Player Matchup

Chiron
Chiron
 
Chiron
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Papadeloshelados
Chronos
Level 146
God Stats
4W - 0L
1,890 SR
Queue Stats
68W - 62L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Zanh
Xbalanque
Level 154
God Stats
9W - 1L
1,767 SR
Queue Stats
153W - 112L
1,679 Elo+
Party 1
Yemoja
Yemoja
mati11a
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,882 Elo+
Party 1
Lancelot
Lancelot
negosur
Lancelot
Level 146
God Stats
4W - 8L
1,370 SR
Queue Stats
139W - 119L
1,503 Elo+
Party 2
Team Averages
Level 118
1,605 SR
1,613 Elo+

VS

Team Averages
Level 61
1,562 SR
1,585 Elo+
Ares
Ares
C1or0x
Ares
Level 75
God Stats
21W - 14L
1,677 SR
Queue Stats
226W - 236L
1,634 Elo+
Party 3
Janus
Janus
Danoco
Janus
Level 73
God Stats
3W - 3L
1,614 SR
Queue Stats
94W - 99L
1,558 Elo+
Solo
Ne Zha
Ne Zha
KiaSoul
Ne Zha
Level 83
God Stats
1W - 4L
1,521 SR
Queue Stats
509W - 445L
1,593 Elo+
Party 3
Sun Wukong
Sun Wukong
LokiDeArena1z
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,565 Elo+
Solo
Charybdis
Charybdis
iDRINKPEE I
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 138L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
6 / 0 / 2
7,644
695
8,504
7,337
2,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 0 / 0
5,879
534
2,566
7,103
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Zanh
Xbalanque
11
2 / 1 / 4
6,674
607
4,871
7,163
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
mati11a
Yemoja
9
0 / 0 / 2
5,710
519
1,598
4,165
1,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
negosur
Lancelot
11
2 / 0 / 2
6,755
614
7,972
9,910
5,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
C1or0x
Ares
8
0 / 1 / 0
5,499
500
3,065
6,984
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Danoco
Janus
10
0 / 3 / 1
5,580
507
3,233
4,644
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
KiaSoul
Ne Zha
9
1 / 4 / 0
5,539
504
2,844
8,557
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
LokiDeArena1z
Sun Wukong
10
0 / 2 / 0
5,497
500
4,684
11,007
6,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
iDRINKPEE I
Charybdis
11
0 / 0 / 0
6,041
549
4,854
7,086
2,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
2
7
L
Ares
C1or0x
Ares
0
1
0
0
L
Janus
Danoco
Janus
0
3
1
0.17
L
Ne Zha
KiaSoul
Ne Zha
1
4
0
0.25
L
Sun Wukong
LokiDeArena1z
Sun Wukong
0
2
0
0
W
0
0
0
0
W
Xbalanque
Zanh
Xbalanque
2
1
4
4
L
Charybdis
iDRINKPEE I
Charybdis
0
0
0
0
W
Yemoja
mati11a
Yemoja
0
0
2
1
W
Lancelot
negosur
Lancelot
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,511
Damage
18,680
35,678
Taken
38,278
13,864
Mitigated
20,170
13,866
Healing
10,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,504
4,512
252
3,458
7,337
2,939
0
2,145
5,010
0
75,462
L
Ares
C1or0x
Ares
3,065
122
0
1,329
6,984
5,757
0
766
6,218
19,643
0
L
Janus
Danoco
Janus
3,233
0
0
746
4,644
1,102
0
0
4,644
42,000
0
L
Ne Zha
KiaSoul
Ne Zha
2,844
1,055
0
2,170
8,557
3,953
0
109
8,448
0
29,327
L
Sun Wukong
LokiDeArena1z
Sun Wukong
4,684
538
0
3,345
11,007
6,631
0
189
10,818
0
39,391
W
2,566
1,409
1
2,185
7,103
1,783
0
328
6,775
46,756
0
W
Xbalanque
Zanh
Xbalanque
4,871
2,934
0
375
7,163
2,506
0
743
6,312
0
43,792
L
Charybdis
iDRINKPEE I
Charybdis
4,854
2,530
0
2,913
7,086
2,727
0
3,100
3,986
0
59,183
W
Yemoja
mati11a
Yemoja
1,598
645
1,976
1,797
4,165
1,559
0
1,242
2,881
9,282
0
W
Lancelot
negosur
Lancelot
7,972
1,897
0
3,822
9,910
5,077
260
1,442
8,402
0
47,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
28,156
401
Minions Killed
334
0
Camps Cleared
0
1,135,750
Distance Traveled
1,117,769
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,644
695
126
11
0
244,468
2
L
Ares
5,499
500
22
2
0
228,537
5
L
Janus
5,580
507
80
7
0
213,294
0
L
Ne Zha
5,539
504
53
5
0
238,497
2
L
Sun Wukong
5,497
500
73
7
0
231,113
3
W
Chronos
5,879
534
85
8
0
206,106
2
W
Xbalanque
6,674
607
80
7
0
223,214
4
L
Charybdis
6,041
549
106
10
0
206,328
3
W
Yemoja
5,710
519
23
2
0
207,413
1
W
Lancelot
6,755
614
87
8
0
254,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role