Player Matchup

Sun Wukong
Sun Wukong
John seaskip
Sun Wukong
Level 146
God Stats
23W - 40L
1,402 SR
Queue Stats
766W - 790L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
JuniorSenjin
Heimdallr
Level 49
God Stats
3W - 10L
1,202 SR
Queue Stats
202W - 203L
1,421 Elo+
Party 1
Shiva
Shiva
Snageria
Shiva
Level 60
God Stats
15W - 7L
1,731 SR
Queue Stats
152W - 144L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
SoroCPU
Zhong Kui
Level 87
God Stats
15W - 14L
1,705 SR
Queue Stats
121W - 107L
1,458 Elo+
Party 1
Atlas
Atlas
VOR13X
Atlas
Level 25
God Stats
27W - 17L
1,818 SR
Queue Stats
195W - 213L
1,387 Elo+
Party 1
Team Averages
Level 73
1,571 SR
1,431 Elo+

VS

Team Averages
Level 90
1,537 SR
1,441 Elo+
Heimdallr
Heimdallr
Hydropump94
Heimdallr
Level 143
God Stats
3W - 6L
1,379 SR
Queue Stats
24W - 32L
1,394 Elo+
Party 2
Amaterasu
Amaterasu
Matuto312000
Amaterasu
Level 92
God Stats
2W - 2L
1,574 SR
Queue Stats
86W - 90L
1,516 Elo+
Solo
Janus
Janus
SoaringRaven3
Janus
Level 95
God Stats
2W - 5L
1,782 SR
Queue Stats
364W - 376L
1,428 Elo+
Solo
Ymir
Ymir
ltsnotatumah
Ymir
Level 20
God Stats
11W - 8L
1,607 SR
Queue Stats
19W - 29L
1,375 Elo+
Party 2
Serqet
Serqet
smibaer
Serqet
Level 99
God Stats
0W - 2L
1,343 SR
Queue Stats
150W - 143L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
John seaskip
Sun Wukong
11
4 / 0 / 0
6,668
667
7,167
5,968
3,829
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
JuniorSenjin
Heimdallr
8
2 / 0 / 4
5,160
516
7,562
6,381
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
Snageria
Shiva
9
3 / 0 / 4
5,545
555
3,034
7,349
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
SoroCPU
Zhong Kui
10
2 / 0 / 3
5,806
581
3,973
4,031
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
VOR13X
Atlas
8
1 / 1 / 2
5,439
544
3,916
8,279
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hydropump94
Heimdallr
7
1 / 4 / 0
4,488
449
4,796
9,011
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Matuto312000
Amaterasu
8
0 / 4 / 0
4,782
478
1,136
8,422
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 3 / 0
5,203
520
2,971
5,390
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
5,062
506
4,040
8,233
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
smibaer
Serqet
8
0 / 0 / 0
4,653
465
1,649
7,202
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Hydropump94
Heimdallr
1
4
0
0.25
W
Sun Wukong
John seaskip
Sun Wukong
4
0
0
4
W
Heimdallr
JuniorSenjin
Heimdallr
2
0
4
4
L
Amaterasu
Matuto312000
Amaterasu
0
4
0
0
W
Shiva
Snageria
Shiva
3
0
4
5
L
0
3
0
0
W
Zhong Kui
SoroCPU
Zhong Kui
2
0
3
3.5
W
Atlas
VOR13X
Atlas
1
1
2
2
L
0
1
1
0.5
L
Serqet
smibaer
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,652
Damage
14,592
32,008
Taken
38,258
16,562
Mitigated
16,322
11,102
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Hydropump94
Heimdallr
4,796
2,056
0
2,581
9,011
3,156
0
2,228
6,783
0
25,646
W
Sun Wukong
John seaskip
Sun Wukong
7,167
2,540
0
1,570
5,968
3,829
984
0
5,968
0
42,412
W
Heimdallr
JuniorSenjin
Heimdallr
7,562
3,723
0
3,721
6,381
2,246
564
2,610
3,731
0
31,758
L
Amaterasu
Matuto312000
Amaterasu
1,136
341
0
2,931
8,422
3,567
0
0
8,422
0
27,573
W
Shiva
Snageria
Shiva
3,034
442
82
1,225
7,349
3,596
0
1,220
5,864
0
28,224
L
2,971
625
0
1,001
5,390
1,478
0
844
4,546
32,811
0
W
Zhong Kui
SoroCPU
Zhong Kui
3,973
559
0
1,111
4,031
2,526
0
1,160
2,721
30,966
0
W
Atlas
VOR13X
Atlas
3,916
1,498
155
3,238
8,279
4,365
0
1,642
6,557
18,544
0
L
4,040
866
377
2,517
8,233
5,539
0
3,355
4,878
15,187
0
L
Serqet
smibaer
Serqet
1,649
406
0
3,233
7,202
2,582
0
1,462
5,740
0
21,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,618
Gold Earned
24,188
259
Minions Killed
234
0
Camps Cleared
0
1,010,444
Distance Traveled
949,178
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,488
449
51
5
0
202,038
0
W
Sun Wukong
6,668
667
65
7
0
200,586
1
W
Heimdallr
5,160
516
46
5
0
200,360
1
L
Amaterasu
4,782
478
47
5
0
144,714
3
W
Shiva
5,545
555
53
5
0
235,758
4
L
Janus
5,203
520
64
6
0
190,566
2
W
Zhong Kui
5,806
581
66
7
0
182,844
3
W
Atlas
5,439
544
29
3
0
190,896
3
L
Ymir
5,062
506
17
2
0
180,177
3
L
Serqet
4,653
465
55
6
0
231,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role