
187W - 172L
1,579 Elo+
Solo
Kukulkan
Kukulkan
Toxic Cerberus
Kukulkan
Level 143
God Stats
52W - 54L
1,427 SR
Queue Stats
433W - 420L
1,522 Elo+
Solo
Team Averages
Level 115
1,534 SR
1,532 Elo+

VS

Team Averages
Level 134
1,538 SR
1,532 Elo+
Nike
Nike
MilitaryMass
Nike
Level 108
God Stats
1W - 8L
1,352 SR
Queue Stats
147W - 166L
1,532 Elo+
Solo
Aphrodite
Aphrodite
ReinIV
Aphrodite
Level 145
God Stats
9W - 8L
1,487 SR
Queue Stats
512W - 512L
1,501 Elo+
Party 2
Poseidon
Poseidon
Skaldyr
Poseidon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,483 Elo+
Party 1
Arachne
Arachne
scorpion331
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,503 Elo+
Party 2
King Arthur
King Arthur
thundrturtle21
King Arthur
Level 160
God Stats
3W - 2L
1,849 SR
Queue Stats
144W - 81L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarkSun506703
Lancelot
20
2 / 7 / 25
15,760
927
20,498
32,256
31,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Hzawx
Chang'e
20
8 / 3 / 20
17,638
1,038
42,026
27,310
13,385
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
ReactedHAT1134
Kumbhakarna
20
3 / 0 / 23
16,189
952
9,293
31,805
38,941
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
SomeGuyDie
Apollo
20
12 / 7 / 11
17,981
1,058
35,735
33,464
17,204
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
20
7 / 5 / 20
17,349
1,021
42,608
27,926
13,785
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 14
16,004
941
23,334
34,973
43,370
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
ReinIV
Aphrodite
20
4 / 5 / 12
16,405
965
24,368
25,670
22,000
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Skaldyr
Poseidon
20
6 / 7 / 12
17,562
1,033
40,912
24,239
10,425
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
scorpion331
Arachne
20
0 / 9 / 8
14,459
851
18,860
40,130
25,711
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

King Arthur
thundrturtle21
King Arthur
20
10 / 8 / 7
18,179
1,069
39,956
38,596
39,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
75
32
Kills
22
22
Deaths
32
99
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DarkSun506703
Lancelot
2
7
25
2.07
W
Chang'e
Hzawx
Chang'e
8
3
20
6
L
2
3
14
3
W
Kumbhakarna
ReactedHAT1134
Kumbhakarna
3
0
23
14.5
L
Aphrodite
ReinIV
Aphrodite
4
5
12
2
L
Poseidon
Skaldyr
Poseidon
6
7
12
1.71
W
Apollo
SomeGuyDie
Apollo
12
7
11
2.5
W
Kukulkan
7
5
20
3.4
L
Arachne
scorpion331
Arachne
0
9
8
0.44
L
King Arthur
thundrturtle21
King Arthur
10
8
7
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,160
Damage
147,430
152,761
Taken
163,608
114,731
Mitigated
140,896
29,131
Healing
37,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DarkSun506703
Lancelot
20,498
2,142
0
743
32,256
31,416
0
17,836
14,420
0
28,227
W
Chang'e
Hzawx
Chang'e
42,026
1,946
10,923
12,280
27,310
13,385
0
6,027
21,283
71,116
0
L
23,334
2,633
0
0
34,973
43,370
0
19,844
15,129
1,243
54,637
W
Kumbhakarna
ReactedHAT1134
Kumbhakarna
9,293
1,250
0
59
31,805
38,941
0
16,411
15,394
18,583
0
L
Aphrodite
ReinIV
Aphrodite
24,368
892
13,324
13,109
25,670
22,000
0
14,217
11,453
44,749
0
L
Poseidon
Skaldyr
Poseidon
40,912
6,860
0
507
24,239
10,425
0
14,002
10,237
94,358
0
W
Apollo
SomeGuyDie
Apollo
35,735
21,047
0
1,890
33,464
17,204
0
13,392
20,072
0
82,040
W
Kukulkan
42,608
2,607
0
3,236
27,926
13,785
0
13,006
14,920
101,474
0
L
Arachne
scorpion331
Arachne
18,860
11,041
0
3,400
40,130
25,711
0
22,639
17,491
0
37,997
L
King Arthur
thundrturtle21
King Arthur
39,956
6,306
0
7,025
38,596
39,390
0
23,225
15,371
215
71,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,917
Gold Earned
82,609
384
Minions Killed
349
6
Camps Cleared
14
1,669,538
Distance Traveled
1,697,689
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,760
927
19
1
2
362,996
0
W
Chang'e
17,638
1,038
95
6
2
338,086
0
L
Nike
16,004
941
67
4
1
342,849
1
W
Kumbhakarna
16,189
952
21
1
1
345,930
1
L
Aphrodite
16,405
965
49
3
0
350,396
0
L
Poseidon
17,562
1,033
136
8
3
307,937
0
W
Apollo
17,981
1,058
88
5
1
303,642
0
W
Kukulkan
17,349
1,021
161
9
0
318,884
1
L
Arachne
14,459
851
37
2
5
346,228
0
L
King Arthur
18,179
1,069
60
4
5
350,279
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role