Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
KaMiKaZeeTuRtL3
Khepri
Level 123
God Stats
1W - 2L
1,501 SR
Queue Stats
368W - 393L
1,485 Elo+
Solo
Ymir
Ymir
SirPotatoez
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Solo
Xbalanque
Xbalanque
bazinga2597
Xbalanque
Level 121
God Stats
4W - 3L
1,712 SR
Queue Stats
144W - 167L
1,469 Elo+
Party 2
Sol
Sol
jakra1311
Sol
Level 78
God Stats
1W - 2L
1,468 SR
Queue Stats
57W - 62L
1,462 Elo+
Party 2
Team Averages
Level 117
1,536 SR
1,524 Elo+

VS

Team Averages
Level 97
1,431 SR
1,474 Elo+
Ao Kuang
Ao Kuang
Gaeljk
Ao Kuang
Level 59
God Stats
4W - 9L
1,263 SR
Queue Stats
137W - 151L
1,448 Elo+
Party 1
Ah Puch
Ah Puch
MarleySayer
Ah Puch
Level 81
God Stats
5W - 6L
1,397 SR
Queue Stats
80W - 86L
1,475 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SJose2000
Kumbhakarna
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,490 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SirGeorgeclunii
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,472 Elo+
Party 1
Agni
Agni
ZzYUGOzZ
Agni
Level 144
God Stats
13W - 7L
1,493 SR
Queue Stats
571W - 597L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
4 / 4 / 12
10,849
603
19,447
16,237
10,150
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 5 / 7
11,646
647
8,154
21,189
26,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 8 / 11
10,474
582
14,765
23,681
19,142
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
bazinga2597
Xbalanque
18
4 / 7 / 7
10,612
590
17,349
19,692
11,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
2 / 4 / 8
10,440
580
15,318
14,696
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gaeljk
Ao Kuang
17
9 / 8 / 9
11,699
650
15,402
22,111
12,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
MarleySayer
Ah Puch
20
4 / 2 / 16
12,669
704
29,367
17,709
11,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SJose2000
Kumbhakarna
18
0 / 3 / 16
11,812
656
6,754
29,831
45,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
SirGeorgeclunii
Ah Muzen Cab
20
11 / 1 / 11
14,017
779
23,490
16,237
10,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
16
4 / 4 / 9
10,535
585
13,280
15,236
8,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
89
16
Kills
28
28
Deaths
18
45
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
4
12
2.5
W
Ao Kuang
Gaeljk
Ao Kuang
9
8
9
1.69
L
4
5
7
1.5
W
Ah Puch
MarleySayer
Ah Puch
4
2
16
6
W
Kumbhakarna
SJose2000
Kumbhakarna
0
3
16
2.67
W
Ah Muzen Cab
SirGeorgeclunii
Ah Muzen Cab
11
1
11
16.5
L
2
8
11
0.94
W
Agni
4
4
9
2.13
L
Xbalanque
bazinga2597
Xbalanque
4
7
7
1.07
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,033
Damage
88,293
95,495
Taken
101,124
75,910
Mitigated
89,207
27,804
Healing
42,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
19,447
5,219
2,924
4,959
16,237
10,150
0
12,813
3,424
0
38,011
W
Ao Kuang
Gaeljk
Ao Kuang
15,402
4,237
2,161
5,942
22,111
12,845
566
7,806
14,305
17,180
0
L
8,154
376
1,556
4,556
21,189
26,666
42
11,089
10,100
19,090
0
W
Ah Puch
MarleySayer
Ah Puch
29,367
994
1,583
7,638
17,709
11,370
939
7,429
10,280
53,107
0
W
Kumbhakarna
SJose2000
Kumbhakarna
6,754
831
2,005
5,222
29,831
45,826
228
11,131
18,700
20,637
0
W
Ah Muzen Cab
SirGeorgeclunii
Ah Muzen Cab
23,490
12,063
4,732
8,824
16,237
10,965
493
6,543
9,694
0
56,963
L
14,765
1,300
0
945
23,681
19,142
0
14,413
9,268
22,574
0
W
Agni
13,280
277
2,544
2,317
15,236
8,201
789
5,328
9,908
26,681
0
L
Xbalanque
bazinga2597
Xbalanque
17,349
6,478
3,174
4,284
19,692
11,309
160
15,429
4,263
0
41,092
L
15,318
2,675
1,192
4,214
14,696
8,643
0
11,059
3,637
35,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,021
Gold Earned
60,732
250
Minions Killed
188
0
Camps Cleared
0
1,506,183
Distance Traveled
1,714,389
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,849
603
58
3
0
329,004
1
W
Ao Kuang
11,699
650
9
1
0
312,253
0
L
Khepri
11,646
647
34
2
0
306,153
0
W
Ah Puch
12,669
704
65
4
0
340,353
0
W
Kumbhakarna
11,812
656
16
1
0
364,931
0
W
Ah Muzen Cab
14,017
779
71
4
0
383,788
0
L
Ymir
10,474
582
17
1
0
275,973
0
W
Agni
10,535
585
27
2
0
313,064
6
L
Xbalanque
10,612
590
74
4
0
296,118
1
L
Sol
10,440
580
67
4
0
298,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role