Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Maarosh
Medusa
Level 106
God Stats
6W - 1L
1,827 SR
Queue Stats
229W - 204L
1,513 Elo+
Party 1
Hera
Hera
Mugello
Hera
Level 126
God Stats
1W - 0L
1,757 SR
Queue Stats
9W - 10L
1,474 Elo+
Solo
Bellona
Bellona
Mythageros
Bellona
Level 129
God Stats
6W - 8L
1,377 SR
Queue Stats
642W - 582L
1,515 Elo+
Party 1
Tiamat
Tiamat
Ripie
Tiamat
Level 133
God Stats
1W - 1L
1,311 SR
Queue Stats
53W - 58L
1,520 Elo+
Party 1
Team Averages
Level 130
1,554 SR
1,505 Elo+

VS

Team Averages
Level 109
1,569 SR
1,500 Elo+
Skadi
Skadi
Countessira
Skadi
Level 160
God Stats
1W - 1L
1,879 SR
Queue Stats
8W - 5L
1,524 Elo+
Solo
Nox
Nox
Fleyer1995
Nox
Level 84
God Stats
1W - 2L
1,593 SR
Queue Stats
164W - 166L
1,535 Elo+
Solo
Susano
Susano
Itsxbeater
Susano
Level 67
God Stats
1W - 7L
1,127 SR
Queue Stats
209W - 210L
1,435 Elo+
Solo
Odin
Odin
SpaceGhostAlpha
Odin
Level 107
God Stats
5W - 2L
1,744 SR
Queue Stats
358W - 361L
1,466 Elo+
Solo
Vamana
Vamana
Vortigorical
Vamana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 166L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
4 / 2 / 14
12,744
750
19,158
12,312
8,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Maarosh
Medusa
19
6 / 3 / 17
11,536
679
23,783
16,215
10,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Mugello
Hera
20
9 / 5 / 23
13,590
799
21,833
18,204
9,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Mythageros
Bellona
19
10 / 2 / 12
13,019
766
16,072
20,849
29,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Ripie
Tiamat
18
4 / 3 / 16
11,540
679
13,386
16,506
12,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 10
10,599
623
17,528
18,848
9,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 6 / 6
11,539
679
12,711
12,339
7,501
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Itsxbeater
Susano
18
4 / 8 / 8
11,185
658
13,965
16,468
8,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 6 / 5
11,567
680
8,764
19,935
27,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
18
2 / 7 / 10
10,949
644
16,961
42,479
33,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
52
33
Kills
13
15
Deaths
33
82
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
14
5.5
L
0
6
10
0.83
L
4
6
6
1.17
L
Susano
Itsxbeater
Susano
4
8
8
1
W
Medusa
Maarosh
Medusa
6
3
17
4.83
W
Hera
Mugello
Hera
9
5
23
4.1
W
Bellona
Mythageros
Bellona
10
2
12
8
W
Tiamat
Ripie
Tiamat
4
3
16
4
L
3
6
5
0.92
L
Vamana
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,232
Damage
69,929
84,086
Taken
110,069
70,598
Mitigated
87,315
27,647
Healing
35,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
19,158
3,442
2,356
1,528
12,312
8,762
1,183
733
11,579
0
56,960
L
17,528
5,828
3,111
5,631
18,848
9,784
2,623
4,882
13,966
0
48,075
L
12,711
56
2,057
827
12,339
7,501
776
3,917
8,422
32,870
0
L
Susano
Itsxbeater
Susano
13,965
1,175
378
1,024
16,468
8,761
390
5,147
11,321
0
21,852
W
Medusa
Maarosh
Medusa
23,783
10,991
297
4,072
16,215
10,002
4,370
4,469
11,746
0
36,269
W
Hera
Mugello
Hera
21,833
6,489
2,752
3,324
18,204
9,960
1,873
1,696
16,088
46,643
0
W
Bellona
Mythageros
Bellona
16,072
1,553
3,000
3,114
20,849
29,166
240
3,182
17,667
1,502
21,865
W
Tiamat
Ripie
Tiamat
13,386
242
3,396
3,808
16,506
12,708
799
3,134
13,372
23,329
0
L
8,764
309
2,333
1,859
19,935
27,310
565
6,662
13,270
647
17,834
L
Vamana
16,961
5,799
1,422
16,789
42,479
33,959
393
14,701
27,778
0
34,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,429
Gold Earned
55,839
186
Minions Killed
172
0
Camps Cleared
0
1,591,142
Distance Traveled
1,674,784
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,744
750
93
5
0
294,407
3
L
Skadi
10,599
623
55
3
0
320,333
1
L
Nox
11,539
679
35
2
0
325,737
3
L
Susano
11,185
658
18
1
0
299,221
2
W
Medusa
11,536
679
17
1
0
336,780
0
W
Hera
13,590
799
54
3
0
314,309
1
W
Bellona
13,019
766
5
0
0
321,910
0
W
Tiamat
11,540
679
17
1
0
323,736
1
L
Odin
11,567
680
29
2
0
387,569
1
L
Vamana
10,949
644
35
2
0
341,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role